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DARKWATCH

Screenshots

DARKWATCH screenshot 1
Darkwatch Steam Next Fest Trailer trailerWatch trailer on Steam ↗

DARKWATCH

TimeCrashGames · Published by TimeCrashGames

Content notice: General shooter style violence - Creatures, Humans and Animals can be shot/killed.

Last updated 28 Sept 2026

Darkwatch is a single player extraction game where you and your dog fight to stop Cthulhu's Invasion. Enhance your skills, gear, canine ally and face the creeping madness together.

Free to PlayComing SoonDJCTQ 14

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie, RPG · More free games

In DARKWATCH, explore a world where action meets adventure as you battle against Cthulhu's invasion with the help of your canine companion. Craft your survival strategy by enhancing both your abilities and your loyal dog's gear in this unique indie RPG from TimeCrashGames.

About this game

Darkwatch is a first-person shooter set in the Lovecraftian mythos. You play as a Darkwatch agent fighting to stop Cthulhu’s invasion with your canine companion by your side. His portals have appeared across Innsmouth, spilling out twisted creatures.

You’re not alone!

Your loyal dog companion fights by your side — command them to take down enemies, create openings in combat, and upgrade their abilities to make them an even deadlier ally.

Upgrade & Become Stronger

Earn sanity from every kill to upgrade your perks and weapons. Find Darkwatch crates to expand and customize your arsenal with new weapons and attachments

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel Core i5-10400F 2.9Ghz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060
  • Storage: 6 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Processor: Intel Core i5-10400F 2.9Ghz
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060
  • Storage: 6 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Halloween Patch Event!

    Greetings Agents and Happy Halloween! We have released patch 2.3 for the Demo which aims to tweak and improve things based on the community feedback but also add in a few nice surprises too!Player:-Fix weapon swap ADS bug on Flashlight-Added soft Vignette to player crouch/stealth awareness-Fix for melee reducing stamina when no melee was availableWeapons:-Added M14 Rifle-Weapon Tuning-Cost tuning on Ammo for Vending MachineUI:-First time splash screen click to continue-General UI optimization for mouse/keyboardLevels:-Reduced Flashing Lights in Laboratory-More Pistol Ammo in Krakenite Arena-Added light after first portal room to help reduce dark area-Added Fuse Box Puzzle-M14 Unlock Crate!-Halloween Content in Apartment and Laboratory with Surprises!-Level optimizations and general bug fixing (Laboratory)SFX-Rebalanced sounds globally-Reduced Player out of breath sounds General-Tuned default Audio and Graphics settings Tilo is also getting into the Halloween Spirit!
    Read full article on Community Announcements (Trikz)
  • AnnouncementsOfficial

    Thank You Agents!

    Agents, Thank you all so much for the amazing response to our demo!Every bit of feedback helps us more than you can imagine. We’re just a small team working on this in our spare time, with no real budget behind us, so getting the demo out there and seeing people actually play it means a lot. It helps us understand the game better, refine the experience, and confirm we’re heading in the right direction. The response has honestly given us an extra push to make this into something special. Darkwatch was always meant to be a tough and challenging experience, and from what we’ve seen, that part’s landing well. But there is room for improvement. Now it’s about tightening things up and really taking it to the next level. So that’s what we’re doing — grabbing the Cthulhu by the tentacles and diving straight into full release. We’ll keep sharing progress as we go. Keep an eye on Steam events and announcements, and follow us on YouTube, TikTok, and X for more updates and behind-the-scenes looks as we keep building Darkwatch.— The TimeCrashGames Team, Tilo & Trevor.
    Read full article on Community Announcements (Trikz)
  • Patch NotesOfficial

    Demo Patch!

    Hello Darkwatch agents! We've been working hard on updating the Demo and getting rid of some pesky bugs you have been reporting complete with some balance tuning, enjoy! AI: -Increased the Critical hit visibility -Chest Critical Hit spot denies Hunter Vampiric Dash ability -Intro Hunter can no longer attack the player as they finish loading the level (Laboratory) -Hunters now play warning animation and sound after successful Vampiric dash -Added a surprise -Added Tenta Anims, sounds, attack trace logic to fix their ability to hit the player through surfaces -Added Tenta retreat on player distance UI: -Added Knife Melee Information to UI -Added 'Ammo' Text to Ammo Ven -Escape Input Key Can now Exit UI interactions -HUD auto hides inside of UI interactions where it is not needed -Prevented tooltip from moving the Engine Version number Weapons: -Removed UV light Haptics -Reduced shot delay after a reload -Fixed Melee + Reload bug that gave the player free ammo :( -Stopped Melee from launching Paired takedown AI -Fixed Shotguns ability to break breakable crates -Rebalancing of Ammo min/max per ammo box Player: -Reduced Crouch FootStep SFX -Reduced Global FootStep SFX -Added ADS and Fire Trigger Detection Holds for auto return to aim and firing when sprint ends and weapon swapping -Fixed a potential ADS block on crouch Attachments: -Redistributed costs -Fixed the most expensive Suppressor in the world Perks/Skills: -Fixed a case where first Slot purchased could reset -Fixed Skills increase widget, now shows correct values -Fixed actual player Health/Stamina/Strength data updating while in Apartment Objectives: -Added Cooldown to Portals that were too aggressively spawning AI -Arklight objective messaging to kill the portal when picked up first time Interaction: -Health Candle now displays Full Health warning -Safes show correct Localization string for Purchase -Breakable crates contrast increased for visibility -Removed health candle wisps on heal -Weapon bench starts on...
    Read full article on Community Announcements (Cherry)
  • AnnouncementsOfficial

    Darkwatch Demo Released!

    After a lot of hard work we are happy to say we have finally released the demo for Darkwatch as part of Steam Next Fest!There's still lots to do, more content to be added and worked on leading up to release and we're looking forward to getting the full game in your hands as soon as possible.There is a Bug Reporting section in the forums that has been setup so please let us know of any issues you come across aswell as suggestions for improvements or features you'd like to see!We hope you enjoy the demo.Thanks, TimeCrashGames
    Read full article on Community Announcements (Trikz)

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