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VITRIOL

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VITRIOL screenshot 1
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VITRIOL

Lee Wilson · Published by Lee Wilson

Content notice: Blow up low poly enemies and watch the 16 bit blood rain down. Mature context extends to low poly violence and occasional crude language/swearing and written descriptions of violent acts.

Last updated 28 Sept 2026

Vitriol is a fast paced Physics VR Shooter. Burn & fallow

Free to PlayComing SoonDJCTQ 18

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Early Access · More free games

Experience intense first-person combat in VITRIOL, where every fall and burn tests your reflexes. Dive into an early access action adventure from developer Lee Wilson.

About this game

Movement Shooter REIMAGINED!

Shooter mechanics new & old have been retooled & reimagined for Virtual Reality.

Using familiar Physics as a tool to build New Features that capture the Old Rush of a demon below your Iron

Elbows Unlocked!

With Torque based Physics Arms & Advanced Elbow Estimation YOU can larp upper body tracking with any headset & its two motion controllers. 

Allowing you to punch with IMPACT & shoot with REAL RECOIL

Slide, Punch, Spin, Shoot!

Bullets WILL fly, Demons WILL explode, and Blood WILL rain over a World in Ashes.

Burn & fallow

7 Peoples, 7 Kings, and 7 Weapons. Kill them all

  • also...    GRAPPLING HOOOOOK! (Under Construction :)

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel i5 7600 3.5ghz+
  • Memory: 8 GB RAM
  • Graphics: GTX 1070 / 1660TI (6GB VRAM)
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: Big Old Loud One
  • VR Support: OpenXR !Thumbstick and (AB buttons or Trackpad) Required! Oculus Touch, Valve Index, Windows MR, HP Reverb
  • Additional Notes: CPU performance required for physics calculations! SSD Required, 32GB Windows Virtual Memory Cache

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Christmas Beta Update

    New Health, New Punch; some bug fixes, some physics tweaks. Access the beta in library properties Merry Christmas, specific notes are in the sandbox; goodnight
    Read full article on Community Announcements (Ballparkpanic94)
  • AnnouncementsOfficial

    POWER PUNCH BETA BRANCH

    POWER PUNCH ENEMY PHYSICS OVERHAUL NEW SANDBOX ROOMS UHHHHHHHHHHHHHHHHHHHHHHHHH PLAY THE SANDBOX ON THE BETA BETA GO TO THE BETA SANDBOX HAS PATCH NOTES IN THE BETA PLAY THE BETA
    Read full article on Community Announcements (Ballparkpanic94)
  • AnnouncementsOfficial

    EXPERIMENTAL BETA BRANCH

    THE GAMES MADE IN NZ SALE IS HERE & JUST IN TIME FOR BRAND NEW TECHNOLOGY! Go to game properties and join the Beta Branch to access - THE NEXT GEN VR RIG: -Fully Physics based Arms & Hands -'AIR MANTLE' movement system -Advanced 'Real to Life' Elbow Estimation AND MORE!! Since all this is experimental, Test it and push the limits with the new SANDBOX & DEV_GUN
    Read full article on Community Announcements (Ballparkpanic94)
  • Patch NotesOfficial

    Post Next Fest Patch 1.07

    Next Fest is a wrap! It's no secret that Vitriol is VERY early in development - and Next Fest saw our largest player spike so far. The goal was to double our wishlists — but instead, we nearly tripled them. With it came heaps of feedback and suggestions that I've been digging through. If you've played the demo at all, we’d love to hear from you — either leave a review on the demo, or join our Discord and let us know your thoughts! Thanks for being part of the early journey. BURN AND FALLOW. --------------------- Shoutout to NinjaGuy VR for covering the project in his next fest overview! https://www.youtube.com/watch?v=oLdStYrDgVE ---------------------- PATCH NOTES: NEW RETICLE METHOD - (Now For Individual Eyes) ADDED Weapon Bench TUTORIAL BUTTON Added "Mag/Mod: Next Page" To all books Level 2 Books Rewritten Level 2 Out of Bounds & CheckPoint error, Fixed Various Tiny lil level visual fixes Hand has to be 1 meter away for 0.8 seconds to reset Instead of instantly(Fixes some recoil problems) Level 4 Boss(Hound) now attacks instantly after spawning Grapple Reticle No longer shows up if Not unlocked Weapon Bench Visual Error & Slight changes to red text Weapon Bench, added teleport triggers in grooves of the sliders Exiting Weapon Bench disables secondary physics barrels Grabbing Weapon Bench Drawers now change the screen & slider Python Mag Swap Screw grab point & animations Python shot radius & power now affected by damage Increased Python Krait Magazine Recoil Pentagon(Krait) QuickLoader Visual Error & Environmental Collisions Python Krait, you can no longer shoot whilst spinning since you are holding down hammer button Angular velocity is reset when grabing a spinning python Python & Spin & Parry Tutorial Tweaks (Temporary, A larger Overhaul will be coming to better prepare new players before enemies spawn)
    Read full article on Community Announcements (Ballparkpanic94)
  • Patch NotesOfficial

    Hotfix 1.059

    Quick Patch, More to Come. A lot more. Burn and Fallow Gamerz -Max Gore has been fixed to delete old instead of no longer creating them -Tutorial Wording Tweaks -Some Checkpoint Additions -Level 1 Music Cutting out even when Mercy Already Aquired -Level 1 Boss(Gape) SoftLock has been fixed -Gape reach has been extended & Shockwave size -Gape now has a tangential damper so it will chase you with more precision -Shockwaves not damaging player fixed -Level 2 Early Room Not Progressing(systemic issue) Has been fixed -Level 4 Forge Chain Grapple Hook Unlock Fixed -Forge Arena Knights Vis Tweak -Forge Shortcut, the Stone Lamps Visual Fixed -Empty Ammo Stuck Between Hand and Grabbed Gun Fixed
    Read full article on Community Announcements (Ballparkpanic94)

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