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Watch trailer on Steam ↗Dissimilar
Opal Grave Games · Published by Opal Grave Games · Official site ↗
Positive — 93% positive (44 reviews) · 12 achievements
Last updated 28 Sept 2026
Investigate a sprawling, maze-like castle where engaging tactical battles hide long-buried family secrets. A unique blend of mystery, turn-based combat, and exploration.
£15.89
Lowest price we've ever recorded
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Price history
Adventure, Indie, RPG, Strategy · 2025 · More £15 - £30 games
Dissimilar challenges you to navigate intricate corridors while uncovering family mysteries through strategic combat. Experience a blend of adventure, RPG, and strategy in this 2025 indie game from Opal Grave Games.
About this game
Amelia expected her evening to be perfectly ordinary. What she did not expect was for her best friend to hack her car and bring her against her will to the Haven, the ancient castle her family used to holiday in when she was a child.
Far for being a sentimental visit, this improbable return to the place of her childhood finds Amelia forced to take part in a game she knows nothing about: not the how, not the who, and certainly not the why... And this game just might uncover secrets her family would have rather left hidden.
The Haven is yours to roam freely and in any order you want. Search through its handcrafted rooms, find secret passages and open forbidden doors. Uncover the castle's history and that of Amelia's family on this larger-than-life, intricate playing board.
Your observation skills and a keen sense of curiosity will be the keys to truly know the Haven and uncover every last of its secrets.
Create your own strategies, organise your team, position your fighters wisely and anticipate enemy patterns in exciting tactical battles where every choice matters.
Each enemy has a unique behaviour, and learning them is the key to mastering this unique battle system at the crossroad between puzzle games and RPGs.
Defeat is not the end: explore other paths, gather your strength and establish new strategies with a myriad unique fighters and skills.
Delve into a piece of speculative fiction that questions technology, ethics, and the weight of unspoken family trauma. Investigate both the present and childhood memories to find out the truth between Amelia's kidnapping, and the true reasons behind the mysterious game she finds herself playing.
This entirely hand-drawn world comes alive to a soundtrack that blends epic orchestra and synth music, creating a unique atmosphere where ancient history meets futuristic technology.

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System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or later (64-Bit)
- Processor: Intel i5 8th Gen
- Memory: 8 GB RAM
- Graphics: Intel Iris Xe or GTX 1060
- Storage: 2 GB available space
Recommended
- Processor: Intel i7 8th Gen
- Memory: 16 GB RAM
Supported Languages
Latest news
AnnouncementsOfficial
The experience started 6 months ago
Dissimilar was released 6 months ago already!Enjoy this limited discount to celebrate this half-anniversary :)Read full article on Community Announcements (opalgravegames)AnnouncementsOfficial
Deep Lore - A bundle with Wavekin
We partnered with friends at La Folie Studio to release a bundle between Dissimilar and Wavekin, for seekers of secrets and scholars of deep lore!Wavekin is a top-down contemplative metroidvania with no combat, in which you explore the ocean, discover its secrets, and sing to control creatures. You are a hatchling, tasked with finding out what happened to your species. Use your voice to open up the way, and restore balance to the ocean.Read full article on Community Announcements (opalgravegames)Patch NotesOfficial
Post-Launch Patch 2 Patch notes
Changes to enemy behavioursDetailed information can be found hereAdded a new setting for easier discovery of enemy behaviourChanged elite behaviour display to include skills' detailsUpdated tutorials to reflect these changesFixed an issue wherein the text of elite behaviour was too small with the bigger texts setting onAchievement fixesFixed an issue wherein the achievement for collecting all modules didn't unlock under some circumstances.For players who already collected all modules and didn't get the achievement: Your achievement will be unlocked the next time you will open the modules' menu tab!Known issue: While investigating this bug, we found out that the same type of issue could happen when unlocking the achievement for recruiting all friendly units. This will be fixed in a later patch with a way to get it retroactively so don't fret :)Other fixesFixed the description of Spawn's and Alpha Spawn's behaviours in the Light Dragon elite battleFixed the detailed description of Execution in the Origin of the Ansicar elite battleRead full article on Community Announcements (opalgravegames)AnnouncementsOfficial
QoL Features : Enemy behaviour
Hey, thank you once more for your continued support and feedbacks on Dissimilar!Today, here's a new update in which we focused on enemy behaviours and various ways to make the process of discovering the Haven's terrible foes smoother and easier to tailor to all players.Enemy behaviour: A new settingLearning your way through your first encounters with a new enemy was always meant to be though, but some players found this process to become too frustrating in some places.Therefore, we chose to add a new difficulty setting that only changes how you first acquire an enemy behaviour. Now, instead of waiting to defeat this enemy once, you can unlock it right away. This way, you will keep the challenge of surviving against them while leting go of the trial and error of understanding their moves.You can also change this option whenever you want outside of battle, so feel free to jump back and forth if you want different game flows during your playthrough!Please note that this setting only changes how normal enemies' behaviour is unlocked, not Elites'.This new option is not linked to the difficulty option that only impacts damage and HP.Elite behaviour are now more detailed than beforeElite battles were a whole other cake to piece out. The previous way their behaviours were listed was extremely vague, with only the names of each of their moves, meaning you either needed to have a good memory or a good pen and paper.Furthermore, we realized that the lack of understanding of some enemy mecanics reduced the satisfying feeling gained from planning the next turn.So we decided to make them more precise with also a short description to help your inks and brains. They still unlock how they were (survive one turn to earn this turn's behaviour) but should be more useful than they were before without spoiling the inherent deduction needed in our battles :) Other bugfixesFixed text typos and spelling mistakes in both french and englishRead full article on Community Announcements (opalgravegames)AnnouncementsOfficial
Dissimilar OST now available
Hello there!Just a quick announcement to let you know that the Original Soundtrack for the game is now released on Steam :)The complete OST is around 4 hours long and retraces all tunes you could hear throughout the Haven.It is also available on all major streaming platforms and Bandcamp!Read full article on Community Announcements (opalgravegames)










