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MasterQuest Fantasy

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MasterQuest Fantasy

Rubilaxe · Published by Rubilaxe

Mostly Positive — 79% positive (14 reviews)

Last updated 28 Sept 2026

MasterQuest Fantasy is a love letter to the classic 70s and 80s tabletop RPGs. Enter a procedurally generated world where no playthrough will ever be the same!

DJCTQ 14

£13.49

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £13.49 · Highest: £13.498 Oct 2026

Indie, RPG · 2024 · More £5 - £15 games

Embark on a journey through a constantly evolving fantasy realm in MasterQuest Fantasy, an indie RPG from Rubilaxe that promises endless adventures.

About this game

MasterQuest Fantasy is a captivating role-playing experience that takes players back to the golden age of tabletop RPGs from the 70s and 80s.

It embraces the nostalgic charm of those classic adventures, inviting you to step into a world where imagination reigns supreme, and the unexpected lurks around every corner.

With its procedurally generated world and a style that pays homage to the timeless fantasy of old, MasterQuest Fantasy offers a fresh experience with each and every playthrough.

No two gameplay runs are ever alike. One adventure might lead you on a desperate quest to destroy a powerful trinket before the Dark Lord awakens, while another could see you locked in battle against the twelve mysterious Zodiac Knights who guard ancient secrets.

One day, you might find yourself lost in a maze of enchanted forests, searching for the legendary Crystal of Shadows, and the next, you could be outwitting a cunning dragon in the depths of a forgotten mountain stronghold.

The places you visit and the people you meet are never the same twice — from the mysterious wanderer who asks you to help him track a murderer, to the jolly peasant girl who invites you to play a game of snikzesfwhlingdir, each interaction and encounter is shaped by the unique world generated for you.

Be prepared to face perilous traps, deadly beasts, and powerful foes that will test your mettle. Death is not just a possibility — it's inevitable.

You will die in countless ways: perhaps valiantly battling a ferocious dragon to protect a village, falling in glorious combat against a horde of undead warriors, or slowly starving after getting lost in the barren wastelands of the Frozen Peaks.

Or, maybe your end will be less dignified: slipping on a patch of mud while fleeing a group of goblins, choking on a particularly large bite of pie, or accidentally triggering an ancient mechanism that floods the room with hundreds of rampaging chickens.

But with every death, a new story begins, and with it, new opportunities arise.

Are you ready to embark on an endless journey, where every new adventure could be your greatest triumph — or your most devastating defeat?

In MasterQuest Fantasy, the only certainty is that no two adventures will ever be the same. How far will your imagination take you?

System Requirements

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Minimum

Minimum:
  • OS: Windows 64-bit
  • Memory: 1 GB RAM

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Patch 1.1.0

    This is a content update. Starting a new run is recommended, as previous runs may not apply the changes correctly. NEW CONTENT: New class: Ranger. Finesse-focused and with survival abilities. GAMEPLAY: You can now re-enter a location without needing to travel a few steps away if you just left. Dungeons are now generated with monsters at the player's CR level. This should allow for a more manageable early game while keeping the chance of higher-level dungeons as you gain levels. Goblin: STR 10 (from 11), DEX 12 (from 13), BaB 0 (from 1). Goblin Archer: STR 10 (from 11), DEX 12 (from 13), BaB 0 (from 1). Goblin Chieftain: Damage Die 1d4 (from 1d6). Goblin Patrol: STR 10 (from 11), DEX 12 (from 13), BaB 6 (from 11). Wolf Pack: BaB 6 (from 11), Damage Die 1d6 (from 3d6). Wild Boar: STR 12 (from 15), Damage Die 1d6 (from 1d8). BUGFIXES: Fixed an issue where increasing CON at first level (for example with a ring of CON) would not increase max HP. Fixed a bug where +3 bonus rings (Ring of the Champion, Ring of the Assassin, Ring of the Troll, Ring of the Archmage, Ring of the Sage, and Ring of the Bard) would not spawn correctly and caused the inventory to break. Reduced the selling price of items to avoid an infinite money exploit with high Charisma. The sell value will now be at best the buy value minus one gold.
    Read full article on Community Announcements (PunkElf)
  • Patch NotesOfficial

    Hotfix 1.0.9b

    Fixed an issue where some map locations were occasionally not clickable.
    Read full article on Community Announcements (PunkElf)
  • Patch NotesOfficial

    Patch 1.0.9

    Rewrote how items are generated. The new system should make loot much more varied at both low and high levels.
    Read full article on Community Announcements (PunkElf)
  • Patch NotesOfficial

    Hotfix 1.0.9.202411111245

    Fixed an issue that allowed the character sheet to be usable during travel or combat.
    Read full article on Community Announcements (PunkElf)
  • Patch NotesOfficial

    Patch 1.0.8b

    New map and dungeon BGMs
    Read full article on Community Announcements (PunkElf)

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