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Watch trailer on Steam ↗Werewolf Party
Absam Studios · Published by Absam Studios
Very Positive — 88% positive (149 reviews) · 48 achievements
Last updated 28 Sept 2026
A medieval mystery, 4 to 12 players, where villagers scheme and werewolves hunt. Sharpen your wits, trust no one, and see who makes it through the night.
£5.99
Lowest price we've ever recorded
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Price history
Action, Indie, RPG, Strategy, Casual · 2025 · More £5 - £15 games
Werewolf Party challenges 4 to 12 players to outwit each other in Absam Studios’ 2025 indie RPG, where trust is as scarce as the full moon.
About this game
12 Different Roles, One Goal: Kill the Enemy
Play with 4–12 players on a private party with friends or join a public party placing you on either Team Villager or Team Werewolf.
Team Werewolf: consists of 1 Werewolf, 1 Traitor, 1 Pookie, and 1 Wolf Cub.
Werewolf: You transform during the night to begin your hunt. In the morning, strategize with the traitor to decide who to eliminate.
Traitor: You secretly team up with the werewolf and will become the new werewolf if the original one is killed.
Note to Werewolf Team: Werewolf, Traitor, and Wolf Cub see each other’s names in red. Be discreet when talking—villagers might be listening.
Pookie: An immortal feline-like ally to the Werewolves. Only the priest's "Holy Slap" can kill you. Avoid detection.
Wolf Cub: If voted out, you trigger a Blood Moon Night—unless 2 villagers sacrifice themselves at the cemetery gate. If both Werewolf and Traitor die, you rise as the new Werewolf.
Team Villager: Includes Villagers, Guard, Seer, Priest, Witch, Clown, Insomniac, Moosklar, and Cursed Villagers.
Villager: No special powers, but essential for voting and deduction. If you’re the last villager, you get a pitchfork at night.
Guard: Protect a bed each night by placing a shield that blocks the werewolf’s attack.
Seer: Visit a player’s home before the werewolf wakes to determine if they’re Innocent (Villager team) or Guilty (Werewolf team).
Priest: Slap a player once per day. If they’re guilty (Werewolf, Traitor, or Pookie), they die. If innocent—you die.
Witch: Once per day, transform a Villager into a Cursed Villager. Green smoke = success. Red = they were a Werewolf. A failed attempt kills you instantly.
Cursed Villager: Start as a normal villager, then get transformed by the Witch to fight for good. Be careful at night—getting caught means death.
Clown: At night, place clown shoes on a sleeping player. It slows down werewolves and speeds up villagers—perfect for escapes.
Insomniac: Once you wake up, you stay up. You get a pitchfork to defend yourself and must silently observe the night’s events.
Moosklar: Complete physical workouts during the day to power up. At night, you can wrestle the Werewolf and save your team.
Game Phases:
Day Cycle: Players discuss, play games and vote. Night begins sooner if half the village sleeps.
Night Cycle: Roles wake up one by one. The Werewolf last.
*Note: You cannot use powers or vote on the first day.
Voting:
Head to the village tower and pull the rope to initiate voting. Press "K" to open the panel and recast your vote. Everyone eligible is teleported to the tower.
Environments & Gameplay:
The village has 12 beds spread across several homes. Players sleep, hide, or interact indoors—or take a nap on a bench outside.
At the heart of the village is the Playhouse. On Playhouse days, the Lycan Shop opens, mini-games become available, and players can engage in private LC trades.
Mini-Games:
Play once per half-day to earn LC (Lycan Coins):
Test of Strength: 1 LC on loss, 6 LC on win
Light Up the Candles: 1 LC on loss, up to 6 LC based on candles lit
Perfect Log Split: 1 LC on loss, 3 LC on win
The Jester’s Balance: 1 LC on loss, 3 LC on win
The Cup Shuffle: 1 LC on loss, up to 8 LC with gambling
Land the Horseshoe: 1 LC on loss, 5 LC on win
The Mystic Sequence: 1 LC on loss, 5 LC on win
Spin for Fortune: 6 random outcomes based on luck
Special Mechanics:
Night Altar: A human can use it to cage the Werewolf for one night.
Private Booths: Secretly exchange LC (5 LC/day limit).
Ghost Mode: After death, you roam in first-person, hear the living, and talk to other ghosts.
Objectives:
Villagers: Identify and eliminate the Werewolf to protect the village.
Werewolves: Kill villagers one by one without being exposed.
Features:
3D proximity voice chat
In-game text chat
Public/private party system
12-player support
Multiple homes and sleeping options
Mini-games & LC economy
Voting system with rope bell
Unique abilities for every role
Ship escape mechanic
Ghost Mode for the dead
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i5-2500 / Ryzen 3 1300x
- Memory: 4 GB RAM
- Graphics: Intel HD Graphics 4000
- DirectX: Version 11
- Storage: 1 GB available space
- Additional Notes: Best played with a microphone
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
MAZEBOUND Is Out Now - Our New Co-op Survival Horror Game
Hey everyone, Our new game MAZEBOUND is officially out now on Steam. While Werewolf Party is all about social deduction and figuring out who to trust, MAZEBOUND takes things in a very different direction. It’s a co-op survival horror game where you wake up trapped inside a massive maze filled with strange creatures!You gather resources, craft gear, fight monsters, and slowly build a raft in hopes of escaping before the maze gets you first.Some of you have actually been following development for a long time now, so thank you for supporting us while we worked on this strange project behind the scenes.And as a small tribute, we also added the names of over 50 playtesters directly into the game world itself as part of the lore.If survival horror, exploration, and co-op chaos sound like your kind of thing, we’d genuinely love for you to check it out.Thank you again for supporting us!See you in the maze.- Sam & Abbie, Absam StudiosRead full article on Community Announcements (Sam)AnnouncementsOfficial
Full Release is Here!
Hi everyone, I’m happy to share news I’m proud of: as of July 11, 2025, Werewolf Party has officially left Early Access and is fully released on Steam. After months of development, testing, and taking into consideration all your feedback, the game has finally reached the point where it feels complete and ready to stand on its own. Your support throughout Early Access really helped shape this project into what it is today, and I couldn’t have done it without you all.I’ll still be keeping an eye out for any bugs or issues, but from here on out, Werewolf Party is a finished game.Thank you all so much for playing, supporting, and sharing your thoughts along the way.See you soon! -Sam & AbbieRead full article on Community Announcements (Sam)Patch NotesOfficial
Quick Patch.
-Fixed a bug where Werewolf Stays in bed at night. -Fixed a bug where you can gain infinite LC from the balancing game. -Buffed the pushing power on the ship by 2x.Read full article on Community Announcements (Sam)Patch NotesOfficial
Hotfix Update
-Fixed Priest role being able to slap multiple times. (Now if you miss your slap, you will lose it for the day) -Fixed players getting stuck in the balance mini-game. -Fixed Pookie role appearing without Priest role. (Now they are linked) -Fixed players get stuck inside cage with caged player. (Now they will be teleported out)Read full article on Community Announcements (Sam)Patch NotesOfficial
Quick Fix
Fixed the following bugs: -Ghost couldn't walk through the castle gate when it's closed. -Players get pushed out & stuck on tower when vote starts. -Ghosts get pitchforks too.Read full article on Community Announcements (Sam)






