
Screenshots

Watch trailer on Steam ↗Death Machine
Philip Froelich · Published by Philip Froelich · Official site ↗
Content notice: Contains scenes of horror environments, creatures, blood, and violence.
Mixed — 56% positive (18 reviews) · 35 achievements
Last updated 28 Sept 2026
Conquer the mechanical citadel in Death Machine - a metroidvania, with a roguelite item system. Gather items to gain strength, navigate the perilous machine world, leverage the aid of ancient demons, and seek out dangerous denizens to defeat before the forces of the machine close in on you.
£9.09
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Price history
Action, Adventure, Indie · 2026 · More £5 - £15 games
Navigate the perilous machine world of Death Machine, an action-adventure game where you gather items to gain strength and defeat ancient demons. Developed by Philip Froelich in 2026, this metroidvania challenges you to survive as forces close in on you.
About this game
Rejecting the dogmatic vision of the machine and its endless production, you are cast down into darkness. But in the darkness, a bargain is struck with a foe of old. Ascend the machine citadel with eyes open, and bring a reckoning upon those who ruined the world before it was all iron, blood, and bones.

Explore the machine citadel, find secret paths to hidden chambers, and establish a foothold in the belly of the machine. Return to a Sanctuary with your plundered skulls to discover new and unusual items. Or instead, set your sights on conquest, assemble a clutch of potent items, and risk it all against the monstrous denizens that lurk in the dark corners of the citadel. But beware, your mayhem in defiance of the machine will not go unnoticed - enemies assembled to defeat you will grow in potency and number the longer you wreak havoc.

Death Machine mixes the wonder of classic metroidvania exploration, with exciting combat powered by a versatile roguelite item system. Each run, you can choose to focus on exploration - discovering new items and powers, hoarding skulls taken from your enemies, and making it back to take to a Sanctuary to cash in your loot with your patron.

Use the spoils of your exploration to concoct mighty builds, letting you go toe to toe with the most dangerous residents of the citadel. Careful consideration when crafting your build will help you unlock certain pathways not accessible otherwise. Diverse builds will also let you wield potent hybrid items, bridging the mechanics of two elements together.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
260120_01 Update
Added "a game by philtacular" in the boot sequence to hopefully highlight that I am not in fact multiple people.Increased mantle speed to improve game flow.Swamp balloons now pop violently when losing their soulmate.Added default descriptions for abilities when not modified by blessings.Tweaked some lighting details in the intro sequence.Read full article on Community Announcements (Philtacular)Patch NotesOfficial
260117_01 Update
Added some safety valves to the Ghost in the Machine's behavior to prevent it from loitering too long out of bounds.Deactivated some overzealous logging from the player controllerRead full article on Community Announcements (Philtacular)Patch NotesOfficial
260113_01 Update
Fixed a missing connection for the enemy HP slider on the main menuReplaced a missing texture in the file select menu, improving readabilityFixed a story element triggering too early in Dredgebed ScarRead full article on Community Announcements (Philtacular)Patch NotesOfficial
260112_01 Update
Added a Enemy HP Slider to settings > general that allows the player to increase or decrease enemy HP to their liking.The player is no longer able to be afflicted with debuffs. Most unexpected deaths came at the hands of powerful debuffs bringing the player to 1hp silently.Squashed a bug once and for all (pls) that could trap players frozen in place (usually near a corner where the player could mantle)Improved handling on the hookshot, including a small boost forwards when activating the hookshotAllowed the player to exceed their maximum air speed while swinging on their hookshotReduced the rate at which homing projectiles can course-correct, allowing the player to dodge them more easily.Read full article on Community Announcements (Philtacular)Patch NotesOfficial
260109_01 Update
Added default icons for default blade, spell, dash, and tech abilities, no longer shall they appear barren with no equipped blessing.Smoothed out some of the more challenging terrain for newer players in Sourdrip Climb.Read full article on Community Announcements (Philtacular)






