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SHOCKWAVE TRIGGERS

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SHOCKWAVE TRIGGERS screenshot 1
GAMEPLAY TRAILER 02 trailerWatch trailer on Steam ↗

SHOCKWAVE TRIGGERS

Shinu Real Arts · Published by Shinu Real Arts

Positive — 97% positive (30 reviews) · 30 achievements

Last updated 28 Sept 2026

SHOCKWAVE TRIGGERS is an arcade high resolution pixel art shmup/shoot'em up, in which you use the power of Shockwaves and a good timing to get the most bonus from your destroyed enemies. It's simple: shoot, dodge, wait and SHOCKWAVE!

DJCTQ 6Co-opFull Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.503 Oct 2026

Action, Indie · 2025 · More £5 - £15 games

Dive into SHOCKWAVE TRIGGERS, an arcade-inspired pixel art game from Shinu Real Arts. Navigate through intense levels by mastering the art of shooting, dodging, and strategically using shockwaves to maximize your score.

About this game

In this high resolution arcade vertical shmup, learn how to use the power of Shockwaves to destroy your enemies and also to score the highest points.

You can either charge and release your own massive Shockwave or use the ones released by destroyed enemies to your advantage, timing is the key, just keep in mind, the size of the enemies Shockwave depends on their sizes.

Shockwave Triggers is a pure arcade game, which is thanks to its tight controls, tiny hitboxes for both player and bullets, simple but effective mechanics and the fully customizable support of gamepads, keyboard and arcade sticks.

In Shockwave Triggers, you can cancel most enemy bullets by releasing your Shockwave super attack, or by timing the explosions of enemies, since these do also create their own shockwave when dying. The enemies shockwave's size depends on the enemy's size and it doesn't hard the player.

Not only for attacking, but you can also use Shockwaves to get higher scores, it's all about timing and learning enemies behaviors.

Shockwave Triggers also rewards the player for being risky thanks to its bullets grinding system; getting closer to enemies bullets makes your fire power stronger and also recharges your super attack meter.

Shockwave Triggers is a high resolution vertical pixel art shoot'em up with colorful and sharp visuals. Everything on screen is hand made/painted and all animations are made traditionally frame by frame. As for the art style, the game aims to offer a retro anime look from the beloved 90s.

Also, the game offers a proper Tate mode for player with vertical mounted screens.

Each game has a story, even a super "arcady "vertical shooter has one. In Shockwave Triggers, you have to save your little sister Norah from the WW Empire who kidnaped her. Somehow, they have a certain use for her secret ability in their plans to rain over this post apocalyptic world that relies on crystals to get power.

Although an arcade style game, Shockwave Triggers offer a console like experience thanks to the different features available:

  • Two different players: Each play has their own playstyle. Amira: is the more traditional shmup player. Collects items and power ups to get stronger. Turbo B: is more of the charge and wait style, he gets stronger by shooting enemies down.

  • Difficulties: The game offers 4 levels of difficulty, to each their own.

  • Tate/Yoko modes: Since the game is a vertical shooter, a Tate mode is a must. The purists can set their monitors vertically and enjoy the true full screen mode, just like on the real arcade hardware.

  • Controllers and keyboard: The game supports a great range of controllers as well as the keyboard. Players can configure the keys as they wish.

  • Arcade mode: Play the single player mode and aim for high score on the online leaderboard.

  • Two coop players mode: Enjoy local multiplayer on shared screen, just like the old good days.

  • Boss rush: Train and fight against every boss you've already reached.

  • Gallery: Unlock and enjoy different artworks, concepts and fanarts.

  • Trophies: Enjoy the challenge of unlocking the many trophies the game offers.

  • Game shop: Use the in-game earned money and unlock additional credits as well as new features.

  • Jukebox: where you can enjoy the full soundtrack made by the amazing Big Impact Sound.

  • Online leaderboard: Take the challenge online and see how high you can get on the online leaderboard.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 or Windows 11
  • Processor: Intel I3 or Ryzen 3
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000 or equivalent
  • DirectX: Version 10
  • Storage: 500 MB available space
  • Sound Card: Any
  • Additional Notes: Local Multiplayer requires at least one gamepad

Recommended

Recommended:
  • OS: Windows 10 or Windows 11
  • Processor: Intel I3 or Ryzen 3 or above
  • Memory: 4 GB RAM
  • Graphics: Any GPU with 1GB of VRAM or above
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Sound Card: Any
  • Additional Notes: Local Multiplayer requires at least one gamepad

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Game crashing to desktop

    Hi there pilots,Recently, many players did encounter crashing to desktop issues. I finally figured out the issue thanks to your error message reports. The issue is with the newest game engine update, which changed a basic function and this led to many crashes. I'll switch to a previous while figuring out a fix for the issue brought by the update.thanks again and sorry for the trouble.Shinu Real Arts
    Read full article on Community Announcements (Shinu Real Arts)
  • Patch NotesOfficial

    1st Update After Release - YEAY

    Hey Pilots,Thanks a lot for the support!! I hope you guys are enjoying Shockwave Triggers.Thanks to your awesome feedback and bug reports, I've been working on the game the whole time.Beside fixed the bugs you've reported, I've also added some quality of life features:Start / Escape to close the dialogue scene. It was Y / Triangle before, which was problematic in case the player maps "special attack" to that key.A new option to totally remove the cutscene before and after bosses.A new option to turn off the majority of voices. Previously, it was just the announcer voice.The continue message now uses the keys "start / escape" to select "no". Previously it was "B", which cause players to in-intentionally select no continue while they still have credits left.That was everything for this first patch. I'll be counting on your support for further improving of the game. And if you guys enjoyed it, please consider leaving some positive reviews, the game really needs some.Best regards,Shinu Real Arts
    Read full article on Community Announcements (Shinu Real Arts)
  • AnnouncementsOfficial

    THE GAME IS FINALLY OUT!!!

    Hello there sky pilot,The game finally released. It was a real journey. Thanks a ton for the support. However, more work is ahead. Now that the game is out, I'll do my best to fix eventual bugs and also improve things based on players feedback.I'd also like if you guys could drop a review if you like the game. Because the game needs at least 10 positive reviews to get a chance with the Steam algorithm. Again, appreciated the support!!Shinu Real Arts
    Read full article on Community Announcements (Shinu Real Arts)
  • AnnouncementsOfficial

    A little delay for the release...

    Hello Pilots,Unfortunately, I'll have to delay the release by a few days. Exactly after the 20th October.Some of you may have guessed the cause, yeah, Steam Next Fest is still on going and I don't want Shockwave Triggers to be shadowed by the event.So, once the Steam Next is over, Shockwave Triggers is going to be released. The game is already completed and just waiting.Thanks a lot for your understanding! I hope I can count on your usual support once the game is out.Cheers,Shinu Real Arts
    Read full article on Community Announcements (Shinu Real Arts)
  • AnnouncementsOfficial

    GAME IS COMING ON THE 16TH OCTOBER!! YEAY

    Hi there Pilots,Finally, I decided to release SHOCKWAVE TRIGGERS on the 16th October, only 6 days left.It was a long ride, but this last few days are the heaviest due to the stress that they bring. And this isn't even my first indie game hahah.I'm really looking forward to the release and I hope that I can count on your continuous support.Cheers,Shinu Real Arts
    Read full article on Community Announcements (Shinu Real Arts)

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