
Screenshots

State of Presence
Harmony Frontiers · Published by Harmony Frontiers · Official site ↗
Content notice: This visual novel is being developed by Harmony Frontiers, an organization that strives to include LGBTQ+ representation in its projects and address stigmatized mental health topics. In State of Presence, you’ll find heavy subject matters being discussed, including but not limited to: loss, trauma, abuse, self-destructive behavior and frequent dissociation. Those that are sensitive to this content are advised to use discretion before choosing to delve into the game.
Last updated 28 Sept 2026
Waking up in a stranger's apartment is a jarring experience, even worse is learning you're there because you died. Phase between memories, the liminal plane, and current day to uncover your demise. Both the dead and living can help you on this journey. Will you play it safe or take risks?
Adventure, Indie, Casual · More free games
Embark on a mysterious journey as you wake up in an unfamiliar apartment, only to realize you've died. Navigate between memories, the liminal plane, and the present day to unravel your past and uncover what led to your demise. Will you play it safe or take bold risks?
About this game

State of Presence is a point-and-click visual novel that toys with the concept of existence and physicality. Players will delve into the afterlife of Kacper Takarski as he copes with his untimely death and the new environment he's found himself in. Exploring an unfamiliar city, Kacper must string together the remnants of his past in order to understand what became of him.
Uncover forgotten memories and previously-unknown correlations by bouncing between physical and liminal spaces. Kacper isn’t the only one here. It's up to you to balance the drama of his newfound relationships alongside the ones haunting him from his life prior. Even if the truth of days long gone comes to light, how will you shape the future?

Follow Kacper through a 4-chapter storyline
Manoeuvre through your environment with point-and-click screens
Spend your free time earning money at the bakery, bonding with others, or creating art as an emotional release
Collect and gift the paintings you create
Potentially romance a masculine non-binary love interest
Unlock side storylines for the people in your household
Choose between risky, safe, and neutral decisions, which will alter the Behaviour Bar and affect you down the line
Break away from reality to recollect your past memories, review your current knowledge of the other characters, or go through a quick wardrobe change
View your unlocked memories in chronological order with the Memory Timelines
Enjoy a soundtrack packed with character themes, emotion tracks, and menu tunes

Project Leaders: Mx. RuK, Hanako
Narrative Design: Mx. RuK
Character Development: Mx. RuK, Stardust Daydreamer, Chromatic
Scriptwriting: The Keeper
Editing: Hanako, Mx. RuK, Dyce Quinlivan
GUI: Sasquatchii, angeltartz
Character Design: Mx. RuK
Outfit Design: Rosariy, Amado-san
Sprite Art: Pinky710 (Lead), Mx. RuK (Assistant)
Background Art: Fuura Xen
CGs: Factorial
Paintings: Abicatto
Photograph Art: Ilya
Logo Art: WinterMochie
Promo Art: drawnbymabel
Music: Mafroi, Moritani
SFX: Mafroi, Dray Reed
Programming: Tamira (Menus), Mx. RuK (General)
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or higher
- Processor: 2.0 Ghz 64-bit Intel-compatible
- Memory: 2 GB RAM
- Graphics: OpenGL 3.0 or DirectX 11
- DirectX: Version 11
- Storage: 4 GB available space
Supported Languages
Latest news
Community & EventsOfficial
Celebrating the Choose Wisely Festival with a Developer Interview
Wow, we've made it! Our very first announcement... and for such a special event at that!We're elated to share that State of Presence will be participating in the Choose Wisely Festival! This event is a celebration of games with branching narratives, where your decisions impact how the story unfolds.With our game still being under development, it's an absolute honor to appear alongside the amazing titles featured in this event. If you haven't yet, we strongly encourage checking out all there is to see!We'd also like to take a moment to highlight our latest promotional artwork from drawnbymabel! To match the casual feel of the gameplay, we asked for a concept that'd mimic the idea of a candid photo: Kacper looking around the city environment that he now has to adjust to.She came back with a few gorgeous sketches, and out of them, coming out of the De Laat Café & Bakery with a coffee in hand felt like the most appropriate representation of our game. Part of why, like the location, might be obvious if you've read up on the title's features. How it correlates to the story, on the other hand, will reveal itself with time.Moving on to our own contribution to the festival, we decided to write a new Column for our website about interactive narratives. In it, we covered the basics of how choice-based games work, what the Choose Wisely Festival is, how it applies to State of Presence, and our own experiences with working on a narrative-heavy game. If you'd like some insight on our game development process, we promise it's worth a read!That's all for now! Thank you for taking the time to go through our update. We appreciate all of the support we've received so far!We'll leave you with this adorable bonus doodle from drawnbymabel! Now go enjoy the festival, have fun browsing through the catalogue, and remember to support small indie developers!Read full article on Community Announcements (Harmony Frontiers)






