
Screenshots

Watch trailer on Steam ↗INFINITE CHUMP
PICKLEHOUSE · Published by PICKLEHOUSE · Official site ↗
Last updated 28 Sept 2026
INFINITE CHUMP is an ultra-fast, boomer shooter roguelite tripfest where you graft spell-casting arms to your body. Put rings on your new fingers to create spells on the fly. Inspired by 90's FPS games with a trippy twist.
Action, Indie · 2026 · More free games
Embark on a wild journey as INFINITE CHUMP challenges you to graft spell-casting limbs and unleash spells in endless, trippy levels. Experience the fast-paced action of this unique roguelite game from Picklehouse Studio.
About this game
∞ Super smooth and satisfying movement mechanics.
∞ Upgrade your character between runs to become incredibly powerful.
∞ Fight through multiple worlds against different enemies and bosses.
∞ Attach up to 4 arms to you body at once.
∞ Change how each arm behaves with a large variety of powerful rings.
∞ 30+ different types of hands.
∞ 15+ different rings.
∞ Abilities and passive items.
Zero AI was used in the creation of this game.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 Or Later
- Processor: 2.4GHZ Dual Core Processor Or Higher
- Memory: 4 GB RAM
- Graphics: GeForce 9800GT Or Equivalent
- Storage: 2 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
[DEMO] How to playtest new content
Hello Chumps.I am thrilled to see a lot of new players! THANK YOU for your interest and reviews!You can try new content if you are looking for more! On the demo there is a supersecretplaytest branch where I will test new stuff!Currently the new content on the playtest contains:Desert level5 Handmaker pointsInfinite modeChump mode (max difficulty)Just do this to try it out:Right click the demo in your Steam library and select Properties, then select the supersecretplaytest branch:Please feel free to leave your thoughts in the feedback form or in the Discord! https://discord.gg/H2tAUZNPMRead full article on Community Announcements (PICKLE HOUSE GAMES CORP.)AnnouncementsOfficial
Demo coming Aug. 10th!!
Read full article on Community Announcements (PICKLE HOUSE GAMES CORP.)AnnouncementsOfficial
PLAYTEST THE 4TH
Give feedback here! https://forms.gle/q75T18CfrF9LHLvy54.0Major additionsAdded Desert level, you'll have to find the key first though ;)Added walljumping because it's fun. If it's too strong and ground enemies are no longer a threat I will have to nerf it.Added hand selector in the HubWorld that lets you purchase hands to guarantee to drop in the first room if you have discovered themAdded item selector in the hubworld that lets you purchase a passive item to start withUpdated tutorialUpgraded models/layouts/Hubworld to give more N64 vibesAdded new secrets in the hubworldAbilitiesAdded fireblast abilityAdded parry abilityAdded purchasable extra legs for extra kicksAdded slowmo abilityHandsAdded beer handAdded fish handAdded nail handAdded "real gun" handAdded FiveShot handRingsAdded splitshot ringAdded projectile to hitscan conversion ringMade homing rings do only +50% homing (nerf)Homing projectiles now homes to enemies closest to crosshair instead of closest to the playerPassive ItemsFar and close damage increase items added+15% damage while slidingAdded exploding kicks itemEnemiesAdded soccer bomb enemy that can be kicked into other enemies and explodesAdded LegOrb enemyUnfortunately, I had to reformat the save IDs for some objects... you might loose some unlocks from the previous playtest :/Bug fixesFixed bug where moving platforms would fall too earlyFixed bug where ability and kick damage would carry over between runsFixed bug that didnt give cluster minibombs damage scaling properlyAdded corners to the egg boss arena to avoid areas that make you invincibleEnemy health scaling was... calculated incorrectly 🙃 it was increasing much faster than intended every level. This should be fixed now...Popups now scale with FOV for better legibilityfixed audio spam when quitting a levelMinor changesFleshwall nerfedFreeze ring: 10% ->15% chance to freezeleveling up now give +15 kick damageMushrooms now bouncyRead full article on Community Announcements (PICKLE HOUSE GAMES CORP.)Patch NotesOfficial
3rd PLAYTEST: Balancing Update
Version 3.0 is live!There are new items, enemies, rings, bosses etc. and a big balancing change. Click here to give feedback: Feedback formRead full article on Community Announcements (Tiny Planet Games)AnnouncementsOfficial
2nd PLAYTEST
I am looking for feedback about the core design, aesthetics, and/or gameplay. If you experienced any major bugs or issues feel free to mention it, but it is not the goal of this playtest to gather bugs this early in development :) Click here to give feedback: Feedback form Side note: if you previously did the playtest, your progress will carry over. To reset progress you can delete the `progress.save` file when you rightclick -> Manage -> Browse local files on steam :)Read full article on Community Announcements (Tiny Planet Games)






