
Screenshots

Watch trailer on Steam ↗CyberTaxi: Lunatic Nights
Hed Media Games · Published by Hed Media Games
Content notice: This game simulates various driving scenarios which allows players for illegal driving actions, hitting and bumping into pedestrians (in this case: bandits or thugs) and random objects. This video game may contain a grotesque elements of violence and gore.
Mixed — 55% positive (69 reviews) · 11 achievements
Last updated 28 Sept 2026
CyberTaxi Lunatic Nights is a free roam taxi driving simulator set in a dark-noir Prison City. As a cab driver you have to find your wrongfully accused sister and rescue her from this dystopian city-facility. Complete unique missions, defeat lurking thugs and maintain your fuel level to succeed!
£12.00
Lowest price we've ever recorded
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Price history
Action, Simulation, Early Access, Racing · 2025 · More £5 - £15 games
Embark on a thrilling journey as a taxi driver in CyberTaxi: Lunatic Nights, where you navigate the dangerous streets of Prison City to find and save your wrongfully accused sister. Experience early access action and simulation gameplay in this unique racing experience from Hed Media Games.
About this game
CyberTaxi Lunatic Nights is a filled-with-firearms taxi driving simulator set in a dark-noir dystopian city, also known as Prison City, in which you play as a taxi driver who has to rescue his wrongfully accused sister. As you sit tight behind the driving wheel you have to complete fares and unique missions, battle against lurking thugs that reside within the city and always maintain your fuel level to successfully arrive to the destination.
MAIN GAME FEATURES:
Full-scale taxi driving simulator - battery and ignition fuel mechanics, dynamic weather conditions, real-time suspension and full-scale driving cockpit with headlights and wipers;
Unique fares & missions system – your customers will always order you to do some additional activities, even despite driving from point A to point B you have to find someone’s keys in a sewage system, kill thugs in abandoned school or find a missing cat in old church;
Gentle Delivery system – deliver a pizza or an old Pirate ship in a bottle in one piece as the gentle item has its health bar;
Retro-style plot based on movies from the 80s and 90s which focuses on finding a missing sister who was wrongfully accused and imprisoned in dreadful Prison City;
Weapons and armor systems – use various types of weapons to destroy your enemies and opponents. Also, buy vehicle shields at workshop service stations to reinforce the hull of your taxi;
Taxi customization - customize your taxi in various service stations;
On-foot action – you can enter or exit your taxi anywhere you need and some missions (fares) will even require you to do so in order to explore a certain area;
Comprehensive interaction systems – interact with various objects and items, find and take part in various minigames scattered across Prison City;
Customer mood system – each customer has a different mood and will rate your driving style while you get to the extraction spot;
Loot & Collectible system – find various types of items and cash that may come in handy;
Smash enemy vehicles and bandits that overwhelmed the streets – killing enemies and blasting other cars in CyberTaxi Lunatic Nights provides plenty of fun (and even some cash $!), ever wanted to burn a criminal alive or melt a thug with a plasma cannon? You've got it!
STEAM DECK SUPPORT INFORMATION
This game partially supports Steam Deck. We are aware that currently UE5 causes major lack of video memory on such devices like Steam Deck that leads to constant crash when loading the main city map. There is a temporary solution for this. If you want to play our game on Steam device, then please use the UMA Frame Buffer Size set to 2 GB in the BIOS (Advanced tab). To access Steam Deck BIOS press and hold the Volume Up (+) button. While holding Volume Up, press and release the Power button. Keep holding Volume Up button and release it when the BIOS / Setup Utility appears on screen. Then go to Advanced settings tab, select the UMA Frame Buffer Size to 2 gb (or even 4 gb in case of any trouble) and start the game. This time the game will work decently without any crashes.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 / Windows 11
- Processor: Intel Core i7-4790 or Ryzen 5 2600
- Memory: 8 GB RAM
- Graphics: Intel Arc A380 or NVIDIA GeForce GTX 1650, 8 GB or AMD Radeon RX 480, 8 GB
- Storage: 11 GB available space
Recommended
- OS: Windows 10 / Windows 11
- Processor: Intel Core i7-10700K or AMD Ryzen 7 3800XT
- Memory: 12 GB RAM
- Graphics: Intel Arc A770 or NVIDIA GeForce RTX 3070, 8 GB or AMD Radeon RX 6800, 16 GB
- Storage: 11 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
CYBERTAXI: LUNATIC NIGHTS - DEVELOPMENT ROADMAP
Dearest, Most Noble, Magnificent, Amazing, Dignified, Generous, Delightful, Majestic, Extravagant, and Sophisticated Taxi Drivers!OUR ROADMAP FOR TAXI DRIVERSFirst of all, we’d like to thank our Players, our Fans, our Families, our Children, their Children, and then the Children of their Children (who aren’t even here yet, but will surely be someday), and above all, Taxi Drivers from all over the world for your support, commitment, and determination in helping us with building this project together. We apologize for the massive delays, but as someone wise once said — better late than never!FINAL DEVELOPMENT ROADMAP FOR CYBERTAXI: LUNATIC NIGHTSWe are currently in a development phase called Early Alpha. Many of the core mechanics are functional but need to be refined and improved. First of all, we want to make a more pleasant introduction to our game, especially for new players. Optimization is also one of the key areas we absolutely must focus on. Our current goal is the Early Beta version, which should be released by the end of this year and will feature two new districts, new missions, new weapons, advanced tutorials, and above all — improve all the currently-available mechanics and features (and make the game more playable in terms of hardware issues, instead of watching a slideshow!). Also, in order to improve our production process, we have decided to combine second and third district into one area. The game will have three unique disctricts instead of four distinctive areas.Even though we're still working on the Early Beta version, we'd like to reward you in some way. In the upcoming update, which we plan to release in October 2026, we want to offer you the following features:ADVANCED TUTORIALS — The opening mission kicks off the player's story, but it doesn't teach us the complex mechanics of the taxi vehicle. Current tutorials provide guidelines just to the basics of the game. We want to improve this and extend your journey to Prison City with additional att...Read full article on Community Announcements (hedmediagames)Patch NotesOfficial
ANOTHER IMPORTANT UPDATE - 0.9.69zx
Dear Taxi Drivers!We have released another important patch. This update brings major changes in taxi reflip / reset system which hopefully fix all sort of taxi position blockers. We have also repaired a bunch of other stuff, like proper TPP camera reset, customer spawn distances and upgraded the Shader Compiler.UPDATED SHADER COMPILEREvery time you update your video card drivers the Shader Compiler will automatically re-compile all shaders to reduce any sort of framerate drop downs and lags during gameplay. This occurs just once, but keep in mind that updating the drivers will trigger the Shader Compiler again at the logotype screen. Also, we have added the progress notification of the shader compilation process, so now you can simply enjoy your tea and a cookie.PATCH NOTES - v. 0.9.69zx \ - UPDATED 18.12.2025Following fixes were implemented:Hotfix 18.12.2025 - The shader compiler has been improved to recompile ALL shaders in the game (!). Issues with the first mission have been fixed. When player approaches Bishop too quickly, nothing unusual or strange will happen, weapons and interactions will remain functional as intended. We also fixed a few decals and shortened the tutorial display time.Major - New respawn and reflip system implemented.Major - Changing camera to TPP resets its position properly.Major - Fixed distances between customers and destination points.Major - Shader compiler now checks your video card drivers version.Shaders will compile after drivers update (mandatory process).Updated shader compiler widget to show progress.Moved customers spawns to much better spots. Updated reflip conditions for each taxi type.Fixed some decals.Fixed more collisions that may caused a reflip.Removed collision from many objects that made taxi flip.Fixed some collision issues when driving over enemies.All bollards are smashable and destructible now.Fixed some cases of enter / exit cab issues.The speedometer no longer shows negative values when you back up the taxi.Vario...Read full article on Community Announcements (hedmediagames)Patch NotesOfficial
Huge Optimization Patch 0.9.50qx - Important Update
Dear Taxi drivers!We have gathered all the feedback you have provided in recent weeks and prepared another important update. This time we have improved the overall in-game performance, reduced RAM and CPU usage during gameplay and drastically decreased game files size. Also, we have fixed a dozen of annoying bugs, such as hanging User Settings and lack of sounds while hitting metal barrels.These optimisations and upgraded texture filtering should have a positive impact on city streaming and loading times.PATCH NOTES - v. 0.9.50zx \ Following fixes were implemented: Major - Enabled filtering for all textures.Major - Reduced texture file size (by 80%).Major - Massive VRAM optimisation (reduced usage by 40%).Major - Re-designed many game functions to reduce latency.Major - Deleted many performance-heavy delays.Resolved hanging issues and improved performance in the User Settings menu.Fixed player voices when healing.Fixed the proper display of key and button hints in the taxi.Many materials have been fixed.Fixed barrels sound when hitting them.Minor changes to loot at the beginning of the game.Many quality updates in Garage and during the first mission.Enhanced AI and behaviour of the first enemies in the game.Reduced the CPU usage while spawning crowd NPCs.Reduced impact on GPU and VRAM in various visual effects.Changing Effects Quality to Low or Medium displays a warning prompt to restart the game (to recompile shaders).Updated game controller plugin.Game files size drastically reduced due to optimisation.Side bollards are now destructible and can be smashed.Added nicer objects in some city areas.Lots of other minor bugfixes.Read full article on Community Announcements (hedmediagames)Patch NotesOfficial
ANOTHER MAJOR PATCH 0.9.40qx - DOZENS OF FIXES & UPGRADES
Dear Taxi Drivers!We love you. We love Gabe Newell. Our game gets New and is also quite well (you get it, right?). Anyway, we love it when you play our game and send us some feedback. This makes wonders as we shall update. We shall fullfil your desires. I was just having an enema while I was writing this patch notes. Did you know that at the beginning of the procedure... Wait. Yes. Let's get back to the patch notes, haha! This time we have updated lots of systems, fixed lots of bugs and enhanced many core mechanics in the game. You can check out the detailed changelist below.PATCH NOTES - v. 0.9.40qx \Extended patch notes are presented below.Following fixes were implemented:Major - All enemies in missions properly drop loot.Major - Re-equip support after buying weapons in Weapon Emperror added.Major - Smooth crouch & aiming added.Major - Important game controller fixes and basic in-game menu support.Major - Enemy AI in missions is much more active now. Voice over fix - added missing voices in Yakuza Boss mission.Voice delay setup - fixed overlapping voice overs.Crazy Clowns mission - added new markers and updated objectives.Flying Drones have lower HP and decreased fire rate.Gentle Delivery item HP increased to 1800 HP (previously 900 HP).Police Parking mission - reorganized enemy spawn points. Added covers.Police Trucks mission - protected various completion order of objectives.Ammo Icon is now deactivated during taxi shopping.Ice Cream Truck has proper mini boss health bar displayed.Main taxi weapons shooting key / button hints added.Hannibal Restaurant mission markers updated.Notifies are displayed when repairing taxi with Mechanic's wrench.Fixed lots of broken decals and material errors.All money related loot items properly display the amount of cash.Fixed issues with engine start when Dynagels were lower than 1.Turning indicators key binds moved to bracket buttons.Many lamps, bollards and benches became destructible objects.Redesigned the subway train crossing ...Read full article on Community Announcements (hedmediagames)Patch NotesOfficial
MAJOR PATCH 0.9.35qx - LOTS OF FIXES, CHANGES & NEW LANGUAGES SUPPORTED
Dear dystopian Taxi Drivers! We have prepared a huge update after reading lots of feedback, especially your requests and suggestions, to make our dark-noir simulator better. We have just uploaded a gigantic patch to CyberTaxi: Lunatic Nights. You can check out the detailed changelist below. PATCH NOTES - v. 0.9.35qx The following fixes and changes were implemented: Major - Updated to Unreal Engine 5.6.1 from 5.2.1. Lots of technical changes. Major - New languages supported: Brazilian, Russian, Turkish. Totally updated: Chinese (Modern Common). Major - Full-scale lighting update. Added dynamic shadows to all lights in the game. Major - Entire driving model redesigned. Major - New HUD implemented. Major - Save games during first mission are now available. Major - New subtitles system that scale properly with HUD's screen size. Important - Fixed an issue that caused a decrease in dynagel cells every time the taxi engine was ignited. Important - Added head shots to all enemies. Enemy health points reduced by 40% for every difficulty. Important - Fixed lots of curbs in all areas that were causing the taxi to flip over. New suspension settings for taxi. New throttle and brakes parameters. Traction control enabled in all wheels. Better steering alignment inline with controls handling. First changes to handbrake - enabled slight handbrake. Fixed random weather issues. Windshield rain displays properly in taxi FPP view when it gets rainy. Pause menu buttons now hide and display properly. New notifications and HUD icons on foot and in taxi for better overview of player stats. Updated player stats information - Collectibles added. Collectible card status added. Removed broken materials from Old China Town and updated windows in many buildings. Adjusted scale of buildings in New China Town. Removed wind from the clothes of NPCs (optimization). Added better markers and arrow guide to the first mission. Added possibility to fully skip taxi arrival in main menu. Some mission marke...Read full article on Community Announcements (hedmediagames)






