Skip to content
Geeky Alien
Star Conqueror 舰队指挥官

Screenshots

Star Conqueror 舰队指挥官 screenshot 1
Star Conquerpr- You're Not Ready trailerWatch trailer on Steam ↗

Star Conqueror 舰队指挥官

MirrorAlice Studio · Published by MirrorAlice Studio

Mixed — 58% positive (19 reviews)

Last updated 28 Sept 2026

Engage in real-time battles with customizable space warships. Explore the galaxy, forge alliances, develop powerful ships, and defeat alien invaders.

DJCTQ 142 DLC available ↗Co-opPvP

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £12.79 · Highest: £12.797 Oct 2026

Indie, Strategy · 2024 · More £5 - £15 games

Embark on a galactic conquest as you pilot customizable warships and build alliances to outmaneuver alien invaders in Star Conqueror, an upcoming indie strategy experience from MirrorAlice Studio.

About this game


In "Star Conqueror," you take on the role of a space commander, forging alliances with 10+ factions to build and lead your interstellar fleet against the Andromeda invasion. Customize your starships, engage in real-time battles, and partake in governance decisions and trade. Collaborate or compete with other players to script your own interstellar legend.

Build The Interstellar Fleet Of Your Dreams


■ 10+ unique factions, each with charismatic leaders and distinctive traits.
■ Over 100 base components and faction-specific modules for you to freely mix and match.
■ Long-term balance support ensures that customizing your starships is filled with strategy and enjoyment.

Conquer In grand and Epic Space Battles


■ Vast battlefield accommodating the clash of 200+ warships.
■ Utilize over 20 decisive weapons to turn the table or set the victory.

Real-time Tactical PvP & Multiplayer


■ Establish or join interstellar guilds, conquer space together with friends.
■ 4 types of battle modes and 1 interstellar battlefield, win honor and resources for your fleet.
■ Of course, there's also plenty of intense PVE combat.

Script Your Legend Within The Theatrical Narrative


■ With nearly a million words of storytelling, experience a vast and tumultuous galaxy
■ Governance decision-making, trade building... Bringing you the commander experience beyond battles.
■ eXplore, eXpand, eXploit and eXterminate, triggering more interconnected stories, delving into mysterious depths, and crafting your own legend.


The following languages have been translated and proofread.
English 简体中文
The following languages are still in the testing phase.
Français Español - España Português - Brasil Deutsch Русский язык 日本語 繁體中文 한국어 Italiano Português - Portugal Polski Čeština Español - América Latina Türkçe ภาษาไทย

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 or higher
  • Processor: i3-6300 or Ryzen1200
  • Memory: 4 GB RAM
  • Graphics: GTX960 or RX6400
  • Network: Broadband Internet connection
  • Storage: 8 GB available space

Recommended

Recommended:
  • OS: Windows 10 or higher
  • Processor: i7-6700K or Ryzen5 2500X
  • Memory: 8 GB RAM
  • Graphics: GTX1660 or RX 6500XT
  • Network: Broadband Internet connection
  • Storage: 8 GB available space

Supported Languages

English*, Simplified Chinese, French, Italian, German, Spanish - Spain, Russian, Turkish, Czech, Japanese, Polish, Thai, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Korean
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Gameplay Update

    Dear Commanders, We will be conducting a major update. From October 2nd, 08:00 to 14:00 UTC October 2nd, 3:00 to 9:00 CST During this period, game connections will be cut, and the game will not be accessible. Please disconnect in advance to save your game data. ⭐Gameplay Updates: 1.Nine new technologies will be unlocked at the fourth level. Players can unlock these technologies through normal research and complete related missions. 2.The score required to capture star areas has been significantly reduced, while the score gained from star area battles has been greatly increased. Fixed the issue where star area battle scores were not displayed. 3.The points earned from winning 1V1, 2V2, and multiplayer co-op and challenge stages have been multiplied. Fixed the issue where these types of battles did not award points. 4.Guild tech points for each player have been significantly increased, allowing a smaller number of players to unlock a large amount of guild technology. Since this update involves several services, the maintenance period will be longer. Special thanks to the following players for their feedback on the game issues: 一半释然 灰lux Thank you to all the players who support our small team. It is your encouragement and feedback that allow this game to continuously improve and grow! Wishing all Commanders a pleasant interstellar journey! Sincerely, MirrorAlice Studio
    Read full article on Community Announcements (lovecandy9)
  • Patch NotesOfficial

    Quick Fix

    Quick Fixes: 1. Issue where the left sidebar disappears after entering dialogue in the Star Map interface. 2. Issue where some occupation missions cannot be completed. More fixes about ladder & StarCompete will come in the next few days.
    Read full article on Community Announcements (lovecandy9)
  • Patch NotesOfficial

    Quick Fix

    We will have a temporary maintenance today to address the following issues: 1.Incorrect star map unlock descriptions. 2.The game freezing when clicking on the next small node while moving on the star map. 3.Exploration event dialogues not appearing or being delayed during star map movement. 4.Inability to interact with the star map due to a screen overlay after reaching a new node. 5.Attempting to fix rare cases where tasks cannot be accepted or the mission panel appears blank. Special thanks to 灰lux for your feedback on some issues in this update! We appreciate all players for your support and understanding during the early stages of the game! Best regards!
    Read full article on Community Announcements (lovecandy9)
  • Patch NotesOfficial

    Bug Fix

    Update Time: UST (UTC): September 20, 12:00 - 13:00 US CST: September 20, 6:00 AM - 7:00 AM The server will be down during this time, and you must update the game client to access the game after the update. Using an old version may result in errors or connection issues. Bug Fixes: 1.Fixed an issue where subsequent technologies couldn't be researched even after prerequisites were 2.completed. 3.Corrected discrepancies between some occupation mission descriptions and actual conditions that 4.prevented completion. 5.Fixed an issue where custom ship skins were not displaying properly in battles. 6.Resolved issues with certain item icons not displaying correctly. 7.Fixed some technology and mission completion detection issues. 8.Addressed potential issues with server reconnections. Known Issues & Next Week's Update Plan: 1.In StarCompete, matches against AI sometimes cause battlefield changes and no points are awarded. We will redesign AI levels and the required point system in Sector Conquest. 2.Add functions to query and guide players on where to buy and sell trade goods. 3.New early-game combat missions will be added, optimizing the balance and order of early-game combat and story missions. 4.Various UI improvements (to be gradually rolled out over several updates). 5.New video tutorials for combat operations and some interfaces.
    Read full article on Community Announcements (lovecandy9)
  • Patch NotesOfficial

    Gameplay Update

    Dear Commander, We are rolling out an update. Update Time: September 18 12:30 - 12:45 (UST) / 6:30 AM - 6:45 AM (CST) The server will restart, and the Steam client will need to update. Online players will be disconnected. ⭐Gameplay Adjustments 1. Reduced Vessel Endurance penalties for fleets after losing or exiting battles on the star map. 2. Significantly lowered penalties for fleets with low Vessel Endurance. Penalties now only apply when durability is extremely low. 3. Adjusted battle difficulty for star map events and patrol missions. 4. Greatly increased rewards for winning patrol, occupation, and custom battles. 5. Increased Main Base output per period. ⭐Bug Fixes 1. Some battles couldn't be won properly. 2. Some tasks couldn't be completed after dialogues. 3. Research conditions met but unable to proceed. 4. Fleet stuck and unable to move on the star map. 5. Depots, Decisive Hall, or Trade buttons unresponsive after enter a new period ⭐Upcoming Updates Expected by this weekend or early next week: 1. Minor UI improvements – buttons and some backgrounds. 2. New combat missions added to early dialogues. 3. Star map trade optimization, added trade item indicators. 4. Tooltip labels for buttons to clarify their functions. 5. Fix for battleship skins not displaying correctly in combat. Special thanks to the following players for their feedback: 终极黑白熊 一半释然 Your input helped the developers fix bugs and improve the experience more quickly and accurately! Join our Discord. Steam Discussions. Wishing you safe travels through the stars! Sincerely, MirrorAlice Studio
    Read full article on Community Announcements (lovecandy9)

We use strictly necessary cookies to run this site. We don't currently set any analytics or advertising cookies. See our Cookie Policy for details.