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Watch trailer on Steam ↗GuyzGamez A Nightmare on GuyGamez Street: The Cursed Forest of Doom
GuyzGamez · Published by GuyzGamez
9 user reviews — 100% positive (9 reviews)
Last updated 28 Sept 2026
A Nightmare on GuyGamez Street: The Cursed Forest of Doom is a 2D game where you face random horrors. Get keys from foes and upgrade your gear. Find new levels, enemies, items, and terrain. Survive as long as you can in this nightmare.
Indie, Free To Play · 2024 · More free games
Embark on a relentless journey through the twisted forests of GuyGamez Street, where you'll face random horrors and survive as long as possible. Collect keys, upgrade gear, and uncover new levels to extend your nightmare run in this thrilling indie free-to-play adventure.
About this game
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10, 11
- Processor: Quad-Core Intel or AMD, 2.4GHz and above
- Graphics: 64MB VRAM
- DirectX: Version 11
- Storage: 100 MB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
GuyzGamez Dev blog
GuyzGamez A Nightmare on GuyGamez Street: The Cursed Forest of Doom - Update 1.2 Hello, fellow gamers and horror fans! I’m Granfloydo, the solo developer of GuyzGamez A Nightmare on GuyGamez Street: The Cursed Forest of Doom, a horror bullet hell 2D game on Steam. In this dev blog, I’m going to share with you some exciting news about the latest update of my game, which addresses some of the bugs and issues that you reported. I also want to thank you for your support and feedback, which helped me improve my game and make it more fun and challenging. What’s new in Update 1.2? In this update, I fixed some of the bugs and issues that you reported, such as: Out of bounds clipping: Some of you experienced a glitch where you could clip through the level boundaries and get stuck or fall into the void. This was caused by a faulty collision detection system that I implemented. I fixed this by adding better out of bounds collision to prevent the player from leaving the level area. Buggy collision with enemy bullets and shield: Some of you noticed that sometimes the enemy bullets would pass through your shield and hit you. This was due to a bug in the collision detection system that I used for the bullets and the shield. I fixed this by improving the collision detection system and making sure that the bullets and the shield behave as expected. I also tweaked the bullet speed and frequency to make the game more balanced and fair. Highscore not working as expected: Honestly in the future I may just add a floor counter but as of now the highscore feature has been removed from the game. What’s next? I’m proud of what I have achieved with GuyzGamez A Nightmare on GuyzGamez Street: The Cursed Forest of Doom, but I also know that it has its limitations. This project was very small in scope as it was initially a school assignment. I don’t plan on adding anything new to the game in the future as most of my time right now will be spent on school and work. However, I won’t completely aban...Read full article on Community Announcements (GranFloydo)Patch NotesOfficial
Small post launch patch
Finding a lot of new bugs playing the steam version of the game will be working on a patch fixing most of the known bugs around Februaryish. Also still in school so might come out later The known bugs High score file not being read properly Hitting an enemy at the edge of the map can lead to player clipping though the border of the level If you find anymore bugs or problems join the discord server and let me knowRead full article on Community Announcements (GranFloydo)






