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Watch trailer on Steam ↗Galaxy Too Far
BonaDies · Published by BonaDies
Mixed — 55% positive (11 reviews) · 5 achievements
Last updated 28 Sept 2026
Another world is about to become a resource colony for your Creator. Prove your usefulness. Spread your influence across the planet. Take all resources you can reach. Build a base on the surface and in space. Сomplete the construction of an intergalactic beacon to absorb the entire planet.
£0.99
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Price history
Indie · 2024 · More under £5 games
Expand your reach across a new planet in Galaxy Too Far. As an independent studio's creation, shape the colony from surface bases to intergalactic beacons in this 2024 release.
About this game

Galaxy Too Far gives you control over AI system. The main goal is to be useful for your Creator and you finally found a good planet to make it a resource base.

Start your expansion with the most basic structures. Use the mining system to extract resources. Perform primary processing, and then create your first technological materials. While drones help you to transfer fragile materials, pipelines move heavy raw resources.

Start investigating energy resources available on the alien planet. From classic wind and solar energy to geothermal and cosmic radiation.

Terrain based gameplay. Ground level, biome type, water level matter.

Complex Augmentation system. Helps you to determine where you can build a specific building, how it will be connected to other systems. Where underground resource is located, what temperature is in the hovering building spot and more.

Close the ring around the planet and prepare the Beacon for a final strike. It will require a lot of resources and energy to accomplish. Use orbital constructions to support your planet infrastructure.

Terraform the planet. Create your own way to build, collect and harvest.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Quad core 3Ghz+
- Memory: 4 GB RAM
- Graphics: GeForce GTX 1060 3GB, Radeon RX 470D
- DirectX: Version 11
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Quad core 3Ghz+
- Memory: 4 GB RAM
- Graphics: GeForce GTX 1080, Radeon RX 5500
- DirectX: Version 11
- Storage: 2 GB available space
Supported Languages
Latest news
AnnouncementsOfficial
Released version 1.0
Finally release of the version 1.0 is here after 1.5 years of development.Read full article on Community Announcements (MasterSais)AnnouncementsOfficial
New demo available now!
The new demo is here! A lot of work has been done, but there is still a lot to be done before release.Read full article on Community Announcements (MasterSais)Patch NotesOfficial
Early Demo Update 1
Thanks to players feedback and steam analytics few problems were found. 1. The first one is about not understanding what to do at the very beginning of the game. It was decided to add a small tutotial to help you with the game step by step. 2. The second problem is about slow game pacing. Buildings are really slow to build. No ability to remove them fast, because of deconstruction process. Drones are quite overloaded with construction and resource movement. The entire construction system was remade. Now you will operate with building constructs. Constructs are created in a factory and automatically moved to the building store (left menu). If you have free constructs you can place and remove them freely. New game now gives you a bunch of constructs instead of raw resources as before. Even if you out of constructs, you can place a building layout. Also you are free now to create logistic links, change recipes even for layouts. No more need to wait until building placed. There are still no such features as fast building removal (without entering building UI). All these features and improvements are planned for release and pre-release demo version.Read full article on Community Announcements (MasterSais)AnnouncementsOfficial
Early Demo
There are only core mechanics and systems are available during first demo. Also visual style may be improved by release.Read full article on Community Announcements (MasterSais)






