
Screenshots

Watch trailer on Steam ↗New Brooklyn Bridge Tycoon
TDSR Entertainment LLC · Published by TDSR Entertainment LLC
Last updated 28 Sept 2026
A management sim where you run your own food shops, serving hungry locals while keeping a close eye on your resources. Grow or buy fresh ingredients locally. The competition is fierce and sabotage is always on the menu. Defend your business, and rise to become the food lord!
Indie, Simulation, Strategy, Casual · More free games
Manage a thriving food business in New Brooklyn Bridge Tycoon, balancing resources and fending off sabotage to claim the title of food lord. Experience a blend of casual management and strategic defense in this indie simulation game.
About this game

Build your food shops and serve hungry customers.
Take care of your shops and upgrade them to be even better.

To make food, you will need ingredients.
Produce ingredients in factories or get them elsewhere, but your shops will need ingredients!
You can produce ingredients. But sometimes it's easier to buy them from others.
Have too many ingredients? Sell them to those in need!

Competition is hard. Sometimes resorting to sabotage is the only option. Bend the rules, disrupt their shops and supply chains to tilt the playing field in your favor.
In the cutthroat world of food empires, only the most strategic and daring will thrive!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
AnnouncementsOfficial
New Game Plan & Release Date
Hello Empire builders! Another exciting update to the game. New Game Plan Originally, I planned to participate in the Steam Next Fest in October and release the game in November. I realized that there's just too much work left to hit that timeline without sacrificing quality... So here's the new plan: Participate in the Steam Next Fest in February, and release in March (Hopefully). Participating in the Next Fest is crucial - it's the biggest visibility opportunity Steam offers! {STEAM_CLAN_IMAGE}/44867549/990d45f6b1b7c2a530d4ec936db8026e9cd5d96a.png Let’s dive into what’s new! Shops & Factories Visual Updates The burger shop now has an interior (still a work in progress), so it’s no longer just an empty room with a gray box inside. {STEAM_CLAN_IMAGE}/44867549/48b5e0b8b3b8e746c458bfa7fa75896ef371899b.png I’ve also added new models for the Fruits and Vegetables farm. AND! I've started adding animations to factories! Eventually, I will animate all the shops and factories to make the game feel more alive. {STEAM_CLAN_IMAGE}/44867549/ed618683735b3b44db6f4a2bb8740539a9120224.gif {STEAM_CLAN_IMAGE}/44867549/a438da9e00bdc3c3c1740f81aaf5210563a0c239.gif {STEAM_CLAN_IMAGE}/44867549/9ef5cca03c7a448ea33b942de0182565ad5ec84c.gif Stats & Graph Management games have a lot of data and many ways of showing it. Usually they use graphs and tables. My game is no different. I've started working on displaying information about profits, production and sales. Factories and shops have a stats quick view now, that will show you: (Factories) How much you've produced and which ingredients. (Shops) What was sold, how much, and the profits. {STEAM_CLAN_IMAGE}/44867549/57b106596bc5ca7d6ff8e0e7f62f1bf066f468e6.png I'm also working on a Daily Summary. This will show you gathered info from all the shops & factories for a given date. For even a broader view, I'm making a dynamic graph system. You'll be able to see profits, production, and sales on a larger scale, with (hopefully) some nice lines and ...Read full article on Community Announcements (Doctor TM)AnnouncementsOfficial
New Food Stands!
Hello Empire builders! It's been another 2 weeks of many changes. Let's dig in! New Food Stands I added 2 new food stands! Yes, stands, not shops. Hotdog and Lemonade Stands! (WIP) {STEAM_CLAN_IMAGE}/44867549/9418cd6fa0c3e82f12a73666874a968a19604eec.png {STEAM_CLAN_IMAGE}/44867549/d109a39bbc811f70ddd5f567975b652848824300.png Both stands are planned to be early game shops, like an entry level. The hotdog stand will require hotdogs, duh. The meat factory now has an option to produce different ingredients. {STEAM_CLAN_IMAGE}/44867549/6d799d32e7f2441033f5b2d83eb3cd1d8236d56a.png The lemons for the lemonade stand will be produced in a new introduced fruits farm. {STEAM_CLAN_IMAGE}/44867549/2d950bbaa4b793c761d670b60c7663c9b6e1e82d.png Research I've implemented the backend logic for the research tree system bush. Players will gradually research different ingredients that will unlock related production buildings/options, and food shops. UI Recoloring I got very tired of the old gray UI. I tried a few color palettes. {STEAM_CLAN_IMAGE}/44867549/63014b04b0b5355903c2d9bba5c25f2119263fbd.png And this one seems to be the best one. {STEAM_CLAN_IMAGE}/44867549/553ca185b39f2518df79cea8e9adac767b09c51c.png Minimap I finally added a minimap. As minimaps do, it will show: the player (and other players in multiplayer) and your shops & factories. Like most RTS games, the minimap has the option for "fast traveling". I.e. you can click anywhere on the map and the game will teleport you to that spot. Stats Viewer I also updated the stats view. Now it will display missing ingredients in the shop or factory. Players will have a quicker understanding of production and state of their buildings. {STEAM_CLAN_IMAGE}/44867549/65018f2a1fb5f70bef0f106f7e2753e7e73f35c3.png There were more minor changes, but these are the major ones. For more details you can watch the devlog: You can checkout live development of the game on Twitch https://www.twitch.tv/tom_milman Until next time, Tom.Read full article on Community Announcements (Doctor TM)Patch NotesOfficial
Game Progression Update - Mid July
Hello Empire Owners! I want to be more transparent about the progress of the game. I'm doing devlogs now twice a month show casing the important updates and the course of the project. TLDR: Changes: UI changes Camera control changes Bug fixes Plans: Grind for the next few weeks to make a bigger alpha test Also, I do frequent updates to the playtest. So, if you're interested to get a very early access to the game, reach out! Changelog for version 0.1.9.alpha: https://store.steampowered.com/news/app/2969050/view/6339462661713797944?l=english All playtest changes: https://store.steampowered.com/news/app/2969050 Cheers, Tom.Read full article on Community Announcements (Doctor TM)AnnouncementsOfficial
Steam Page Translation!
Hi Empire Builders! I'm excited to announce that the Steam page was translated to the following languages: German Chinese Japanese Portuguese Spanish I feel like a professional game developer now ːsteamhappyː This is just the page itself. Game localization will come later once the in-game text will be finalized. Cheers, Tom.Read full article on Community Announcements (Doctor TM)






