
Screenshots

Watch trailer on Steam ↗Run away from me: Alexandra
Terrabyte Games LCC · Published by Terrabyte Games LCC · Official site ↗
Last updated 28 Sept 2026
Run Away From Me: Alexandra is a tense horror-thriller about escaping a killer’s countryside estate. Your interface lives in a fitness bracelet and phone—flashlight, inventory, breathing, pulse. Explore, hide, solve puzzles, and make choices that branch into multiple endings.
Action, Adventure, Indie · More free games
Explore hidden corners of a killer’s countryside estate while managing your pulse and flashlight in Run away from me: Alexandra. Navigate through puzzles and make choices that lead to diverse outcomes in this intense indie adventure.
About this game
Alexandra is successful yet burned out. A night at the club was meant to be a simple break. In the crowd she notices the charismatic Eric—impossible to look away. One drink, smeared lights… and darkness.
Waking up in a country manor, Alexandra realizes she’s part of a hunt. For Eric, power isn’t money or contacts; it’s control—the game between life and death. But this time the prey might ruin his “perfect hunt.”
ABOUT THE GAME
This isn’t a tale of notes and scraps. We replaced the usual paper clues with live interaction through a fitness bracelet and phone. They show status, breathing, steps, and hold your inventory and hints. You feel what the heroine feels—and make decisions under pressure.
GAMEPLAY
Explore the house and its grounds, discover alternate routes and hidden stashes.
Monitor breathing and pulse—panic makes it harder to hide or solve challenges.
Evade or distract the pursuer, using the environment and your bracelet/phone features.

KEY FEATURES
A relentless horror-thriller: constant tension, stealth sequences, chases, and psychological pressure.
Bracelet and phone instead of menus: flashlight, inventory, step counter, breathing and status monitoring—all within a diegetic character interface.
A multifaceted antagonist: Eric is revealed as you progress—his motives, past, and respectable mask.
Intellectual challenges: logic puzzles and clever situations woven into the narrative.
The eye-blink visual effect heightens tension and deepens immersion during moments of danger.
Cultural references: the game speaks with film, art, and literature—watch for details and easter eggs.
Starring: Dasha Ostrovskaya as Alexandra Kuprina.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-4460 4x3.2 GHz / AMD Ryzen 5 1600 6x3.2 GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960 4 Gb / AMD Radeon R9 380 4 Gb
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7-7700 4x3.6 GHz / AMD Ryzen 7 2700X 8x3.7 GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1080 8 Gb / AMD RX Vega 64 8 Gb
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Psyhonds is in early access
We are pleased to announce that Psyhonds will be released into Steam Early Access on March 12, 2026.Psyhonds is a 2D hand-drawn psychological point-and-click game set in a psychiatric hospital. The player will explore locations, find items, interact with other patients, and take psychological tests that directly influence the story's progression and ending.The Early Access will feature the core gameplay:exploring locations and finding items;interacting with characters;psychological tests and choices that affect the story;multiple storylines.Early access will allow us to continue developing the game together with the community. In upcoming updates, we plan to add a new location, new characters, additional quests, and an alternative ending.Update plans:Day One PatchEnglish language supportpsychological tests that affect the endingbug fixesquest item progress displayMarch Update (March 30-31)new location "Storage Room"5 new characters (3 quest lines)additional endingimproved based on player feedbackFull releasecontroller supportcharacter voiceoverslore expansionSteam achievementsThank you to everyone who follows the development and supports the project.We will be happy to hear your feedback and impressions after the launch.Add the game to your wishlist and see you on March 12.Game page:Read full article on Community Announcements (Terrabyte Games)AnnouncementsOfficial
We’re going to Tokyo Game Show 2025!
What this means for you: Sharper tension, tighter stealth, and improved “eye-blink” visual moments. We’re listening—tell us what you want to see next! If you’re at TGS, come say hi! (booth details and schedule coming soon)Add to your Wishlist Thank you for the amazing support—your feedback keeps the project moving forward!Read full article on Community Announcements (Terrabyte Games)AnnouncementsOfficial
YOUR OPINION IS IMPORTANT
We are waiting for your feedback on the updated "Run away from me: Alexandra". This will help in the release version of the game, and also improve the existing demo. Please fill out ⬇️ Google form ⬇️https://docs.google.com/forms/d/e/1FAIpQLSeFa_vttAAzDxwqU-dVg9YEJOjKBH_9vc8xz16uSZtZcRmrYw/viewform Thank you for being with us!Read full article on Community Announcements (POMPELMO)AnnouncementsOfficial
Run away from me: Alexandra
Read full article on Community Announcements (POMPELMO)AnnouncementsOfficial
"Run away from me. Alexandra" DEMO is now available for play!
Dear friends, the demo of the game "Run away from me. Alexandra" is now available on Steam. Thank you all for your support! We have reached this point only thanks to you all! There is more to come! Play the demo version, leave your opinion, we are very interested in reading all your comments. The release version, of course, will be more interactive and filled with screamers, achievements and other delights that we can offer. Through the demo, you will get acquainted with the game interface and its capabilities. Thank you for being with us! {STEAM_CLAN_IMAGE}/44973488/23e2d338bca1d5d1619c9abebac0427064dea745.pngRead full article on Community Announcements (Terrabyte Games)






