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Watch trailer on Steam ↗Void Mother: Survivor
Borrowed Soul Studio · Published by Borrowed Soul Studio · Official site ↗
Content notice: Void Mother features violence and may not be suitable for all ages.
1 user reviews — 100% positive (1 reviews)
Last updated 28 Sept 2026
Conquer Void Mothers fever dream creatures in this action packed horde shooter. Theorycraft with player passives and navigate a fast paced world with randomly generated items whilst battling your way to become an unstoppable force.
£3.99
Lowest price we've ever recorded
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Price history
Action, Indie · 2024 · More under £5 games
Embark on a fast-paced journey as you navigate randomly generated items and battle your way to become an unstoppable force in Void Mother: Survivor, where every decision matters.
About this game
Void Mother: Survivor is a fast paced action shooter with roguelite elements. Conquer a relentless horde of horrific fever dream creatures. Theorycraft with player passives and navigate randomly generated items whilst battling your way to become an unstoppable force. Survive long enough to face the true evil, Void Mother herself.

TL;DR
A Fever dream Single-player experience.
Roguelike elements with randomly generated player passives.
Action packed fun with theorycrafting items and distinct enemy types.
Meta progress with different characters and enhancements.


THEORYCRAFT TO RELEASE YOUR TRUE POTENTIAL
Theorycraft randomly generated layer passives. With amassed skill and some luck on your side, you will become the unstoppable force, breaking down the seemingly immovable object.


MULTIPLE DISTINCTIVE ENEMY TYPES TO SINK YOUR FURY INTO
Each enemy is distinct and will challenge you in different ways. You are always equipped to deal with the slow and weak. But don't slack off or they will grow too strong.


A FAST PACED THRILLRIDE AND YOU’RE THE DRIVER!
Behind, in front, to your left or right. They are everywhere, a never ending feast. You need to stay alert and keep up without fail and do so by sending a message. Make them suffer, reap the reward, and show them what true pain feels like.


META PROGRESSION, COLLECT KEYCARDS
Build yourself up, purchase new characters, whatever tickles your fancy. There is progress to be made outside each run with different kinds of Masks and Enhancements. That will continuously alter the way you play and interact with the enemy.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10+
- Processor: Intel Core i7-4770 / AMD Ryzen 5 4600G
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1070 / AMD RX 580
- DirectX: Version 12
- Storage: 2 GB available space
Recommended
- OS: Windows 10+
- Processor: Intel Core i7-8700K / AMD Ryzen 7 2700X
- Memory: 16 GB RAM
- Graphics: Nvidia RTX 2070 / AMD RX 5700
- DirectX: Version 12
- Storage: 2 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Small Patch v1.0.3.3
Small Patch v1.0.3.3 Fixed an issue where some players were not getting their Keycards after killing Void Mother.Read full article on Community Announcements (BorrowedSoulStudio)Patch NotesOfficial
Small Patch v1.0.2.3
Minor Patch v1.0.2.3 The "one shot death" bug has been fixed. Fixed a bug where the UI for extra life didn't properly update.Read full article on Community Announcements (BorrowedSoulStudio)Patch NotesOfficial
Small patch v1.0.1.2
Fixed a problem where the enemy TriArt could one shot the player. Fixed a problem where the RockOrb attack sound not always playing.Read full article on Community Announcements (BorrowedSoulStudio)AnnouncementsOfficial
Regarding Void Mother: Survivor, Early Access, and Release.
We‘ve made the game we set out to make. Instead of dragging out the process we’re releasing the 1.0 version on October 29th. With that said, we will of course keep fixing bugs and make minor tweaks as long as the game is on sale. Happy gaming and have a wonderful day! /Borrowed Soul Studio TeamRead full article on Community Announcements (BorrowedSoulStudio)Patch NotesOfficial
Major Demo Update - v0.5.0.0 (Steam Next Fest Update)
Demo/Early Access Update v0.5.0.0 We're entering into Beta. All of these updates have been made to encourage a more movement-based playstyle. To engage the player more with a smaller number of enemies. We also wanted to make the level up moments feel more meaningful and not make the player able to overwhelm the enemies. General Updates Minor UX/Text tweaks to the UI. The number of enemies per wave have been heavily reduced. The amount of experience dropped from enemies is reduced by 63%. Reworked the levels to be a lot less spread out. They are about 40-50% smaller in “walk-able safe area”. You can still go outside into the red smoke and take damage. Pylons have got a visual rework to fit more with the theme. It also has another function right now. When fully activated it kills all of the surrounding enemies. (This is not the function we want for the future, instead we’re looking into freezing the enemies and having the player do more damage for a short period of time. To not make it to easy and remove player agency). A second level (Not available in the Demo), it is flatter and more open. We’re looking into what kinds of levels we want to make in the future. Feel free to make suggestions in our Discord. Weapon Updates Reduced the fire rate of Hari’s laser weapon by 50%. Weapons now have a damage falloff (See known bugs) and a 10% chance of doing a critical hit. All weapons now have Melee attack; that also pushes the enemy away from you a short distance. Passives Updates New Passives Pray And Pray again Spiritual Hit Sinners Head Holy Traps Deities Blessing Criss Cross Heavenly Smite General fixes and tweaks Several passives have had its damage reduced. Most changes were made to Angel Feather, Block The Sun, Holy Lightning and Holy Spirit. As we saw that it were far too easy to stack those and overwhelm the enemies. Righteous wisp now arcs towards the enemy. You can now level up all passives to a maximum of 10. If you have hit the maximum level of a passives, you in...Read full article on Community Announcements (BorrowedSoulStudio)






