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Permanence Break

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Permanence Break screenshot 1
PermanceBreakTrailer_02 trailerWatch trailer on Steam ↗

Permanence Break

Turkey Club Games · Published by Turkey Club Games · Official site ↗

5 user reviews — 80% positive (5 reviews) · 9 achievements

Last updated 28 Sept 2026

A sci-fi first-person puzzle game based around object permanence. Move and look around rooms in order to pick which objects you see and which you don't.

DJCTQ l

£1.69

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £1.69 · Highest: £1.694 Oct 2026

Indie, Casual · 2025 · More under £5 games

Discover a unique sci-fi world in Permanence Break, an indie puzzle experience where your choices shape what you see. Navigate through rooms to decide which objects remain visible, testing your problem-solving skills with Turkey Club Games' innovative take on object permanence.

About this game

Do objects act the same when you're looking at them as when you're not? In this game not all of them do. Play as a test subject solving puzzles using object-permanence breaking game mechanics in order to get your cash prize.

Key Features
  • Solve puzzles by moving cubes, pressing buttons, and unlocking doors. But be sure to pay attention to where you're looking!
  • Many Objects will refuse to move or press buttons based on if they're seen.
  • Unlock new batches of levels you can play through in whichever order you choose.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 2.1 GHz
  • Memory: 4 GB RAM
  • Graphics: 128 MB Display Memory
  • DirectX: Version 10
  • Storage: 200 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*, Simplified Chinese, French, Spanish - Latin America
*languages with full audio support

Latest news

  • Patch NotesOfficial

    1.0 Update

    Hello everyone! First off, thank you so much to everyone that's bought and played Permanence Break. We apologize for the delay in updates and communication. We will not be able to deliver on all the roadmap plans, but we are excited to announce our 1.0 update coming this Sunday! On October 13th, we will be adding new levels and features, some coming with a few new mechanics to play with, and some graphical changes. Beyond that we will be wrapping up active development as our small team moves on to other projects. We truly appreciate everyone who has played Permanence Break, your support means a lot! Thank you and we hope you enjoy the update!
    Read full article on Community Announcements (turkeyclubgames)
  • AnnouncementsOfficial

    Early Access Roadmap

    {STEAM_CLAN_IMAGE}/45020980/2f81715169b1e1d8b87cf123a99a8eb69b09c8c2.png Hello everyone! First off we would like to thank everyone who has wishlisted or bought Permanence Break. We truly appreciate your support. As you all know, we still have many new features and improvements to add before we make our full release, planned for mid September. To make sure we keep all of you in the loop we would like to share our plan moving forward. Above you will see our schedule from now until early September. You can expect updates to be release on each of the dates shown, bringing you more content and mechanics and some graphical, performance and control improvements. As always we welcome community feedback and suggestions, so please feel free to contact us on our Discord server or leave a comment on this post! Thank you again for all your support. We are so excited to keep sharing this project with everyone! -The Permanence Break Team
    Read full article on Community Announcements (turkeyclubgames)
  • AnnouncementsOfficial

    Releasing as Early Access Soon

    Hello everyone! First off we would like to apologize for the last minute announcement. Permanence Break will not be releasing today. In addition we will be switching from free to play to a $2 game. These changes will not be reflected on our store page right away, but we are in the process of correcting that. We thank you for your understanding as we work to make our first published game the best it can be. Permanence Break started as our senior capstone project at UCSC, but it wont end there. We have more ideas and mechanics we will add to the game over the summer, with a full release planned for September 1st. Thank you to everyone that has wishlisted our game and we look forward to sharing these additions with you! Apologies and Thank you, The Permanence Break Devs
    Read full article on Community Announcements (turkeyclubgames)

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