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Watch trailer on Steam ↗Dusk Survivors
CrazyDream Game · Published by CrazyDream Game
Last updated 28 Sept 2026
Dusk Survivors is a post-apocalyptic urban tower defense game. During the day, you must manage your time wisely—whether it's recruiting survivors, building defensive structures, or upgrading ship-mounted weapons—to fend off zombie attacks at dusk and ultimately lead the survivors to safety.
Action, Adventure, Indie, Strategy · More free games
In Dusk Survivors, lead a group of survivors through nightmarish streets by strategically placing defenses and managing resources. Experience intense action and strategic planning as you battle zombie hordes under the cover of twilight.
About this game
Dusk Survivors is a post-apocalyptic urban tower defense game. The entire city has been submerged by floods of unknown contamination, and nearly everyone has mutated into zombies. You need to navigate the city using various waterborne vehicles. During the day, you must manage your time wisely—whether it's recruiting survivors, building defensive structures, or upgrading ship-mounted weapons—to fend off zombie attacks at dusk and ultimately lead the survivors to safety.

1. Recruiting Survivors
Every day, you will encounter different survivors. They may either come directly to your camp ready to join you or appear somewhere in the city. Usually, it’s difficult to keep all of them, so you’ll need to manage your time wisely to make the right choices among them.
2. Building Defensive Structures
Constructing defensive structures is a crucial task, as they play a vital role in effectively fending off zombie attacks.
3. Upgrading Ship-Mounted Weapons
You can equip your ship with new weapons or enhance existing ones. Of course, it’s important to consider the unique characteristics of each weapon, as they all have their own attributes.
4. Fending Off Zombie Attacks
At dusk each day, zombies may attack from one or two directions. We must defend our camp effectively when the zombies launch their assault.
5. Constructing New Buildings on Strongholds
There are many different strongholds scattered throughout the city. Building various structures on them can significantly enhance our capabilities.
6. Exploring New Unknown Areas
At dusk each day, the attacking zombies will grow in numbers and strength. We need to expand to more strongholds to enhance our capabilities. When venturing into a new unknown area, we must prioritize safety, as the noise from weapon attacks may attract more zombies from the surroundings.
7. Daily Events
Every day, various events may occur in the city. We can head over to investigate and see what’s happening.

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 3.2 GHz Dual Core Processor
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1050Ti
- DirectX: Version 12
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
Supported Languages
Latest news
AnnouncementsOfficial
Temporarily Suspending the "Dusk Survivors" Demo for Exciting Updates
Since the demo's release, we've gathered valuable player feedback. Based on these insights and our playtesting experience, we've developed an updated plan that introduces new mechanics, such as an electricity system and rooftop construction, while refining existing systems, including water zone mechanics and building functionalities. In this flooded world, we're implementing a power system. Although the main grid is down, survivors can still utilize generators to restore electricity at night and bolster their defenses. Most buildings are underwater, but their rooftops remain usable platforms—vital remnants of civilization. Players will need to defend these rooftops while maximizing their construction potential. Zombies now lurk beneath the surface, ready to attack boats that venture too close. We've removed previous area restrictions to facilitate smoother exploration, and players must clear infested waters to secure safe zones. As dusk falls, zombie attacks become more intense, making robust defenses essential. Our redesigned building system shifts the focus away from boats, greatly enhancing usability. These comprehensive changes promise to elevate the gameplay experience. Since the current demo no longer reflects these improvements, we've decided to suspend it. We will commence new testing once the updates are ready.Read full article on Community Announcements (bishuangshuang666)Patch NotesOfficial
Update to Version 0.5.6.7
1. Fixed a bug where zombies lured out by noise, when killed, could cause zombies in danger zones to not be completely eliminated. 2. Fixed a bug where the skull icon would not change color after entering danger zones multiple times. 3. Fixed a bug where team abilities displayed incorrectly due to excessive enhancements. 4. Fixed a bug where buildings would not be attacked during the construction process. 5. Fixed a bug where defense towers or walls were not fully removed after being destroyed by zombies.Read full article on Community Announcements (bishuangshuang666)Patch NotesOfficial
Update to Version 0.5.6.6
1. Fixed a bug where ship-mounted weapons could not function properly after capsizing in certain situations. 1. Added a construction time mechanic: All constructions now require a specific amount of time to complete, and buildings can be attacked by zombies during the construction phase. 2. Added models and animations for drifting survivors. 3. Added a display for maximum labor capacity. Some buildings now require maximum labor instead of just idle labor.Read full article on Community Announcements (bishuangshuang666)Patch NotesOfficial
Update to Version 0.5.5.6.1
1. Fixed a bug where ships equipped with small cannon weapons could not automatically recover durability after capsizing. 2. Fixed a bug where tutorial panel text overflowed its boundaries, making it hard to read. 3. Fixed a bug where certain building camera obstructions had incorrect transparency. 1. Updated the models for some defense towers.Read full article on Community Announcements (bishuangshuang666)Patch NotesOfficial
Update to Version 0.5.5.6
1. Fixed a bug where enemy distribution in danger zones was overly concentrated. 2. Fixed a bug where the initial camera angle was disordered. 3. Fixed a bug where ships could not properly clear the fog of war. 4. Fixed a bug where labor and supplies icons were missing in some panels. 5. Fixed a bug where certain danger zones could not become safe zones even after all zombies were cleared. 6. Fixed a bug where some drifting survivor icons were displayed incorrectly. 1. Added a new beginner tutorial in the latest version. 2. Adjusted the position of the main scene panel by placing the zombie attack warning panel and the countdown timer panel together. 3. In daily events, supplies can now be obtained as rewards. 4. Optimized the construction process for water-based structures such as defense towers and walls. 5. Adjusted the ship repair functionality: The repair function can now be toggled on or off in the ship control panel. Repair speed is related to the ship's repair speed attribute. Removed the previous behavior where ships were continuously repaired as long as survivors with repair abilities were present. 6. Adjusted the ship control panel: Opening the ship control panel now requires holding the spacebar, and releasing the spacebar will close the panel. 7. Changed the boost activation key to the "F" key. 8. Adjusted the area information display: When the camera is zoomed out to the maximum level, area information will now be displayed directly instead of only showing the area the mouse is pointing to. 9. Adjusted zombie behavior in danger zones: Zombies lured out by ships will now return to hiding in the water if the ship capsizes, instead of directly attacking the base. 10. When the ship enters a danger zone, its skull icon will turn orange.Read full article on Community Announcements (bishuangshuang666)






