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Street Race Kings

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Street Race Kings screenshot 1
Street Race Kings - Official Trailer trailerWatch trailer on Steam ↗

Street Race Kings

Dhood Gaming · Published by Dhood Gaming · Official site ↗

Positive — 92% positive (12 reviews) · 13 achievements

Last updated 28 Sept 2026

You are brought into a racing league, the SRK. Once you can qualify and prove yourself to the league, you then make your way to the top, racing against various competitors, and taking down stage bosses to move up in rank! Multiple vehicles, customization, open world maps, and more!

DJCTQ 10

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.506 Oct 2026

Action, Adventure, Indie, Racing · 2024 · More £5 - £15 games

Embark on thrilling races and battles as you climb the ranks in Street Race Kings. This 2024 indie game by Dhood Gaming offers customizable vehicles and expansive open-world maps for your journey to the top of the SRK racing league.

About this game

Street Race Kings is an open world racing game! You are brought into a racing league, the SRK. Once you can qualify and prove yourself to the league, you then make your way to the top, racing against various competitors, and taking down stage bosses to move up in rank! Moving up in rank will give you more vehicles, customizations, parts and access to multiple maps! Race and become the champion of the SRK!

Features:

- multiple vehicles to choose from

- each vehicle has various options of customization, with body parts, paint, decals, and performance parts

- multiple maps to explore and race in, 4 maps total

- multiple events, more than 10 unique event types to explore

- various items and shops to discover in maps

- mod support for decals and maps

System Requirements

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Minimum

Minimum:
  • OS: Windows 10 or later
  • Processor: Intel Core i5
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1650

Recommended

Recommended:
  • OS: Windows 10 or later
  • Processor: Intel Core i9
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 3070

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Small changes, optimization

    - paint shop menus have the background image removed during the process of applying paint, as to see the result of the color better. - Camera switching would happen during menus when the game was paused, now should only happens during gameplay. - Secret boss in Midnight City had slight line adjustments - Lighting has been adjusted throughout maps, mainly optimization changes
    Read full article on Community Announcements (xboxhood)
  • Patch NotesOfficial

    Polish, Fixes + Endgame collectibles

    - Added briefcase collectibles available after defeating secret bosses. Each is worth 250,000. Locations: 4 in Hood Rock, 2 in Midnight City, 2 in Newport, and 2 in Neolectric.- Polished intro sequences when entering maps, worked on camera swap optimization- Attempted fix for distance modifier issue where the camera would zoom in too much. A fallback solution has been applied.
    Read full article on Community Announcements (xboxhood)
  • Patch NotesOfficial

    Quality of Life Update

    Final update for SRK (for the foreseeable future) focused on quality-of-life improvements and polish. I'll be shifting focus to a new project, but will remain available for feedback and critical fixes if needed. Improved brake logic for more stable cornering. Refined vehicle colliders to better interact with physics—vehicles now maintain momentum on flat wall contact and road landings. Tweaked smoothing weights on all car models to improve visual balance and surface transitions. Fixed vehicle spawn issue in the intro scene. Resolved a tutorial popup bug that caused outdated messages and broken input prompts to appear. Added a subtle camera phase-in animation in the Garage menu. Lowered vehicle audio volume in the main menu.
    Read full article on Community Announcements (xboxhood)
  • Patch NotesOfficial

    Control Mapping Update

    Added some quality-of-life elements to the game: Gameplay Additions: Added a new control mapping menu to the controls section of the pause menus, allowing you to change controls for the vehicle. Added a new Radio function to allow you to switch radio tracks when driving. Added a camera shake slider to change the intensity of the camera shake while driving. Added a spotlight in Midnight City near the warehouse area in the shortcut, for slightly better visibility of the shortcut.
    Read full article on Community Announcements (xboxhood)
  • Patch NotesOfficial

    Map Creator Additions Update

    This update will be a combination of minimap adjustments and map additions! Below are the notable changes: Minimap Adjustments Icons now scale to a larger size for better visibility. Icons will fade out if they are behind the player, preventing UI clutter. The next checkpoint icon is brightened slightly for easier detection. Map Creator – Race Additions Race Creator Mechanic Use: When placing race checkpoints, the first placed object becomes the starting/discovery point. Every subsequent point becomes a checkpoint for the race. Prizes and difficulty levels (e.g., time constraints or drift score requirements) will be auto-generated based on the race length—specifically how many checkpoints exist and which stages you have unlocked. When you exit the creator menu, the race is finalized and added to the map. Added a creation option for Time Trials Added a creation option for Drift Events Added a creation option for Sprint Events Added a lighting menu to adjust the map’s daytime lighting
    Read full article on Community Announcements (xboxhood)

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