
Screenshots

Watch trailer on Steam ↗Cut The Birch
Malastin · Published by Malastin
4 user reviews — 100% positive (4 reviews)
Last updated 28 Sept 2026
Take on the role of a hero whose main task is to cut down birch trees and destroy enemies. Use an axe and magic to do this. Acquire items and improve skills.
£2.49
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Action, Adventure, RPG, Early Access, Casual · 2025 · More under £5 games
Embark on a journey as a hero tasked with cutting down birch trees while battling foes. With each swing of the axe and spell cast, hone your skills and gather items to thrive in this action-packed adventure.
About this game
About The Game
In game your main goal is to collect birch and earning xp to level up your hero.
Ways to upgrade your hero
Skill tree
Upgrading Items
Gaining level
Skills to your axe
Magic spells
Hero base
Hero base is main place to upgrade your stats and gear. Here you can talk with some NPC and restore all of your stats.
Forest
Main place where you gather birch and fight some of enemies. Probably here you will spend most of your time.
Dungeons
Game have few dungeons. Main goal of this dungeons is to get player better items. Every dungeon on the end have a boss fight.
Join discord server to help improving game and talk with our community. Every one can suggest changes or new content to the game! In discord I post more information about the future of the game!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- Processor: 1.5 Ghz
- Memory: 512 MB RAM
- Graphics: 512 MB
- Storage: 250 MB available space
- Additional Notes: Screen supporting 1920x1080 resolution or 16:9
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Beta 3.5
Beta 3.5 F_0NewOptions menu in gameRebirch (First prestige layer in game) (8 milestones)2 New birch upgrades (Only available after an specific rebirch)2 New Iron upgrades (Only available after an specific rebirch)2 New Crystal upgrades (Only available after an specific rebirch)4 New Boss upgrades (Only available after an specific rebirch)5 new upgrades in rebirch treeChangesreworked potionsremoved few pointless auras and changed them a bitremoved 10 points cap for auraschanged boss currencies from 6 to 1Shop reworkFixAdded Gems UI to script which hide all UIMouse cursor finally savesGame Balance changesDouble rolls for upgrade specks now caps after 10 hits (Chance for that is 0,00000057%)Base cost for upgrading item reduced from 20 to 10, but now rarity increases cost of upgradeHealth Gem 2% -> 1.5%Health regeneration Gem 2% -> 1.5%Mana Gem 2% -> 1.5%Mana regeneration Gem 2% -> 1.5%Energy shield Gem 2% -> 1.5%Energy shield regeneration Gem 2% -> 1.5%Damage Gem 1% -> 0.75%OtherUpdated input system from 1.18 to 1.19 (hope it will fix some issues with specific mouses)Updated game engine version from 6000.0.58f2 to 6000.3.8f1Improved colliders for detection if player is out of the mapRemoved old camera toggleOptions are now globalReworked save system to eliminate few problemsRead full article on Community Announcements (Malastin)AnnouncementsOfficial
Beta 3.4
NewItem drop infoChangesGems xp bars in top left corner now shows xp% instead of full numbersChanged font for gems xp in top left corner (appears when you have active gems)Regeneration system now works in 50 ticks instead of 10Absorption regeneration increased from 10%/s to 50%/s when not taking dmgNow if you turn auto-skills they will work even if you are in backpack/shopNow if you are not in a forest you health regeneration is increased to 50%/sMoved first boss from tier 20 to tier 5Kowalus tier to unlock changed from 10 to 5FixBonus xp for gems was not working at allFrost Field was not despawning after resetting all skillsBoss Tier V was escaping from mapGame Balance changesBase formula for gems changed from "(X + (X * gemLevel)) * gemLevel" to "1 * ((1 - 1.01^gemLevel) / (1 - 1.01))Gems now get 10xp per enemy/resourceGems xp scaling changed from "25k * 1.2^gemLevel" to "10k + (200 * gemLevel)" STR max health per point changed from 10% to 5%INT max mana per point changed from 10% to 5%INT max energy shield per point changed from 10% to 5%Read full article on Community Announcements (Malastin)AnnouncementsOfficial
Beta 3.3
Beta 3.3NewBirch Upgrade: Item RarityChangesItem stats amount now depends on item rarity instead of tierHigher item rarity now gives more upgrade specks to itemItem tier now increases stat range instead of stats amountUi of items in shop got updatedHit sound got changedUI is no longer affected by low hp effectChance for flowers/iron changed from 20% to 35%For now removed night buttonHealing field now heals for correct valueNow energy shield is recovering permanently but if you didn't got hit for 5 seconds is starts recovering 10% per secondEnemies from tier 100+ now gives more enhancer xp example: tier 100 gives 1 xp, tier 105 gives 5 xpFixWhen killing boss on lower tier your bonuses was set to lower amountOne house had bad colliderWhen player had more then 100 points to spend animation of text was splitting into two linesFixed potions placementFixed hp, mana and es regenerationMana reduction was not working on Normal attack and axe throwNormal attack and axe throw was scaling mana cost wronglyLoad game window do not scroll horizontally any moreFixed scaling of size for blood spikesGame Balance changesPortal Upgrades More iron: 10% -> 5% More portal xp: 10% -> 5% More boss drop: 10% -> 5%Birch Upgrades More birch: 10% -> 5% More xp: 10% -> 5% Chance for rare resources: 0.4% -> 0.5% More flowers: 10% -> 5%Iron Upgrades More birch: 10% -> 5% More xp: 10% -> 5% More iron: 10% -> 5% More flowers: 10% -> 5%Crystal Upgrades Gems xp: 10% -> 5%Items changes Item rarity now increases stats by 5% instead of 20% Item tier now increases stats by 30% Rings now get only 30% of stats Scaling per item level decreased by 50%Read full article on Community Announcements (Malastin)Patch NotesOfficial
Beta 3.2 F_2
ChangesChanged name of "Energy" to "Life power"Life power drain changed from x10 on tiers 100+ to x5Decreased essence that you need to push on tiers 100+ from x100 to x50FixFixed prices in shop for itemsBosses window button was unlocking on tier 25 instead of 20Fixed 2 missing pixels from snowy grass textureFixed Energy regen scaling on itemsEnemies on tier 100+ was not giving exp for enhancerRead full article on Community Announcements (Malastin)AnnouncementsOfficial
Beta 3.2
Game had another big balance changesNewAnother rework of all spells in gameAdded push mode for easier pushing of tiersMagic spells now have limit for 15 modsnow you can see enchant power applied on itemEnhance now scales differently ChangesChanged numbers formatting systemChanged color of few stats to make them easier to readNow when item is enhanced then color of item level is changed instead of showing "E" in top right corner of slotDamage from auras now will display as normal damageMage skeleton projectiles now fly 2 times faster but do not follow playerSlime scream attack now grows fasterElites now have only one tier of rarityNew types of enemies now appear faster up to tier 30Changed max aura points from inf to 10Chance to drop potion from enemy changed from 4% to 3%Chance to drop item from enemy changed from 8% to 5%Stats: Magic power, Critical chance, critical damage, bonus birch, bonus crystals, bonus boss drop, bonus iron and bonus xp now can appear on items from tier 30 instead of 50Updated collisions of building in townGame starts scaling really heave after tier 100Energy drain after tier 100 is increased by 10 timesItems level now is increasing with each tierItems stats amount now increases every 20 tiers instead of 50 tiersMain camera now works in your fps instead of 50 fpsAuras now have 0,5s cooldown FixSlime scream attack had miss placed hitboxFixed auto sell of bad rarity itemsRead full article on Community Announcements (Malastin)






