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Watch trailer on Steam ↗Nova Hearts: The Spark
Lightbulb Crew · Published by Lightbulb Crew · Official site ↗
Mostly Positive — 74% positive (65 reviews)
Last updated 28 Sept 2026
Join Luce and her friends in this FREE first chapter: The Spark! A mysterious force transforms you and other residents of Vermillion into heroes and villains. TEXT, DATE and FIGHT in this turn-based combat dating adventure!
Indie, Free To Play, Strategy · 2024 · More free games
Embark on Nova Hearts: The Spark, an indie strategy game where you join Luce and friends in Vermillion. A strange power turns citizens into combatants in a turn-based battle-adventure free to play.
About this game
Express your relationships with strategic turn-based combat
Transform into your cosmic alter-egos and utilize your unique powers to battle enemies from another dimension. Using the time-line feature, plan and set up attacks and combos with your team of super powered allies, then unleash your embodied emotions on enemies to do immense damage to them! Work together using combos to really maximize your strategy and unlock new powers as you grow to take down bosses and their goons.Connect to the world
Your phone is a lifeline to your community and to your powers! Gain insight into the world, your town and your connections through a collection of apps in the phone interface. Gain affection, approval and dislike through your choices in the narrative and see how your relationships are growing. Check in on your crush, develop your magical skills and get the latest gossip in town.Discover the cosmic mystery of your powers
When returning to your home town, you don’t expect things to be much different than when you left but now, things couldn’t be more different. With new power coursing through the town, reconnect with old friends, meet new ones and pursue the strange origins of the cosmic madness prowling the streets. Where did this come from? Why did this happen? And why is everyone so incredibly hot now!?System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-4690K or AMD Ryzen 5 1500X
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti 2 GB or AMD Radeon HD 6950 2GB
- Storage: 5 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 / 11
- Processor: Intel Core i5-7600 or AMD Ryzen 5 2600X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 970, 4 GB or AMD Radeon RX 480 4GB
- Storage: 5 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Spark Update
Onboarding rework, Many bugfix, Quality of Life improvementsRead full article on Community Announcements (Aberduc)AnnouncementsOfficial
Nova Hearts in Lovecraftian Days
Wait, why is Nova Hearts participating in the Lovecraftian Days Steam event? Because the game has some Lovecraft inspirations! As surprising as it may be for Nova Hearts, Lovecraft can take different forms and directions. What is Lovecraft? "H.P. Lovecraft (born August 20, 1890, Providence, Rhode Island, U.S.—died March 15, 1937, Providence) was an American author of fantastic and macabre short novels and stories, one of the 20th-century masters of the Gothic tale of terror. Lovecraft was interested in science from childhood, but lifelong poor health prevented him from attending college. He made his living as a ghostwriter and rewrite man and spent most of his life in seclusion and poverty. His fame as a writer increased after his death." H.P Lovecraft, The Editors of Encyclopaedia Britannica, www.britannica.com. {STEAM_CLAN_IMAGE}/44788670/a6b43251ecc83321e113ff7f7c62955757a9cf06.jpgThe Curious Case of H. P. Lovecraft, Paul Roland The Lovecraftian themes in the game are: a cosmic mystery, the unknown/unknowable, an otherworldy influence on humanity, everything happening in a small town, and Fate. In Nova Hearts, Sailor Moon is a clear visual influence on the game, but more subtly Lovecraft's artworks too! We wanted to pay homage to the author by adding our own sense of Lovecraft to the game. The entry point to that is exploring the horror of non-existence and the influence of otherworldly beings when they are deprived of human intention. The game has taken a softer point-of-view to match the joyful pop feel of a queer narrative based on magical girls but retained these notions of what lies hidden and the consequences of powers wielded without conscience. {STEAM_CLAN_IMAGE}/44788670/e08cbb89a617d09511c357709916f858d1758e37.gif Lovecraft's artworks are an important part of the game's story. Who are these enemies and "monsters", where are they coming from, and why are they here? This mystery is part of the fantasy we wanted to create. There was never supposed to be a ...Read full article on Community Announcements (Lightbulb Crew)AnnouncementsOfficial
Why turn based combat and how does it work?
We're participating in the Turn Based Thursday Festival! What better than to talk a little bit about the combat of Nova Hearts? You were many to give your feedback on it and we took notes, so thank you! Let's dive into it and reply to some questions we've seen online. Why mixing combat and visual novel/dating sim? Our idea with Nova Hearts was to revisit the genres of visual novels and dating simulations. These games don't often have a combat system implemented. They are mostly based on narration, we wanted to spice it up and add some action into the mix! One great example is Boyfriend Dungeon. We were inspired by the well-balanced relationship between its story, dating, and combat. There are not a ton of games to mix genres like this, so we wanted to do our own and make a game we really want to play: FIGHT and FLIRT! The theme of our game also helps a lot. In Magical Girls the "magical" is regularly associated with defending someone or something. The heroes have superpowers to fight the great evil! Here our trio Luce, Will, and CJ are defending the city from an emerging threat. Combat was definitely necessary in our scenario, and that's also the best place for Sailor Moon-esk transformations! {STEAM_CLAN_IMAGE}/44788670/afb09810fca6df238ee445b71d69c5c3240fa1a4.gif How does the combat work? At the start of the combat, you will see a timeline at the bottom of the screen. This timeline is separated into equal parts that represent a turn. {STEAM_CLAN_IMAGE}/44788670/ba07b737daf5dcd8e4c1bed1e1d3902875d1c1bf.png When it is your time to play, there is a white bar you can move, representing the casting time of an attack. The more you move the bar to the right, the later your attack will be cast according to the order represented by the faces of the characters. If the white bar doesn't appear, it means this action is instantaneous and doesn't need casting time like Luce's second attack to heal all the allies. {STEAM_CLAN_IMAGE}/44788670/3f40d142d75b5d4451b3069b3a3562a223d85...Read full article on Community Announcements (Lumixvaz)Patch NotesOfficial
The Spark update!
Our new update is live! After reviewing your feedback and suggestions, we've made some changes! Many of you mentioned that the phone conversations were too long, the combat phases too. So we changed that and fixed a few bugs! Added New transition screen system + animations Message discussions now with the Restaurant background "Parenthesis" in dialogue choices to understand the emotion and tone of a decision English Localization for the dialogue choices "Parenthesis" New input control for phone dialogue Updated Delay before lasting effects New versions of the lasting effects icons Relationship episodes (Will & Mom) condition changed UI text now displays the total amount of damage dealt/healed Switch "Quit" and "New game" button in settings > saves screen Fixed Issue with "Confuse" VFX not displaying properly Lasting effects icon sizes Power durations for all heroes Combat boss 01 miscellaneous fixes Navigation issue on Setting app Relationship episodes consent event fix and parse + loca + addressable + some staging corrections Wish one-liners hotfix: fixed the lines not playing only one time "First Date" achievement unlockable Add the lasting effect icons in the power description Phone apps wait until fully loaded We're always reading carefully your feedback and reports, so feel free to share them on the Steam discussions! And leave us a review, it helps us a lot ♥ {STEAM_CLAN_IMAGE}/44835526/e08cbb89a617d09511c357709916f858d1758e37.gifRead full article on Community Announcements (Lumixvaz)Patch NotesOfficial
What's in the next update?
An update is on the way for the first chapter The Spark! We've been carefully reading your feedback and thanks to your reports and suggestions, a few things will be updated! This update will come in the first week of March. Here is our plan for this update: Fasten the conversation in the Message App Modify the combat pacing to have fewer combats and fasten them Specify the intentions behind dialogue choices Many other quality-of-life improvements and bug fixes! {STEAM_CLAN_IMAGE}/44835526/ee86b59158ef5f035b6f376213c05b2623112fd5.png Thanks to YOU, we can improve this game, so don't hesitate to share your feedback and suggestions in the Steam discussions. What would you like to see improved in the game? {STEAM_CLAN_IMAGE}/44835526/56262a94a678b34caa2847e767430ae62378782b.pngRead full article on Community Announcements (Lumixvaz)






