
Screenshots

Watch trailer on Steam ↗Emin's journey
DougVeiraDev · Published by DougVeiraDev
4 user reviews — 75% positive (4 reviews)
Last updated 28 Sept 2026
Join the global competition and take first place in the world rankings with this exciting pixel art action game! Explore a dynamic world as you progress, defeating enemies and acquiring increasingly powerful abilities. Prove that you are the best!
£2.49
Lowest price we've ever recorded
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Price history
Action, Indie, Casual · 2024 · More under £5 games
Navigate Emin’s journey through a dynamic world filled with challenges and rewards. Defeat enemies to unlock new powers and climb the global rankings in this exciting, casual indie game from DougVeiraDev.
About this game
Enter the global competition and take first place in the world rankings with this exciting pixel art action game! Explore a dynamic world as you progress, defeating enemies and acquiring increasingly powerful abilities. Challenge players from all over the world and prove that you are the best in this game full of challenges and adrenaline.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or newer
- Processor: Intel Core i3 M380
- Memory: 2 GB de RAM MB RAM
- Graphics: Intel HD 4000
- Storage: 1200 MB de espaço disponível MB available space
- Sound Card: DirectX
Supported Languages
Latest news
Patch NotesOfficial
Update 1.0.2
In update 1.0.2, we introduced the following changes and improvements to available skills to enhance your gameplay experience: - **Long Sword**: Extends the range of sword strikes, offering a tactical advantage during combat. - **Elder's Staff**: Releases a powerful long-range attack with ice crystals against enemies, providing a new attack strategy. - **Priestess' Staff**: Replicates the Elder's attack, firing in the opposite direction. Only available after purchasing the Elder's Staff, offering tactical variation on the battlefield. - **Ring of Light**: Increases the player's health every 120 seconds, providing a resistance advantage at critical moments. - **Falling Necklace**: Fires magical attacks upwards, expanding attack options in challenging situations. - **Guardian's Shield**: Grants a protective shield against attacks, temporarily disappearing after being hit and returning after 20 seconds, offering crucial protection during confrontations. - **Paladin's Helm**: Summons a whirlwind of holy water to destroy nearby enemies, providing a powerful AoE ability to clear the battlefield. These abilities can be acquired during the match through the game's pause menu, where a window displays the items available for purchase, and once acquired, they are displayed on the game's HUD for the player's awareness. Stay tuned, because in just 10 days we will have a new update, bringing with it new skills, the option to select stages and, soon, new clothing and character options to further expand your possibilities within the game.Read full article on Community Announcements (douglas.oliveira)Patch NotesOfficial
Update 1.0.2
In update 1.0.2, we introduced the following changes and improvements to available skills to enhance your gameplay experience: - **Long Sword**: Extends the range of sword strikes, offering a tactical advantage during combat. - **Elder's Staff**: Releases a powerful long-range attack with ice crystals against enemies, providing a new attack strategy. - **Priestess' Staff**: Replicates the Elder's attack, firing in the opposite direction. Only available after purchasing the Elder's Staff, offering tactical variation on the battlefield. - **Ring of Light**: Increases the player's health every 120 seconds, providing a resistance advantage at critical moments. - **Falling Necklace**: Fires magical attacks upwards, expanding attack options in challenging situations. - **Guardian's Shield**: Grants a protective shield against attacks, temporarily disappearing after being hit and returning after 20 seconds, offering crucial protection during confrontations. - **Paladin's Helm**: Summons a whirlwind of holy water to destroy nearby enemies, providing a powerful AoE ability to clear the battlefield. These abilities can be acquired during the match through the game's pause menu, where a window displays the items available for purchase, and once acquired, they are displayed on the game's HUD for the player's awareness. Stay tuned, because in just 10 days we will have a new update, bringing with it new skills, the option to select stages and, soon, new clothing and character options to further expand your possibilities within the game.Read full article on Community Announcements (douglas.oliveira)Patch NotesOfficial
Update
We are excited to share our latest update, version 1.0.2! Now, players will be rewarded with special items when they collect the right amount of coins. These items range from new abilities to powerful auras and protective armor. A new user interface (HUD) has been implemented to display which items the player possesses. Some items grant unique abilities, while others offer auras that can both heal and increase damage. The armor provides additional protection. Furthermore, the way the player's life is displayed has been enhanced, now presented as a bar. During game pause, players will have access to detailed information about damage, aura, and protection. We are extremely excited to share this new update with all of you and we thank you in advance for your continued support!Read full article on Community Announcements (douglas.oliveira)AnnouncementsOfficial
We are working as hard as possible!
Great news regarding the progress of our game: we are very close to completing it. I am extremely happy as I work on its development. The mechanics are quite solid, and now I am focused on finalizing the artistic aspect. I may make some adjustments to the game design, as my goal is to make it very enjoyable. Even though I didn't include the story in the demo version, I am deeply connected emotionally to the path the game's narrative intends to take. The idea is to create a game that can evoke emotions and convey a message about resilience, which poses a significant challenge. However, I appreciate everyone who supports us and shares the excitement for the release of our game. See you soon!Read full article on Community Announcements (douglas.oliveira)AnnouncementsOfficial
Demo
"I am happy to announce that our first demo version is now out, and you can start testing! I am available for any and all feedback."ːsteamhappyːRead full article on Community Announcements (douglas.oliveira)






