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Toing's Pops 2

Screenshots

Toing's Pops 2 screenshot 1
Toing's Pops 2: Official Trailer 2 trailerWatch trailer on Steam ↗

Toing's Pops 2

Foamy · Published by Foamy

Positive — 88% positive (16 reviews) · 9 achievements

Last updated 28 Sept 2026

Toing's Pops 2 is a singleplayer adventure horror game. Save your friend from his isolation while unlocking the secrets to Chardonnay's plans. Become empowered, and prepare to end this all.

Free to PlayDJCTQ 14

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, Free To Play · 2024 · More free games

Embark on a chilling journey as you explore Chardonnay’s secrets and empower yourself to rescue your isolated companion in Toing's Pops 2.

About this game

Inside the back rooms of the Toing's Pops candy store in Baltimore, a portal appears. Shining a familiar colour, Bink curiously enters. Through the portal lies an instance of isolation, power, torment, and knowledge. Become empowered, enlightened and isolated to help a particularly knowledgeable friend cheat death.

MEET THE CEO


Meet Chardonnay Hotrod in Toing's Pops 2's Campaign. Chardonnay Hotrod is the CEO of Toing's Pops, and of something else. It goes much deeper than you thought. Learn the horrifying truth, and attempt to stop it.

BOSS FIGHTS


Fight your way to Chardonnay, face him, and stop him. But to get to him, you'll have to face someone else first...

Run, Climb, Slide, and Crawl Your Way to Safety!
Toing's Pops 2 introduces new movement to bring a fast pace, and exciting experience to the game. Use these to your advantage in your attempt to save yourself and your friend.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Quad Core Processor
  • Memory: 8 GB RAM
  • Graphics: Nvidia Geforce GTX 770
  • Storage: 6 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: AMD Ryzen 5 3600
  • Memory: 16 GB RAM
  • Graphics: Geforce GTX 1070
  • Storage: 6 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Toing's Pops 2's Future

    Hello everybody, with Toing's Pops 2 becoming free today, I thought I'd give an update on some things I'm considering. With Seven Days Until Morning finished development and coming out on TUESDAY!!! I've been considering doing some updates to Toing's Pops 2 (and maybe 1). These very likely doesn't mean new content for Toing's Pops 2, but instead updates towards optimization, lighting, and UI. My biggest focus for this would be optimization, because to be honest, the game's performance struggles. Also the settings are terrible. Second, the lighting's a bit broken, specifically on Enceladus. The UI could also use a bit of work too. My main focus is ultimately the optimization however. Just thought I'd give a little update on it, I can't say that this is a for sure thing, but It's something I've worked a bit on.
    Read full article on Community Announcements (foamie)
  • AnnouncementsOfficial

    Toing's Pops 2 Becomes Free June 27th

    Hey everybody, I just wanted to give a heads up that Toing's Pops 2 will become free on Friday, June 27th. Considering the game is 99 cents already, I think it's just best to have it be free!
    Read full article on Community Announcements (foamie)
  • AnnouncementsOfficial

    SEVEN DAYS UNTIL MORNING: RELEASES JULY 1ST

    My new atmospheric horror game "Seven Days Until Morning" releases July 1st. This is my first game since Toing's Pops 2, and I'm extremely excited for it's release. It's a different game than either of the Toing's Pops games, and something I really feel great about. Wishlist in the link below, or search up "Seven Days Until Morning" on steam! The trailer is below! SEVEN DAYS UNTIL MORNING STEAM PAGE
    Read full article on Community Announcements (foamie)
  • AnnouncementsOfficial

    SEVEN DAYS UNTIL MORNING: RELEASES JULY 1ST

    My new atmospheric horror game "Seven Days Until Morning" releases July 1st. This is my first game since Toing's Pops 2, and I'm extremely excited for it's release. It's a different game than either of the Toing's Pops games, and something I really feel great about. Wishlist in the link below, or search up "Seven Days Until Morning" on steam! The trailer is below! SEVEN DAYS UNTIL MORNING STEAM PAGE
    Read full article on Community Announcements (foamie)
  • Patch NotesOfficial

    Toing's Pops 2 Version 1.2 Patch Notes

    This update includes balancing, bug fixes, and performance increases. Balancing: Kerberos - If killed in phase one or two, you will get teleported to the portal. Projection of Chardonnay - Increased damage dealt without supercharged (previously 3, now 4.5) I might increase this even more in the future, but I felt like the difference between non supercharged and supercharged was way too much. - Reduced damage taken by Chardonnay's tracking rounds (previously dealt 10 damage per hit, now does 7) I changed this because having to sit around getting your health back for a long time doesn't seem too fun. Performance: - Enceladus performed seriously badly, and performed especially badly on hardware without hardware ray tracing. I feel super dumb having left on hardware ray tracing, and ray tracing in general. I turned it on and never noticed because I have a higher end card with hardware ray tracing, so I was never able to notice this. The lighting as a whole in Toing's Pops 2 has been slightly tweaked, but shouldn't look super different. Performance as a whole however should be significantly better. If it isn't please let me know, and also what specs your PC has.
    Read full article on Community Announcements (foamy999)

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