
Screenshots

Watch trailer on Steam ↗ADRIFT
S . K . 9 . 8 · Published by S . K . 9 . 8
9 user reviews — 100% positive (9 reviews)
Last updated 28 Sept 2026
Drift away in the serenity of the desert. Carry your fragile cargo across a top-down world, and discover fragments from a time before. Untwine labyrinthian roads, where sweeping dunes make way for twisting canyons, and find oases in which to plan. Where will your journey take you?
£10.99
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Price history
Adventure, Indie, Racing · 2025 · More £5 - £15 games
Navigate through shifting sands and mysterious canyons in ADRIFT, an indie racing-adventure from S.K.9.8 where each journey holds secrets of the past.
About this game
In ADRIFT you find yourself behind the wheel, in the middle of nowhere, in possession of only one goal - deliver the Energy Core. Why, where and how are but questions that dance in your mind.
YOUR TRUCK
Set out in your off-road truck as you drift through winding canyons, accelerate along sand dunes, and handbrake turn your way through rocky plains in a world which has been lost to time.
YOUR CARGO
Tick-tock, tick-tock, tick-tock. Make sure to explore and plan your route before racing to your next safe haven. Every second the mysterious Energy Core spends in the desert heat is a second closer to your doom.
A THOUSAND JOURNEYS
In the serenity of a long-forgotten desert, discover what happened to this land, craft shortcuts, and plot your own route through a top-down vaporwave-inspired world.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: 4 core CPU @ 2.3 GHz
- Memory: 6 GB RAM
- Graphics: GeForce GTX 1050
- DirectX: Version 11
- Storage: 7 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
ADRIFT IS OUT NOW
Hey folks,It’s hard to believe I can finally say this but ADRIFT is OUT NOW. It has been an incredible journey developing ADRIFT. Words can’t truly explain what it’s like to develop a game by yourself and see years of learning come together. It might be cliché but I’ve learned a lot about myself and the development process. ADRIFT is very much a labour of love, I hope you enjoy it as much as I spent making it. Please drop a review or send feedback in the Steam forums. Thanks so much,Stefan, S.K.9.8Read full article on Community Announcements (connor.cloughley)AnnouncementsOfficial
New Release Date & Poetry DevLog
Hey folks!I've had my head down focused on the final finishing touches for ADRIFT and I'm pleased to announce that ADRIFT will launch next week on December 9th!I also thought I'd put some thoughts together on one of the other major inspirations for the game - Poetry. “Listen-It’s never-ending analysis that wounds us.Why not circle away in the seasons, adrift”I was already a while into development and I had been struggling to come up with a name for my game. It wasn’t until I found myself reading some old Chinese poems by T’ao Ch’ien that ‘ADRIFT’ was staring back at me. Throughout ADRIFT you will discover poems hidden across the world whether that’s from entering a new biome or if you decide to explore off the beaten track. Since the beginning of its development, I’ve described ADRIFT as a poem about getting lost in order to find your own way. I’d argue that it reflects how I felt after graduating, being not quite sure which way to turn as I tried to find my own way, and that way became ADRIFT. I’m not exactly preaching anything with ADRIFT - there’s no specific narrative or heavy-handed messaging. The desert is a place of solitude and contemplation, and any messaging you find within will be the result of your own interpretation.For me, creating ADRIFT as a solo developer has been one hell of a journey, and I hope you enjoy it as much as I did making it. Hop into the demo and wishlist ADRIFT before it launches on December 9th! Yours, Stefan S.K.9.8Read full article on Community Announcements (connor.cloughley)Patch NotesOfficial
ADRIFT Release Date Update
Hey folks,First off, I just want to say thank you for the support over the past few months - from everyone who's played the demo, shared feedback or followed the game on social media. It's been a amazing seeing people connect with the project, and I can't wait to bring this game out in its best state.That said, after a lot of thought and discussion with my publisher, we've decided to delay ADRIFT's release slightly. As this is my first game, I really want to get it to a state I'm proud of before putting it in your hands! Having pushed for the end of October, I've got the game to the major milestone of being content complete, but as I've played it and had feedback, it's clear it needs a bit more time spent on polishing off the rough edges and making sure it plays as smoothly and cleanly as I want it to.I know delays are never fun to hear about, but I truly believe this extra time will make a noticeable difference. ADRIFT has come a long way already, and I want to give it the finishing touches it deserves.Enjoy the metaphorical turning of the bend above from one of the later-game areas, and I promise you I'm nearly there. The new release date will be announced soon.Cheers,Stefan, S.K.9.8Read full article on Community Announcements (connor.cloughley)AnnouncementsOfficial
DevLog - The Dakar Rally
Hey folks! ADRIFT launches on October 30th so I thought I’d put together a DevLog on the run up to launch and touch on one of the big inspirations for ADRIFT - The Dakar Rally. The Dakar Rally, or simply ‘The Dakar’ is an annual off-road endurance event crossing extremely difficult terrain. It originally started in Paris before contestants raced across the Sahara Desert before reaching the city. This year’s Dakar Rally took place in Saudi Arabia taking participants over two weeks to complete the 7,700km journey. Each day of the rally is made up of timed off-road stages where competitors must finish a stage in the fastest possible time, as well as untimed sections that connect these stages. While ADRIFT isn’t necessarily an adrenaline-fueled racing game (despite having its moments of racing against time!) the Dakar is often described as an incredibly emotional experience. In interviews, many participants end up in tears as they struggle to communicate how special it feels to take part in the event.This idea of a spiritual journey really *drives* ADRIFT - I want players to feel like they are traversing across an epic landscape, and everyone’s journey will be slightly different. You can play the ADRIFT demo now and wishlist ahead of the launch on October 30th! Cheers,Stefan, S.K.9.8Read full article on Community Announcements (connor.cloughley)AnnouncementsOfficial
Six One Indie Showcase + Release Date Announcement
Hey everyone!We're accelerating towards launch now, and I'm happy to announce that ADRIFT is part of the Six One Indie Showcase. I'm really excited to be one of the 47 indies that have been chosen to be part of the event!You can catch the full showcase here.I'm also proud to announce that ADRIFT will release on October 30th. There's still time to jump into the demo for ADRIFT! If you enjoyed your time with it, please consider leaving a review - it helps a lot for discoverability on Steam and will help me with feedback in the run up to launch!Also please consider wishlisting, I'll be dropping some DevLogs in October about my experience making the game and some of the inspirations behind it. Stay tuned,Stefan, S.K.9.8Read full article on Community Announcements (connor.cloughley)






