
Screenshots

Watch trailer on Steam ↗Redacted:Genome
BevMaxGames · Published by BevMaxGames
Content notice: This game contains depictions of suicide, gore, and various other elements visualized in a warzone.
2 user reviews — 100% positive (2 reviews)
Last updated 28 Sept 2026
Uncover the truth in a city consumed by mutation as you fight, survive, and adapt in this action-driven survival shooter. Play as Levi, a special ops soldier sent into the chaos, where every battle brings you closer to the secrets buried within.
£4.29
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Price history
Action, RPG · 2025 · More under £5 games
Embark on a thrilling journey through a city ravaged by mutation. Play as Levi, a special ops soldier tasked with uncovering the truth while battling relentless threats.
About this game
Redacted Genome is a survival horror action shooter that blends tense atmosphere, relentless combat, and a gripping mystery at the heart of a city consumed by mutation. Inspired by classic survival horror design, it delivers fast-paced encounters, resource management, and story-driven exploration.
SURVIVE THE CITY OF MUTATION
Play as Levi, a special ops soldier deployed into a District twisted beyond recognition. Grotesque creatures roam the streets, supplies are scarce, and every shadow hides danger. Fight, scavenge, and adapt as you search for the truth behind the outbreak.
FIGHT, ADAPT, ENDURE
Every bullet counts. Use your weapons and gear strategically, manage resources carefully, and make split-second choices to stay alive. The more you push forward, the more dangerous and unpredictable the enemies become—forcing you to change tactics or be overwhelmed.
UNCOVER THE TRUTH
What caused the city to fall? Who—or what—is behind the mutations? Each mission pulls you deeper into the nightmare, revealing fragments of the conspiracy buried within. The story unfolds as you survive, with every encounter bringing you closer to the secrets Levi was sent to uncover.
BUILT AS THE FOUNDATION
This release is the beginning of the Redacted franchise, offering the core survival horror experience while laying the groundwork for what’s to come. Your feedback and your fight for survival will help shape the future of the series.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: i5
- Graphics: GTX 1080
- Storage: 20 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
v 1.0.4
Say hello to your own digital assistant Comprehensive Learning Yielding Digital Expertise better known as C.L.Y.D.E! This is the first part of C.L.Y.D.E. with more to come from him in the future.Read full article on Community Announcements (bevmaxgames)Patch NotesOfficial
v 1.0.3.4
Patches: Treehouse Meshes no longer floating Factory KeyCard disappearing fix 3d map in Main highlighting to much green fixedRead full article on Community Announcements (bevmaxgames)Patch NotesOfficial
v 1.0.3.3
Patches: Jumping in the first person no longer causes third-person barrels to show Not being able to leave gunsmithing table bug fix Gunsmithing table shows arrow widgets even after leaving it fixed Factory doors do not always allow the player to open them even with the appropriate progression fixed 3D map not highlighting green the next mission area after the second transmission signal is turned off fixed Smellers proximity increased Streaming volumes in the beginning road of the city are fixed A good portion of hanging bodies were removed from the post office to prevent collision issues The rifle in the first and third person no longer emits a shadow that could get in the flashlight's way. Stalkers no longer remain still in certain areas and now chase with the player's back turned toward them even in close proximity Alpha's attack sequences are fixed to keep them attacking without the need for movement Stalkers, Smellers, and Hummer's attack delays are shortened to make them attack more frequently Stalkers damage increased Potential fix for the inventory/index not being able to be opened all the time The camera re-attaches to the player post-death preventing the camera from staying in the death sequence position Static meshes of the tools were removed from rear trucks in the shop near the library since they weren't logic-based tools Line trace for mines and explosive barrels reads for adjacent mines and barrels to cause all nearby to explode when shot AI sound adjustment for a greater chance of their individual sounds to play in close proximity with bigger groups Treehouse floor collision adjusted Flamethrower damage upgrades buffed Automatic continuously shooting when trigger pressed only once fixedRead full article on Community Announcements (bevmaxgames)Patch NotesOfficial
v 1.0.3.2
Patches: Bug fixes for death animation not playing after dying once World Journal font adjustments Fix for picking up items if you have over 500 Landmines/exploding barrels no longer affect ai that are on different floors. Additional Content: New Factory doors to get rid of the loading screen Riley Patch: A beta tester went above and beyond to test our game and exploited a bug to an egregious degree, making this part of the update just for him. Thank you for being so committed to finding bugs!Read full article on Community Announcements (bevmaxgames)Patch NotesOfficial
v 1.0.3.1
Bug fixes: ai not moving fixed loot crate constantly spawning items fixed day/night cycle activation fix various other minor bug fixesRead full article on Community Announcements (bevmaxgames)






