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The Dungeon-Dungeon Awaits

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The Dungeon-Dungeon Awaits

ChillCash · Published by ChillCash

6 user reviews — 100% positive (6 reviews) · 35 achievements

Last updated 28 Sept 2026

Every chess piece has a unique shape of moves. Dungeon-Dungeon is an engaging traditional roguelike where each enemy and weapon has a unique shape. You'll outsmart countless foes, craft absurdly broken builds, and overthrow the Three-Faced God. What move will you make?

DJCTQ 6

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.2910 Oct 2026

Adventure, Indie, Strategy · 2024 · More under £5 games

Explore a strategic adventure where each piece has its own path. Outsmart enemies and craft surprising builds in The Dungeon-Dungeon Awaits from ChillCash.

About this game

For years, adventurers have gone into the Dungeon-Dungeon, yet none have returned. Everyone thought they would be the first to return, and they all were proved wrong. You feel the same, and dream to beat the trend. There's a spark of hope in you - after all, someone has to be the first. Why not you? The Dungeon-Dungeon Awaits...

Dungeon-Dungeon is designed to be accessible for different playstyles, and has numerous character options, difficulty options, and palette options.


In the Dungeon-Dungeon, every adventure takes place on a grid. Unlike other grid-based roguelikes, not every creature has the same attack shape. Every creature poses a unique threat!


Shapes Matter
  • A Gorbo uses a simple plus shape, making it a fairly standard enemy to fight.
  • A Crab uses a simple X shape, which can be exploited for easy attacks.
  • A Troll uses a large square shape, meaning no matter where you are, it poses a threat - it can hit you!

Just as the creatures have unique shapes, so do you! As an adventurer, you’ll encounter a variety of weapons with different shapes. A shortsword might suffice for the start, but the shuriken’s unique diamond shape could prove useful in a tight situation!



Succeeding in the Dungeon-Dungeon requires mastery of these shapes and manipulation of their strengths and weaknesses to your advantage. The better you use your own attack shapes and understand the enemies’ shapes, the more lethal you become.



As you explore the Dungeon-Dungeon, you’ll discover over 130 items to grow your strength. Items fall into three categories:

  • Consumables. These items provide an instant benefit of some kind. Some provide permanent stat buffs, while others provide temporary bonuses.
  • Equipment. When in your inventory, these items give you passive benefits. They come in a wide variety of types, so mixing and matching to find an optimal build can really make a difference.
  • Weapons. If you’re going to kill anything, you’ll need a weapon! Weapons each have unique strengths and weaknesses, leading to interesting gameplay choices. Do you take a weapon with more damage, but a worse attack shape? Or do you take one with a better attack shape at the cost of damage? What about just taking both?



Regardless of what items you have, you’ll have to decide which ones to keep and which ones to throw away. You only have so much space to hold items - will you prioritize equipment? Or a vast arsenal of weapons? The choice is yours. You’ll find different items every run, quickly finding that you naturally discover new strategies each time.



Every time you do something in the Dungeon-Dungeon, the creatures within follow. Making an attack, using an item, or moving too far will end your turn. With your items, knowledge, and a little bit of thinking, you can beat monsters with ease. For example, if you play your cards right, then you can move into the perfect position where you can attack the opponent, but they can’t hit you. As you master the game, combat will become easier, and even the toughest bosses will fall easily at your hands. When you've mastered the normal game, you can up the difficulty to see how far you can push yourself.

Dungeon-Dungeon plays at your own pace; take as much or as little time as you want in between turns.


With 100 floors, 10 layers, 10 bosses, 70+ mobs, 130+ items, and many achievements, Dungeon-Dungeon has a natural allure that’s drawn in countless adventurers. Will you be the next?

The Dungeon-Dungeon Awaits…

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Memory: 8 MB RAM

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    v1.3.2 - Hotfix

    Hello! Just a quick patch to resolve some issues. Fixed some item description bugs Buffed cross and beam staffs Added a new character and achievement Made mob pathfinding and movement smoother - the game should feel more responsive Fixed a bug with mob discovery Fixed a bug in master mode that caused missingno-type monsters to spawn Thank you all for playing!
    Read full article on Community Announcements (chill)
  • Patch NotesOfficial

    v1.3.0 - Quality of Life

    Hello! I've finished a small patch to the game that should improve the overall gameplay experience! Change notes: Added a new option - swap X and S keys Added one new monster, one new item Made it so main menu music fades out when you start playing Fixed a major pathfinding bug Updated to Godot 4.4 Please reach out to me if you encounter any issues with this build! I've done my best to test it, but I can only do so much. Because of the update to Godot 4.4 from 4.3, there may be unexpected behavior. If that happens, let me know, and I'll start working on it! Thank you all for playing Dungeon-Dungeon! I really appreciate it and it is an honor to be able to work with you.
    Read full article on Community Announcements (chill)
  • Patch NotesOfficial

    v1.2.0 - Holiday Update

    Hello! I just threw together a small update for the holidays. If you play during December or January, you'll get a new main menu design, and unlock a new playable character! (If you're reading this in the future, you can switch your computer's date to have the same effect) Changes: New Holiday main menu New character 2 New Items Update to Godot 4.3 As always, let me know if there are any bugs or feature requests! Have a great holiday season, - ChillCash
    Read full article on Community Announcements (chill)
  • AnnouncementsOfficial

    Version v1.1.0 Out

    Good news! I've just released version 1.1.0, which adds the following: A new monster on every layer, as well as new items Master mode, an even harder difficulty Boss monster drops (Only on Master mode) Music volume adjustments I've taken care to make sure every new monster fills in gaps that were missing earlier. Hopefully even more diverse builds will be possible for your runs. Lastly, I just want to say thank you to everyone who has played Dungeon-Dungeon. A few days ago Dungeon-Dungeon officially became profitable, which means I'll be able to continue making even more games. I appreciate all the support and feedback I have gotten. I hope you enjoy the update!
    Read full article on Community Announcements (chill)
  • Patch NotesOfficial

    v1.0.2 - Well Feedback and Bugfixes

    Hello again! Just a small update today. Someone reached out to me about a well blocking their path. This made me realize that it might not be obvious that you can move diagonally to get past a well that does that. I've added a bit of text to the well description so future players can know. I'm also working on changing their spawning slightly so that they don't block paths as often. I've also fixed a few bugs regarding item spawning. Still working on more content!
    Read full article on Community Announcements (chill)

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