
Screenshots

Watch trailer on Steam ↗Bisyntho
Helodity · Published by Helodity
6 user reviews — 100% positive (6 reviews) · 4 achievements
Last updated 28 Sept 2026
Bisyntho is a casual physics-based arcade game about combining orbs. Use and abuse the few tools provided to you in order to last as long as possible and push your high score to its limit.
£1.69
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Casual · 2024 · More under £5 games
Combine orbs and use tools creatively in Bisyntho, a casual physics-based arcade experience from Helodity set for release in 2024.
About this game
Easy to pickup,
When two identical orbs touch, they merge into a bigger one, opening space for more orbs!Hard to master!
Exploit combos, holding, and directional bouncing to push your high score beyond what your friends even consider possible!Loads of custom game modes!
Whether you want a harder challenge, unique mechanics, or just to switch it up, there's a mode for you! Find your favorite and show the world why you're the best.Customize your experience!
Unlock a variety of cosmetics to create your own unique style!System Requirements
Will my PC run this? →Minimum
- OS: Windows 10+
- Processor: x86, x64 architecture with SSE2 instruction set support.
- Memory: 1 GB RAM
- Graphics: DX10
- Storage: 200 MB available space
Recommended
- Storage: 1 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
1.1 IS OUT!!!
1.1 IS OUT!!!!It's not a big update, but it's one that puts the game in a better spot. If bug fixes aren't enough for a celebration, hopefully a 35% sale for the next two weeks will be!All the changes are detailed in the previous post, but to summarize:Cheaper and more cosmeticsNew SoundsMany, many bug fixesThere's a world I release 1.2 someday... but don't count on it.Read full article on Community Announcements (Helodity)AnnouncementsOfficial
Bisyntho 1.1: Coming Soon (TM)
Greetings! It's been a minute, hasn't it? I've finally taken the time to comb through my backlog of projects, and reopened this project for the first time in a long while. I've always considered Bisyntho as a finished game without the need for maintenance. That being said, I've gotten some feedback over the years, and figured I could do a pass of refinement. Improved Cosmetics MenuColor packs never felt fully integrated in the game. Now, the entire UI recolors itself to match! Don't worry, if you hate it, there will be an option to keep the original UI color regardless of your equipped cosmetics. Reduced grind! Prices across the board have been heavily reduced! There wasn't much of a reason for this aside from the slight feeling of progression. Now, you should be able to get any pack you want after one well played game. In addition, as of today I'm removing a majority of the grindy achievements! They weren't fun, creative, or engaging. The remaining achievements will take much less time overall and hopefully be more enjoyable! General Bug Fixes Somehow I didn't catch that non 16:9 monitors don't render properly? Regardless, it's been fixed now. There's been a few other minor fixes, but they don't really warrant being said. So okay, now the big question: When is 1.1 going to release? Unfortunately, I still don't have an exact answer. College scheduling isn't the kindest, but I want to try and get it out before the end of this month at the latest. If you all made it this far, thank you for reading, and I hope to be reaching out again soon!Read full article on Community Announcements (Helodity)






