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Watch trailer on Steam ↗Fire Thief
Anthony Rietkerk · Published by Anthony Rietkerk
5 user reviews — 60% positive (5 reviews) · 31 achievements
Last updated 28 Sept 2026
Twin-stick action fire fighting game. Extinguish fires, rescue citizens, and protect property... at least until you steal it. Sneak past other fire fighters and police to sell your stolen loot while trying to keep the fire under control.
£4.29
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Price history
Action, Indie · 2024 · More under £5 games
Fire Thief challenges you to extinguish blazes and rescue citizens before pocketing valuable loot. Navigate the chaos of a burning city, evading firefighters and cops as you balance theft and firefighting in Anthony Rietkerk's 2024 indie action game.
About this game
You're a rookie firefighter battling blazes around town... the perfect cover to steal valuable loot.
- Use a variety of water sources to tackle the fire, with limited water and hose lengths.
- Rescue citizens trapped by the fire.
- Attempt to steal special items on each map without letting the fire get out of control.
- Purposely spread the fire to distract and destroy.
- Avoid police and other firefighters as you escape with the loot.
Bring On The Water
- Grab a hose from any fire truck or fire hydrant.
- Watch you don't wrap your hose around too many objects or the hose will feel a lot shorter than it is.
- Vary your water pressure to arc the stream over objects.
- Choose when to use precious water and when to let things burn.
Flame or Fortune?
- Each level has five objects to steal and sell.
- Some loot can only be reached by first burning objects in the way.
- You have no pockets. Just two hands and room on your back.
- Heavy loot will remove your ability to jump over obstacles.
Hero and Villain
- Once loot is stolen all police and firefighters will be hostile until you can sell it.
- The fire can be harnessed to create distractions and burn a path out of danger.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: Core i5 2.8 Ghz or better
- Memory: 4 GB RAM
- Graphics: GPU 4GB VRAM
- DirectX: Version 11
- Storage: 5 GB available space
Recommended
- OS: Windows 10 64-bit
- Processor: Core i5 2.8 Ghz or better
- Memory: 8 GB RAM
- Graphics: GPU 8GB VRAM
- DirectX: Version 11
- Storage: 5 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update 1.2
Change Log Game difficulty added in Settings menu. This modifies the burn rate of all fires. Very Easy burns at 0.35 times normal speed. Easy burns at 0.7 times normal speed. Normal is the original burn rate. Hard burns at 1.5 times normal speed. Impossible burns at 2.5 times normal speed. Player rotation reworked. Upper torso will now rotate towards the cursor at all times. This fixes a bug where the hose nozzle could block water at extreme angles. Axe now accurately hits the cursor target. Music and Effects volume controls moved from General tab to new Sound tab in Settings menu. Level Changes Mansion Metal door to security room locked. This was unintentionally unlocked in update 1.1.Read full article on Community Announcements (Muppet)Patch NotesOfficial
Update 1.1
Change Log Water Shield Reworked. Active up to 12 seconds. Length increased with water spray. Fade out effect added as visual cue of time remaining. Walls and floors now show water shield. Wooden doors are now destructible. Requires 7 hits (compared to 4 for Walls and Windows). Contraband cooldown period added 5 second cooldown period after dropping loot. Guards will stop searching for the player after the cooldown ends if the player is not holding any other loot. Selling loot to the Shady Guy skips the cooldown period for the sold items. Minimap now flashes blue and red while player is holding contraband, and drains colour to show remaining cooldown period. Bug fixes Fixed bug that caused garage doors to not block water spray Fixed bug that allowed a hose to move through walls when near a one-way door. Fixed placement bug when dropping the Backpack in Arcade level. Level Changes Arcade 'Employees Only' sign on storeroom door now destructible. Warehouse Increased extinguish objective from 25% burnt to 35% burnt. Changed NPC fireman to stand closer to the fire once lured into the warehouse. Increased victim health from 1000 from 3000. Door changed to metal and locked to prevent bypassing guards. Added objective to spread fire to nearby stacks as presented in cinematic. House Oven fire spread radius reduced from 600 to 500. Car Crash Extinguish objective increased from 50% burnt to 60% burnt. Farm Barn door updated to a metal texture, with axe impact fx feedback. Extinguish objective increased from 25% burnt to 30% burnt. Mansion Bedroom and Study doors changed to metal doors to prevent destruction. Police Station Jail and evidence locker doors changed to metal doors to prevent destruction. Comments The change to the water shield has reduced the difficulty of most levels. Please share your experiences in the Steam discussion forum on level difficulty, especially any difficulty spikes that need attention. Hope you have fun fighting fires and running away with the loot....Read full article on Community Announcements (Muppet)






