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Polismos

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Polismos screenshot 1
Polismos city showcase trailerWatch trailer on Steam ↗

Polismos

Composition GS · Published by Composition GS

Mostly Positive — 74% positive (62 reviews) · 12 achievements

Last updated 28 Sept 2026

Polismos is a city builder set in ancient Greece. To ensure your city's prosperity you will need to care for your people, trade valuable resources, enact wise policies, and maybe even dominate other cities.

DJCTQ l

£16.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £16.75 · Highest: £16.756 Oct 2026

Simulation, Strategy · 2024 · More £15 - £30 games

Manage resources, shape policies, and grow your city in Polismos, a simulation-strategy game where every decision impacts your civilization's fate.

About this game

Step into ancient Greece as the leader of a promising city-state

Turn your city into a thriving metropolis by balancing both internal governance and external diplomacy. Build magnificent structures, unlock groundbreaking innovations, and navigate a complex economic system - the city's fate lay in your hands.

Choose among 150+ historical city maps

Want to play as one of the historical heavy-weights like Athens or Sparta? Or maybe found your very own city on a small secluded island? The choice is yours! The location you select will have huge effects on your city - providing great gameplay variation.

Build your city and care for the families within it

Attending to the needs of your people will be crucial, otherwise you will soon see your loyal subjects turn against you. Will you defend your spot on the top even when doing so might hurt the city and its inhabitants?

Though your city might grow powerful it will never exist in isolation

Other cities around you will offer both commercial and diplomatic opportunities, but may also pose a threat to the city you’ve worked so hard to build.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: i5-2400 / X4 760K
  • Memory: 8 GB RAM
  • Graphics: GTX 760 / Radeon 7950
  • Storage: 10 GB available space

Recommended

Recommended:
  • OS: Windows 11
  • Processor: i5-7600 / Ryzen 5 1600
  • Memory: 16 GB RAM
  • Graphics: GTX 1660 / RX 590
  • Storage: 10 GB available space

Supported Languages

English

Latest news

  • AnnouncementsOfficial

    Divided Empire: SENGOKU

    Greetings city leaders of ancient Greece!I'm thrilled to announce Divided Empire: SENGOKU - my upcoming strategy game set in feudal Japan! Lead your clan through Japan's turbulent Sengoku period and unite the land under your banner!
    Read full article on Community Announcements (Composition GS)
  • Patch NotesOfficial

    Version 1.1.1 b

    Unity recently discovered that their game engine had a security flaw and recommended developers to update their games to fix the issue - thus this update :)No other changes.
    Read full article on Community Announcements (Composition GS)
  • AnnouncementsOfficial

    Version 1.1.1

    Error fixingFixed a bug that could happen when placing a building at the map edge.Fixed a potential miss-match between player gov. form and the info shown in the world city-panel.Fixad an issue where the "Deteriorating alliance" event would repeat.BalancingAI aggression frequency has been reduced.Tributaries now give more tribute.The number of soldiers returning from offensive campaigns is now more closely related to the chance of victory.OtherMinor UI changes
    Read full article on Community Announcements (Composition GS)
  • AnnouncementsOfficial

    Version 1.1 is up!

    I'm happy to announce that the first major update for Polismos is finally up :) Highlighted changes Warehouse: store goods for later use! Monopteros: small & cheap recreation building Delay demands: give yourself some more time Evening mode: for maximum coziness :) Lots of balancing to make the game more forgiving, flexible, and fun {STEAM_CLAN_IMAGE}/44822894/bccfd33990bf0fcbd217d056574879d3973a11b1.png Warehouses dedicated to wood and stone in the city center can speed up construction significantly Special thanks to all those active in the Community Hub, your bug reports and feedback has had a huge impact on this update. Now, without further ado, here is the full changelog for 1.1 ... Additions Building: Warehouse Building: Monopteros Decorative item: Stele Lighting mode: Evening Ability to postpone demand deadlines More demand variety More event variety Expanded tutorialization Balancing Max simultaneous construction request 5 -> 7 Highest game speed increased by 10% Demands appear less frequently Opinion can increase over time with trade partners Marble max trade frequency per year 6 -> 8 Other cities attack later and less frequently Error fixing Improved collision detection for buildings Requests from ignored buildings no longer appear in shortage list or in the goods panel list Fixed a rare bug which caused armies to not arrive Fixed a bug which caused the season visuals to go out of sync "Paused" and "Ignore" text no longer incorrectly shows in building panel No longer possible to ally invalid cities due to alliance-panel staying open Demand to break free can no longer happen when player is currently breaking free Horizon now visable in "day" lighting mode Fixed a bug which could cause returning army to briefly float in the air The number indicating offered goods not shown in building panel now appears correctly Spelling corrections Other Volume and frequency reduction of coughing sounds Improved demand appearing sound Visual changes to the winery building Ad...
    Read full article on Community Announcements (Composition GS)
  • Patch NotesOfficial

    Version 1.0.5

    A (very) small patch to fix a bug... Errors Fixed a bug that could cause save files to not load As usual, huge thanks to those that take the time to report bugs! :)
    Read full article on Community Announcements (Composition GS)

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