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PromptCrafter

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PromptCrafter screenshot 1
PromptCrafter - Version 2.0 trailerWatch trailer on Steam ↗

PromptCrafter

DevHaskell · Published by DevHaskell

8 user reviews — 63% positive (8 reviews) · 17 achievements

Last updated 28 Sept 2026

Command line crafting game with procedurally generated crafting trees and programming-like automation.

DJCTQ l

£5.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £5.89 · Highest: £5.897 Oct 2026

Indie, Strategy, Casual · 2024 · More £5 - £15 games

PromptCrafter challenges you to navigate complex crafting trees and automate your way to success, all from the command line. Dive into a unique blend of strategy and creativity in this indie release from DevHaskell.

About this game

Description

  • Your ultimate goal is to craft the omega element.

  • You start with the generate command, which creates an alpha element.

  • You unlock new features from shop with buy command.

  • You can create new elements from the existing ones using pack, merge and cut commands.

  • Crafting recipes are hidden by default. When the elements of the recipes have been present in the storage, they become visible.

  • You can create custom commands to automate your game. For example 'g = generate generage' creates command g, which executes generate-command twice.

  • Crafting trees are procedurally generated.

Scoring

  • Command Typing Speed - Faster typing speed yields a better score.

  • Command Efficiency - A smaller command count yields a better score.

  • Storage Efficiency - A smaller storage value yields a better score.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 and above
  • Memory: 512 MB RAM
  • Storage: 400 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Update 2.1.2 - Small fixes

    - Fixed a bug where two morph recipes could have the same root element. - Fixed guidance messages for morph recipes.
    Read full article on Community Announcements (Dev Haskell)
  • Patch NotesOfficial

    Update 2.1.0 - Performance Improvements

    - Limit the number of messages visible in the terminal (300). - Added pagination to commands-view when more than 100 commands. - Improved performance of game state updates.
    Read full article on Community Announcements (Dev Haskell)
  • Patch NotesOfficial

    Update 2.0 - New Commands

    New commandscut: Slices an element into multiple smaller elements (e.g., A -> 3x (A)). Works also as an inverse operation for pack.separate: Splits merged elements into their individual components.trash: Deletes a single copy of an element from the storage.morph: An alternative crafting command that transforms a recipe element into a result element, from where the base element is extracted using the cut, separate, and trash commands.Other ChangesUI/UX changesChanged possible elements view into options - command
    Read full article on Community Announcements (Dev Haskell)
  • Patch NotesOfficial

    Update 1.0.6 - QoL Changes

    PATCH NOTES v1.0.6 Fixed the problem, where users were not able to load a leaderboard if they did not have an entry in the leaderboard. Added filter buttons to storage view (For elements consisting of A, B, C etc.) (These buttons become visible when there are at least two elements consisting of different letters.) Keep the focus on the input console. Added ability to change font sizes separately on different views (commands, storage, log, recipes/possible) Reversed commands on command view (Newest on top)
    Read full article on Community Announcements (Dev Haskell)
  • Patch NotesOfficial

    Update 1.0.5 - UI Improvements

    Patch Notes v1.0.5 Increased font size in the input console Added syntax coloring for the input console Improved font colors and sizes for elements in storage-view and in recipes-view Renamed "previous commands"-upgrade into "arrow keys"-upgrade and added indicator icon into input console, when this feature is active. Moved commands-view to separate window Added syntax coloring to commands-view Improved responsivity of UI Small adjustments to console log printing
    Read full article on Community Announcements (Dev Haskell)

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