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Meowstery of a Growing Aurora

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Meowstery of a Growing Aurora screenshot 1
"Meowstery of a Growing Aurora" trailer trailerWatch trailer on Steam ↗

Meowstery of a Growing Aurora

Sbeve Entertainment LTD · Published by Sbeve Entertainment LTD

1 user reviews — 100% positive (1 reviews) · 14 achievements

Last updated 28 Sept 2026

'Meowstery of a Growing Aurora' is a 2D pixel-art adventure set within the fictional VR-MMORPG Shenanghia, where you step into the shoes of Eleanor, as she has to save her pet cat Aurora from danger lurking within the game.

DJCTQ 14Full Controller Support

£9.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £9.99 · Highest: £9.9910 Oct 2026

Adventure, Indie · 2025 · More £5 - £15 games

Embark on a charming 2D pixel-art journey through Shenanghia in Meowstery of a Growing Aurora, an adventure where you play as Eleanor to save her pet cat.

About this game

About the game

'Meowstery of a Growing Aurora' is a 2D side-scrolling adventure set within an exciting, but familiar setting. Travel through the world of the VR-MMORPG Shenanghia and help Rhyn find a way to shrink her pet cat, Aurora!

Key Features

  • Meticulously created levels spanning from dense jungles to monster infested castles

  • An engaging story with multiple endings (should you be quick and bold enough to earn them)

  • Non-Metroidvania progression; “Meowstery of a Growing Aurora” is a linear game, with different stages, and upgrades being awarded once a level has been reached

  • The ability to pet Aurora (in both her small and large state)

Story

The year is 20XX, and Eleanor (in-game name Rhyn), a player of the mega-popular Virtual Reality MMORPG Shenanghia has agreed to an interview with Mr. Slater, a freelance gaming journalist; to tell her side of the story from that fateful afternoon in December 203X, when Aurora, her in-game pet cat grew to massive proportions.

Released in the not-so-distant future of 20XX, Shenanghia is a Virtual Reality MMORPG that took the world by storm.

Built on the promise that its servers will never go offline, and anything that happens in the game’s world is persistent, its players have started calling it their new home, almost like a second (virtual) life.

Bonds are made, relationships built (and ruined), and jobs are created.

However, every game has its dips in popularity.

And every time the number of players active on Shenanghia’s servers starts to dip, a near cataclysmic event happens!

From Lizardfolk rising up from the swamplands and briefly taking over the central kingdoms, to Werewolves massively increasing their numbers every time they kill something in the game; something always occurs.

And from those occurrences the Bounty Bands were born!

Consisting of high-level players with a thirst for glory, these groups take on the deadliest challenges, clear the trickiest dungeons, and hunt any creature (or player) that would pose a big enough threat to be noticed by the community.

Is Aurora another such occurrence? Are the Bounty Bands going to hunt Rhyn alongside her pet kitty-kat? Or is Rhyn going to find a way to make Aurora regular sized again?

Only one way to find out.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel(R) Core(TM) i9-9900KF
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible soundcard or onboard chipset

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel(R) Core(TM) i9-9900KF
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible soundcard or onboard chipset

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Patch 3

    BUG FIXES Fixed an edge case bug with Thelsea the Succubus Fixed an issue where if Aurora dies before you arrive in Snapping Bay you start on the wrong level OTHER CHANGE Minor text change in one of the endings
    Read full article on Community Announcements (Sbeve Entertainment)
  • Patch NotesOfficial

    Patch 2 - More Balances

    BALANCE ADJUSTMENTS Added logic for maximum number of powerups a Player can have in a new game to 10 (this is for the Health, Melee and Ranged powerups; Bag of Holding and Throwing speed are still one-off powerups) LEVEL UPDATES Lowered Aurora damage over time values in certain levels Added more Aurora health pickups in certain levels Added a Throwing Speed powerup in the "Road to Pip 1" level (NOTE: if you already picked this powerup up in "Infested Dungeon", you will not be able to pick it up again)
    Read full article on Community Announcements (Sbeve Entertainment)
  • Patch NotesOfficial

    Patch 1 - Bug Fixes, Balances, Level and Enemy Updates

    BUG FIXES Fixed some instant death colliders not triggering Slowed down dash refresh rate BALANCE ADJUSTMENTS Lowered the amount of ammo gained from collectibles (reguar ammo only) from 15 to 6 Lowered base damage from Regular and DoT projectiles from 5 to 2 Lowered damage of AoE from 10 to 5 Lowered bonus damage multiplier for ranged projectiles from 5 to 3 (Regular, DoT, AoE) Increased bonus duration multiplier for Paralitic projectile from 1 to 2 Lowered Melee bonus damage multiplier from 10 to 7 Lowered Aurora healing pickups value from 75 to 40 LEVEL UPDATES Added effects to destructible walls, so they're a bit easier to notice Fixed sfx issue with the Reaper Removed spikes from the Reaper area Added some dialogue to the Reaper Modified the Gall Spawn Boss room so it includes more attack/spawn points ENEMY UPDATES Modified the Gall Spawn Boss health so it scales with Player boosts Modified the Gall Spawn damage receiving logic to take less damage from DoT attacks Modified the Last Warewolf Mini-boss health so it scales with Player boosts Removed logic on the Last Warewolf Mini-boss to stop movement/attacks on damage receival Modified the Deathless Devil Mini-boss health so it scales with Player boosts Modified the Hartstopper Mini-boss health so it scales with Player boosts Increased the Hartstopper Minion health to 100 Increased the Hartstopper Minion spawn rate
    Read full article on Community Announcements (Sbeve Entertainment)

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