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Wander

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Wander

Dev · Published by Dev

6 user reviews — 100% positive (6 reviews) · 5 achievements

Last updated 28 Sept 2026

Game vault where you can find numerous gamemodes to play. We have RTS Game where you buy units and defend your base, Arena brawl where you need to push others from platform and a Racing game. More games are in progress!

Early AccessDJCTQ 14Co-opPvP

£0.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £0.89 · Highest: £0.899 Oct 2026

Action, Adventure, Strategy, Early Access, Casual, Racing · 2024 · More under £5 games

Explore a variety of engaging gameplay modes in Wander—build and defend your base in real-time strategy, brawl in arenas, or race against the clock. Dive into early access with new content rolling out in 2024 from Dev.

About this game

SUMMARY

Wander is a series of games placed in one launcher. Here you will find as of moment 3 multiplayer games, each with their own genre, gamemodes, characters and maps. Overtime, more games and other content will be added as Wander continues to develop. The current games are:

Moonshine: Madness

A 2-8 player racing game where your main objective is to reach the finish line and slow down your opponents. You will be able to interact with environment and use several items that you can get through item boxes to gain advantage. The current map changes its terrain randomly so it doesn't look the same everytime. 

Moonshine: Brawl

A 2-6 player arena brawl where you have to push your enemies off the platform. You can in FFA, or make 2v2v2 / 3v3 teams. If you are missing enough players, you can fill the games with bots (they are not too smart yet but give it time and they will be much tougher to get rid of). The game drops a random effect that can be picked up by any player and use to their advantage. More maps with different effects are to be added.

Dominion: Unleashed

A currently 2 player RTS game (a 2v2 option is in progress) where one side fights as Humans against the other side, the Slimes. In this gamemode you can purchase buildings, workers and units to fight against your enemies. Not only that but you can fight along side your units and attack the enemy base yourself.

Features: 

Slime

  • Fast growing race that has low hp and income but has strenght in numbers.

  • Currently 3 units with 3 buildings.

  • Slow income that can be multiplied by large amount of workers.

Human

  • All rounders who are highly adaptable to any situation. While not dominating in any trait, their walls and tower can be used to gain an early advantage.

  • Currently 2 units with 2 buildings.

  • A blacksmith can be used to upgrade units for needed stats.

  • Medium income with not many workers, but those few can't be killed.

Join the adventure and explore all that Wander has to offer!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Any CPU released after 2011
  • Memory: 4 GB RAM
  • Graphics: Intel HD 520
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Relaunch update - Version 1.1.0 - New gamemodes and more!

    Moonshine Madness is now Wander! Hi everyone, my little game has gone through tons of major changes and is now ready to show it's new face, but first, let's divide this update into parts, that will explain what's going on, what will be going on, and why all of this happened in the first place. So to start you will find: What happened to Moonshine Madness and what is Wander What changes have been made and what is new What are future updates going to bring How to help me with developing of Wander Now let's just into these topics. 1. Moonshine Madness to Wander, what happened As times goes on I tend to evolve my ideas into new things, when I sit behind screen and code every little thing and implement changes I usually think about what else can be added how to make it more fun. I have a problem of always thinking the product is not good enough and trying to adjust it to make it better. That's what happened here. When I started this project it was supposed to be one silly little game that I wanted to add more maps into maybe even mods but then I decided instead of doing that, I will create one launcher and put all of my ideas into it. Moonshine Madness no longer represented what I had to offer. Moonshine Madness turned from a game into a gamemode inside of a launcher. Together with other titles I needed to create a name for this whole packet and after long time of thinking I came up with Wander. Why Wander? Some might ask, well lots of name are already taken to be honest and I wanted for the name to have a meaning. Wander should represent a journey, as in when you open the launcher you can wander and select numerous games to play with settings you can choose and different players you can encounter. This project is now much bigger fish than it was in the beggining and will require even more work but I am excited to work in this. 2. What changed in the game This one is gonna be a largest topic probably, there's so much to talk about, basically from 1 game, it's now 3 games...
    Read full article on Community Announcements (AviXeL)
  • Patch NotesOfficial

    Version 1.0.1. Update

    Hey everyone! This is just a quick update, changes include: * New effects when player gets stunned, also few new sound effects * Rocks have now real physics and randomized movement * Rocket from rocket launcher can now interact with some terrain (Knock down tree, break pile of rocks)
    Read full article on Community Announcements (AviXeL)

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