
Screenshots

Watch trailer on Steam ↗Bunny Bunker
Polyspice Games · Published by Polyspice Games · Official site ↗
Positive — 100% positive (11 reviews)
Last updated 28 Sept 2026
Strategy by day, tactical tower defense by night. Build a bunny colony, manage resources, and defend against nightly monster attacks in this mix of city building and tower defense. Help your bunnies escape to the stars before the darkness destroys everything.
£4.29
Lowest price we've ever recorded
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Price history
Indie, Strategy, Casual · 2025 · More under £5 games
Manage resources and protect your bunnies as you build a thriving colony that faces off against nightmarish attacks. In Bunny Bunker, blend city-building with tower defense to ensure your furry friends survive long enough to reach the stars.
About this game
Bunny Bunker mixes base-building with tower defense as you build your bunny colony. Help your colony get strong enough to launch into space and escape the hordes that attack every night. With around 5 hours of gameplay.
In the world of Bunny Bunker, you lead a determined colony of bunnies on a mission to build, survive, and reach the stars in their home made rockets. Every day brings new challenges and every night threatening the safty of your colony, you'll need to optimize resources, construct defenses, and guide your worker, builder and warriors bunnies through dangerous waves of darkness and despair (sorry for the tackynes, but these 3 words just sounded cool together).

Plan and expand your colony to create a functioning econonomy. To keep going, you harvest wood, stone, and carrots to sustain your population and build essential infrastructure. Maintain food supplies and build infrastructure to support defense efforts and unlock rocket technology.
Daylight hours are for resource gathering, repairs, and nighttime planning. Night are for intense tower defense battles - where you use the walls, traps and towers that was build during the day, and move your Warrior Bunnies around to protect against monstrous invaders that finds ways around your defences. Unlock and upgrade towers and traps to withstand increasingly difficult night assaults.

With each hostile wave becoming more and more difficult, build toward the escape before things gets to crazy: a rocket launch.
Build up everything and prepare your colony for a one-way trip to space before the monsters of the dark destroys the colony.
Engaging survival loop: balance daytime planning with nighttime defense
Resource-driven gameplay: manage farms for food, quarries, and wood production
Deep tower defense mechanics: build custom walls, towers and traps to defeat the monsters
Satisfying campaign progression: one colony at a time progress through all of the 15 colonies.
The planet where the Bunnies live was once a paradise, its bunkers brimming with laughter and community. But monsters, having plenty to eat, grew strong in their nunmbers and agression. Now, groups of Bunnies build defences and live in close communities to fight of the enemies.
Your role is to these colonies through strategic construction and nighttime combat.
Give hope a chance—and bring your Bunnies to the stars!
Bunny Bunker brings together resourceful city building, tense night tower defense, and a get out alive on the rocket. Build your base, command your warriors, and blast off before the darkness consumes all.
System Requirements
Will my PC run this? →Minimum
- OS: Window 10+
- Processor: 2GHz
- Memory: 4 GB RAM
- VR Support: No
Recommended
- OS: Window 10+
- Processor: 2GHz
- Memory: 16 GB RAM
Supported Languages
Latest news
Patch NotesOfficial
Bunny Bunker Patch 1.5.1 is here
Bunny Bunker 1.5.1 is out, and the focus have been on stability. We wanted to make the game feel smoother and more reliable. This patch fixes several critical bugs, improves error handling, and resolves issues that could break gameplay flow, including targeting, abilities, and UI-related crashes. Overall, 1.5.1 is about fixing things so you can enjoy a more stable experience in Bunny Bunker.Read full article on Community Announcements (Polyspice Games)Patch NotesOfficial
Bunny Bunker 1.5: New Enemies, New Difficulty, New Challenge
We’re excited to announce Bunny Bunker 1.5.0, our epic new update packed with features designed to elevate the gameplay experience. This version introduces a new Difficulty and Stars system, allowing players to tailor the challenge to their playstyle while gradually improving their planning, strategy, and bunny defenses. New enemy types including Healers, Tanks, and Flying enemies along with dynamic spawn points that change as levels progress, add unpredictability and strategic depth. Our towers now fire physics-based projectiles, making combat more deadly. Performance has also been improved, especially during fast-forward, ensuring smoother and more responsive gameplay. Nighttime is now wilder, as darkness harms non-combat bunnies, adding tension and encouraging smarter decision-making. Most buildings have received updated visuals, bringing a more polished and immersive look to your colonies. Additional enhancements include new sounds, music, fog-of-war clouds, tile clutter for added atmosphere, and an updated game over screen that tracks player stats. Bunny Bunker 1.5.0 combines harder battles, refined polish, and enhanced replayability to deliver a more exciting experience for players.Read full article on Community Announcements (Polyspice Games)Patch NotesOfficial
Update 1.4.0: Level Design, Sound & Music Revamp
Hello Bunny Savior, Bunny Bunker 1.4.0 Level Design, Sound and Music Revamp is ready! This update is all about making the fight harder, look better, and sound better. Our goal is to make players feel the experience in a whole new way. We redesigned all 15 levels. In this redesign, we made it more dynamic, more challenging, and with improved and brand-new sounds. New ramps and bridges keep the action flowing. Cleaner, more beautiful tiles everywhere you go. Enemy waves now scale automatically, so the difficulty keeps rising the longer you survive. The battlefield sounds different too. War ambience and tension now react to what you are doing. FMOD integration brings dynamic soundscapes that build as the chaos builds. Thanks for being here with us. Sit, play, and enjoy everything we’ve done. Remember to report any bugs you find and leave us your feedback (it’s gold and means a lot to us). We hope you have fun with the new update. Greetings from the bunker! Version content: Level Redesign All 15 levels have been reworked for better flow and challenge balance. Added new bridges, ramps, and visual polish across all maps on the tiles. Automatic Wave Generation Enemy waves are now generated automatically, so the difficulty continues to increase. Early tuning phase, balancing improvements will follow. FMOD Audio Integration Full sound system refactor using FMOD. Ambience and war sounds now respond dynamically to gameplay. Cleaner sound event management and build stability. Audio Enhancements New ambient layers and war atmosphere for immersive combat. Integrated directly into the FMOD system for dynamic soundscapes.Note: The Mac update is coming soon - there was some problems with it that we have to fix.Read full article on Community Announcements (Polyspice Games)Patch NotesOfficial
Update Notes for Patch 1.3.1
This update focuses on improving the overall feel and reliability of Bunny Bunker. We’ve gone through key areas of the game user interface, fullscreen settings, tutorials, and AI behavior to make the experience smoother and more consistent. Buttons and menus now react properly, fullscreen works as intended, enemies behave more reliably, and background music keeps playing across transitions. While no major content has been added, this update is all about polish, fixing immersion-breaking bugs, and improving small but important details that make the game feel more cohesive and professional. Audio & Tutorial Fixed: Background music restarted when entering or exiting the tutorial. Audio now plays continuously across tutorial transitions. UI & Interaction Fixed: Buttons stayed visually pressed after dragging the cursor off-screen. Fixed: In the pause menu, the Help button didn’t change color like the others. Fixed: Some UI buttons overlapped text and other elements. Fixed: Right-click behavior was inconsistent across UI elements. All UI interactions now behave consistently. Fixed: Certain UI panels stuck out of their containers or didn’t hide properly. Fixed: Tooltip explanations only appeared on some sections. Tooltips now appear where intended across all interface elements. Display & Fullscreen Fixed: Fullscreen options were mixed up, sometimes showing a bordered windowed mode. Exclusive fullscreen is now the default and behaves as expected. Map & Base Adjustments Fixed: The enemy base didn’t face the player camp and appeared too dim. Base orientation and lighting have been corrected for better immersion. Fixed: Certain map buttons were unclear or didn’t perform any action. Fixed: Some map UI elements could disappear when the camera was rotated. All map controls now remain visible and functional. Building & Unit Spawning Fixed: Units spawned outside walls when buildings were placed too close to them. Fixed: Enemy AI sometimes froze or stopped attacking, especially in t...Read full article on Community Announcements (Polyspice Games)Patch NotesOfficial
Game update 1.3.0 Code Refactor & Performance Improvements
Hi there, world! We’re excited to announce the release of version 1.3.0! This update focuses on a complete code refactor to improve stability, scalability, and performance across the platform. In this update, we “unpacked” and “repacked” our code in a more efficient way. This allows us to add improvements (for example, ) and continue growing. Some of the benefits of this update include: Enhanced system performance and speed Improved code structure for future feature development Better stability and fewer bugs in upcoming updates Improved editor tools for easier game balancing More modular code for easier expansion of game systems For players, there are no visible changes yet. However, this is a major and important foundation for all the planned features we have for Bunny Bunker. Fixes and Improvements: Structures now indicate when they are exposed to darkness, providing better visual feedback Academy and Barracks combined into a single, Bunny-producing facility behind the scenes Carrots now grow only during the day Warrior bunnies on towers now face the enemies they are targeting Added pausing and resuming via the spacebar Rocket fuel now travels with the pioneers instead of instantly filling the rockets Separate demo scene and settings to improve the demo/tutorial experience and introduce the gameRead full article on Community Announcements (Polyspice Games)










