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Slaughter Me Street: 1999

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Slaughter Me Street: 1999 screenshot 1
Slaughter Me Street: 1999 - Out Now! trailerWatch trailer on Steam ↗

Slaughter Me Street: 1999

GlitchedLizard, Nate Sanders · Published by Impulse Game Studios, LLC.

Content notice: Jumpscares may contain blood and dismemberment.

Very Positive — 96% positive (78 reviews) · 37 achievements

Last updated 28 Sept 2026

You are being hunted for your misdeeds. With blood on your hands and weight on your conscience, you must collect the relics of your past, and confront your demons once and for all...

DJCTQ 16

£4.59

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.59 · Highest: £4.599 Oct 2026

Action, Adventure, Indie, Strategy · 2024 · More under £5 games

Navigate the streets of 1999 as you gather relics to face your dark past in Slaughter Me Street: 1999, an indie adventure where strategy meets confrontation.

About this game

Slaughter Me Street: 1999

You've awoken in a familiar place. You are being hunted for your misdeeds. With blood on your hands and weight on your conscience, you must collect the relics of your past, and confront your demons once and for all...

...or die trying.

Welcome back to Slaughter Me Street.

In this official spin-off to the 123 Slaughter Me Street series, you are tasked with collecting the Relics that have been randomly dispersed throughout the world, while avoiding the terrors that hunt you down. Your only solace is your trusty flashlight, and the scarce safe zones. Can you survive?

Features

  • Classic First-Person Horror gameplay with a focus on speed, exploration, and reaction time.
  • 2 separate game modes: Normal Mode and Challenge Mode, each featuring their own levels.
  • A dark narrative that unfolds naturally over the course of the game, loosely based on previous Slaughter Me Street titles.
  • 9 unique enemies with unique behaviors and traits from one another, all ready to tear you apart.
  • 5 completely unique levels set in locations both new and familiar to the Slaughter Me Street series.
  • 5 challenging difficulties to really push you to your absolute limits.
  • A plethora of Challenge levels to unlock, adding new and terrifying ways to suffer.
  • Unique and gory kills inspired by classic 80's slasher films, leaving persistent pools of blood where you died.
  • A completely original soundtrack for you to die over and over to.
  • Over 30 Steam Achievements to unlock.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i7 3770k
  • Memory: 8 GB RAM
  • Graphics: Nvidia GTX 1050 TI
  • DirectX: Version 11
  • Storage: 500 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update 1.0.4a Hotfix

    Issue with Claustrophobia challenge not loading addressed
    Read full article on Community Announcements (Impulse Game Studios)
  • Patch NotesOfficial

    Update 1.0.4

    - Fixed an issue in which Hunter would get stuck on certain stairwells (for real this time) - Fixed an issue in which challenge level "CLAUSTROPHOBIA" would not load correctly - Removed Egret's game over tip related to a mechanic she no longer has - General Optimization
    Read full article on Community Announcements (Impulse Game Studios)
  • Patch NotesOfficial

    Update 1.0.3

    - Fixed a bug that rendered Denson Daycare impossible to complete. - Fixed a bug that caused the flashlight to never run out correctly. - Fixed a bug that caused certain characters to get caught in certain areas of the map. - Fixed the level progression patterns of several challenges. - Fixed a bug in which the level brightness would update incorrectly if the Pixelation Effect was disabled. - Fixed some battery spawn locations that were incorrectly placed. - Adjusted game over tips for specific enemies. - Increased the amount of flashlight batteries the player starts with on Slaughter difficulty. - Increased the battery life of the flashlight. - Adjusted the difficulty rating of Denson Daycare. - Changed the Greeter's behavior. She no longer recovers from her stun upon looking away, and she now teleports more frequently than before (Her game over tips were not updated to reflect this change, apologies for the oversight). - General Polish
    Read full article on Community Announcements (Impulse Game Studios)
  • Patch NotesOfficial

    Update 1.0.2

    Adjusted Gomez's alert animation timing / speed Fixed a bug in which Henry would get stuck on specific stairwells Adjusted the difficulty of the final level Fixed a bug in which the inaccessible exit would be picked for Denson Daycare (Hopefully) fixed a bug in which kill animations would not play upon death (Hopefully) Fixed a bug in which enemies and event triggers in the final level could interrupt each other Made the path in the Forest easier to see Misc. Difficulty Tweaks General Polish
    Read full article on Community Announcements (Impulse Game Studios)
  • Patch NotesOfficial

    Update 1.0.1

    Fixed a bug in which certain enemies teleported when they shouldn't have Difficulty balance adjustments General polish
    Read full article on Community Announcements (Impulse Game Studios)

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