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Random Legion

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Random Legion

Stardust Light Studio · Published by Stardust Light Studio

Mostly Positive — 73% positive (171 reviews)

Last updated 28 Sept 2026

This is a auto battler game with both casual and strategic attributes.Players will take on the role of the leader, expanding the team, learning talents and skills, strengthening equipment, transforming soldiers and other ways to combat power, breaking through random levels, ultimately to win game.

DJCTQ 6

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.99 · Highest: £4.996 Oct 2026

Simulation, Strategy · 2024 · More under £5 games

Command diverse troops, unlock unique talents, and build a formidable army in Random Legion. Strategize your way through unpredictable levels to emerge victorious.

About this game

The ethereal continent is tainted by the tainted source of the mad warlock's experiments, and you, as a member of the Undead Legion, follow the Skeleton King on his crusade against the human kingdoms that provide shelter to the evil warlock. Unfortunately: the undead were defeated and the Skeleton King died in battle. You returned to your home territory as the inheritor of the Skeleton King's will and became a new lord, starting from scratch, building an army and fighting the tainted source again.

How to play: Use left click to enter the various facilities in the game, use the resources in the game to obtain the corresponding effect of the facilities, then fight to get more resources and continue the cycle.

Game Introduction

  • Prison: Used to count the captured prisoners in battle. You can collect ransom and release them, or make an antidote for them and incorporate them into the army.

  • Barracks: Used to view the detailed attributes, talents, and skills of the characters in the army, or to execute banishment operations to maintain the balance of the army's income and expenditure.

  • Laboratory: Smelt the captured prisoners or useless members of the army, extract the blessing energy in their bodies, infuse it into other characters for them to learn talents and skills.

Neutral Facility Introduction

  • Monster Store: You can directly purchase the fighters you want, after purchase they will directly join the army to fight.

  • Blacksmith Shop: Used to strengthen the obtained items, and can also remake them into a different one.

  • Captive Store: You can directly purchase the prisoners you want, after purchase they will appear in the prison.

  • Synthesis Room: You can modify all characters in the army.

  • Equipment Store: You can directly purchase the equipment you need, after purchase the equipment will directly appear in the equipment area.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: 2.8Ghz
  • Memory: 4 GB RAM
  • Graphics: 3D Accelerated Card (Not Integrated)
  • DirectX: Version 10
  • Storage: 3 GB available space
  • Sound Card: Yes

Recommended

Recommended:
  • OS: Windows 10
  • Processor: 3Ghz+
  • Memory: 8 GB RAM
  • Graphics: 3D Accelerated Card (Not Integrated)
  • DirectX: Version 10
  • Storage: 3 GB available space
  • Sound Card: Yes

Supported Languages

English, Simplified Chinese, Spanish - Spain

Latest news

  • Patch NotesOfficial

    Version Update(1.1.0.3)

    Lab interaction panels and text displays have been resized
    Read full article on Community Announcements (Stardust Light Studios)
  • Patch NotesOfficial

    Version update (1.1.0.1)

    New interface changes have been made for the new version: Hovering over a pawn now displays an alert panel with detailed information. Talent's hint panel shows more information Reworked the one-click exile/recruit button for prisons. Adjusted the transparency and challenge information in the battle selection panel. Fixed 1 issue that was affecting game crashes and archiving. We are always happy to hear from you guys about any in-game imbalances or bugs, or to give you valuable suggestions on how to improve the game! Translated with DeepL.com (free version)
    Read full article on Community Announcements (Stardust Light Studios)
  • Patch NotesOfficial

    Version update preview (1.1.0.0)

    The details of the update are as follows, All UIs in the game have been redone, UX experience has been optimized, and we hope that this time we can give players a better gaming experience. English and Spanish localization is now live, a lot of errors and inaccurate texts are fixed and updated. Three new boss level characters have been added! Values of some talents have been adjusted. Players are compensated with extra gold when remaining talents/skills are discarded in Labs. Several issues affecting game crashes and archiving have been fixed. Your feedback on in-game unbalanced data and bug issues or valuable gameplay suggestions are always welcome!
    Read full article on Community Announcements (Stardust Light Studios)
  • Patch NotesOfficial

    Version update(1.0.2.7)

    1. Skill casting has been optimized to significantly reduce stuttering and frame drops that now occur later in the game. 2. Warlock units cast abilities that heal friendly units first and deal damage to enemy units second. 3. Added a separate special effect to the healing effect of Warlock units. 4. Fixed several bug where characters could not be generated. 5. Fixed an issue where quick exit from the skill learning panel would cause character learning skills to disappear. 6. Fixed an issue where some skills would not take effect.
    Read full article on Community Announcements (Stardust Light Studios)
  • Patch NotesOfficial

    Version update(1.0.2.5)

    1. Fixed an issue where captured units would be lost in save files. 2. Fixed errors in some text. 3. Enemies can now only trigger one skill per hit. 4. The negative effects of Shattered and Chaos-level talents are now halved. 5. The effect of the Toughness talent is now increased by 100%. 6. Difficulty/Challenge/Endless modes will become more challenging in the late game. 7. Remade the UI for displaying Bonds. 8. Fixed and adjusted other known issues, and made balancing changes to some data. We welcome your feedback on any imbalances or bugs you find in the game, as well as your valuable game suggestions!
    Read full article on Community Announcements (Stardust Light Studios)

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