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Watch trailer on Steam ↗Kickback: Shoot to Move! 👾
Dot blood · Published by Targem Games · Official site ↗
Very Positive — 100% positive (69 reviews) · 54 achievements
Last updated 28 Sept 2026
Kickback is a top-down shooter with roguelike elements, where shooting is the only way to move. Repel waves of mutants, create combinations of weapons and upgrades to survive at all costs on your own or with a friend in a local co-op mode.
£2.35
£5.89Lowest price we've ever recorded
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Price history
Action, Indie, RPG · 2025 · More under £5 games
In Kickback: Shoot to Move!, dodge mutant hordes and craft combos of weapons and upgrades to survive. Experience intense local co-op action in a unique top-down shooter that demands quick reflexes and strategic thinking.
About this game
Kickback is a top-down shooter with roguelike elements set in a biopunk setting. Your hero is the pilot of a damaged organic combat vehicle which can only be controlled by the recoil of its own weapons. Eliminate waves of mutants, create combinations of weapons and perks to successfully move through the enclosed arena and fix the broken engine.
Unique movement mechanics: the recoil from firing the selected weapon is the only way to control movement. Different types of weapons have their own features and characteristics, which greatly affects the movement physics and creates an unusual game experience.

Combat system: find various tactical solutions with numerous weapon combinations and offset the disadvantages of one weapon with another. Experiment with your build to experience the game in new ways or improve your personal results.

Perk and level system: upgrade your vehicle’s weapons and hull as well as its basic characteristics with the available upgrades to suit your style of playing.

Local co-op: put a friend at the helm of a combat drone and test its firepower against mutants that outnumber you.
System Requirements
Will my PC run this? →Minimum
- OS *: ZX Spectrum Sinclair BASIC or Windows XP SP3
- Processor: Zilog Z80 3,5 Mhz or 2.0 Ghz Intel Pentium-4 / AMD Athlon II
- Memory: 1 MB RAM
- Graphics: No video or 256 MB NVidia / AMD Radeon / Intel (HD 3000, HD 4000) with support for Pixel Shader 3.0 (AMD Radeon X1000 not supported)
- Storage: 250 MB available space
- Sound Card: 8-bit sound card
- Additional Notes: ОС Sinclair BASIC, audio cassette, floppy disk
Recommended
- OS *: Windows 7 x64
- Processor: 2.3 Ghz Intel Core 2 Duo / AMD Athlon64 X2 or better
- Memory: 2 GB RAM
- Graphics: 512 MB NVidia GeForce 650 / AMD Radeon HD 5750 / Intel HD 4000 and newer
- Storage: 250 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Update 21.08.25
Update version 1.0.0.5 In this update, we worked on the balance of the game, fixed several important errors and made changes to critical hits and the perk system. Here are the most important changes: Balance: Enemies: - General decrease in health: Fairy, Thief, Sprout, Artillerist and Janitor. - Artillerist: added sound and visual effects of the attack, which increase its readability and help to understand where the threat comes from - Hunter: added sound and visual effects when hitting the web, which makes this ability more noticeable. - Reflector: The bullets it reflects now change color to make them easier to spot - Speed: Added a slight sound effect at the beginning of acceleration. Character: Engineer - Damage multiplier for all weapons increased from 2.0 to 2.5 - The character gains speed 20% faster Weapon: Spray - Base damage increased from 1 to 2 Bug Fixes - Bipod Skill: Fixed a bug where the ability state and its cooldown could get out of sync - Bipod Skill + Catalyst Perk: Fixed the perk triggering multiple times with one ability activation - Interceptor Perk and Rocket Launcher weapon: Now fires at the entire arena, not a small area - Turret Skill: Always appears under the character when entering the arena - Fixed a crash when killing all the "Snake" segments with one shot - Fixed perk reroll. Now it is impossible to get a perk again after rerolling. Exception: you reroll all available perks in one level. - Character Scout. The character's passive effect could sometimes lead to a decrease in the rate of fire when upgrading agility. Fixed. Critical Damage (Large-scale revision) Critical damage was in most cases a universal solution to all problems and allowed you to consistently achieve cosmic damage indicators. We've significantly nerfed it to better match the overall balance of the game. General: - Removed the crit damage increase from Strength for all characters. - Total crit damage increase from Luck reduced to 5% per point Scout character: - Luck crit...Read full article on Community Announcements (egor_tereschenko_tg)Patch NotesOfficial
Update 12.08.25
Bug Fixes:Fixed a crash triggered by the ricochet targeting from the boss of the third location.Fixed a crash when disabling lighting during a run.The "Grandmaster" achievement is now awarded correctly and does not require cooperative achievements.Even-numbered shots with the hammer or blade no longer miss.The "Critical Chance" perk now provides the stated chance.Fixed a bug where enemies could accelerate to immense speeds when colliding with a wall.The HP bar of the boss in the third location no longer remains after entering a cycle.The "Magnetic Charge" perk no longer attempts to attract coins after defeat.Fixed a bug where the boss could appear prematurely with a high no-damage killstreak.Fixed a bug where a run could start with an already selected ability after restarting. Improvements and Balance:Improved perk replacement system: significantly reduced the likelihood of receiving the same perk twice in a row.A projectile-reflecting enemy can no longer kill you with one shot (reduces damage of reflected projectiles to 5).After acquiring "Autodidact," you can replace active abilities once per run.All projectiles in the arena are destroyed upon entering a cycle.Cycles have become more challenging but offer more experience.Enemies from normal and hard locations now appear more frequently, altering gameplay.Reduced the increase in critical damage from strength and luck for all characters.Fixed typos. Clarified perk localization.Perks with rarity above common now appear 5% more often. Perks and Abilities:"Bloodlust" Perk: - Critical damage bonus per stack reduced from 10% to 5%. - Maximum bonus reduced from 1000% to 500%."Heavy Bullets" Perk: - Projectile speed reduction decreased from 90% to 80%."Acid" Perk: - Damage bonus from stacks for non-poisonous weapons is now cumulative."Net" Ability: - Initial area of effect doubled. - Description clarified."Strut" Ability: - Duration increased by 3 times. - Intelligence now affects recharge speed.Read full article on Community Announcements (egor_tereschenko_tg)Patch NotesOfficial
Update 24.07.25
Changes:Fixed a bug that broke descriptions on characters and classes after playing as the secret character.Fixed an issue where evolution was incorrectly applied to the laser and rocket launcher.Fixed a bug where parasites were disabled upon entering a loop.Changed the Backdoor perk; it now reduces cooldown by 5% instead of 1% and is considered a cooldown reduction perk for achievements.Read full article on Community Announcements (egor_tereschenko_tg)Patch NotesOfficial
Update 22.07.25
Version 1.0.0.3Changes:CrashesFixed a crash occurring with critical hits from certain weapons on the boss of the third map. Fixed a crash caused by bullets going beyond the map boundaries. Added additional checks in bullet collision code to prevent crashes during collisions.GamepadInitial input is now recognized when moving the sticks and pressing the trigger.The left stick can now be used for navigation in the menu.PerksRepeater: Now increases the number of projectiles per shot for all weapons instead of just the first one fired.Vengeance:Damage increased to 80%.AttributesLuck: Critical damage decreased for all characters.Starting melee damage slightly increased for all characters.AdditionalAdded a secret character with their own weapon.Steam screenshots can be taken with F12.Improved optimization of the CRT-1 shader.Read full article on Community Announcements (egor_tereschenko_tg)AnnouncementsOfficial
"Genome Guardian × Kickback" bundle with a 25% discount!
100h+ content between 2 new bullet heaven/hell roguelite shooters!🧬 Genome GuardianCOMBINE WEAPONS in the microscopic turret shooter roguelite with macroscopic depth. Survive 6 modes using an astounding array of turrets, perks, mutations and power-ups on this journey to the abyss. Shmup Mode turns it into a vertical shoot 'em up!👾 Kickback: Shoot to Move!A top-down shooter with roguelike elements, where shooting is the only way to move. Repel waves of mutants, create combinations of weapons and upgrades to survive at all costs on your own or with a friend in a local co-op mode.The "Genome Guardian × Kickback" bundle is now available with 25% off!Start your unforgettable adventures:Read full article on Community Announcements (PR Targem Games)







