
Screenshots

Dungeons and Diners
SeraphFiend Studios · Published by SeraphFiend Studios
Last updated 28 Sept 2026
Dungeon and Diners: A Culinary Adventure Awaits! Dive into dungeons with your friends, hunting for exotic ingredients to bring back to your bustling diner. Choose to team up with up to 4 players or enlist the help of adventurers for both dungeon delving and diner duties.
Action, Indie, RPG, Early Access · 2026 · More free games
Dungeons and Diners is a unique blend of action and role-playing where you can team up or play solo in 2026, exploring dungeons for exotic ingredients to spice up your diner's menu.
About this game
In the Diner
Take Orders: Manage food orders as they arrive on your plate.
Cook & Serve: Tackle a hectic kitchen, preparing and plating a variety of dishes that bring life to your diner.
In the Dungeon
Adventuring Guild: Form parties with friends, whether playing online or offline, and set off on collaborative quests.
Inventory Management: Keep a close eye on your loot and ingredients, ensuring you’re always ready for the next challenge.
Character Choices: Select from four distinct heroes, each with unique abilities that can turn the tide in battle.
Development Roadmap & Updates
Our current focus is on perfecting the Demo build. We’re busy gathering player feedback, squashing bugs, and refining core systems—especially the dynamic interplay between diner operations and dungeon adventures. Soon, you’ll experience:
Enhanced combat effects (like a slow effect on the Archer’s Rain of Arrows ability)
Polished town mechanics, ensuring every shop and service—from the General Store to the Diner—operates seamlessly
A richer audio experience that brings every location to life
We’re committed to rolling out regular updates as we work towards a polished Early Access release. Check out our visual roadmap below for a closer look at our progress and upcoming milestones.

System Requirements
Will my PC run this? →Minimum
- OS: Window 10
- Graphics: RTX 1060
Recommended
- OS: Windows 10
Supported Languages
Latest news
Patch NotesOfficial
Hotfix – General Store UI Fixes
🛠️ Hotfix is LiveThis is our first hotfix focused on stability and UI cleanup. The goal is to fix known issues without pushing unfinished features, while keeping momentum on visible improvements.✅ What’s Fixed🏪 General Store UIFixed issues that could cause incorrect behavior or visual inconsistenciesCleaned up related UI logic to improve overall stability⚙️ Backend CleanupMinor backend fixes tied specifically to the shop scene🚧 Mid-Progress QoL (In Progress)These improvements are actively being worked on but are not fully shipped yet. We want to be transparent about what’s coming next:🎞️ Main Menu PolishAnimations are already inSound effects are coming next👤 Character Selection / Lobby UIVisual and layout improvements in progress🧩 UI Consistency PassAdditional cleanup across multiple menus✨ Next Update – UI Polish & FeedbackOur next update will focus on making the game feel better to navigate and interact with:🔊 Main menu sound effects + interaction feedback🎭 Further character selection screen polish🧭 General UI quality-of-life improvements🛠️ Continued stability and bug fixes🔮 Looking AheadAfter these polish passes, we’ll begin shifting more focus toward features that help Early Access feel meaningfully different from the demo, including:📜 Quests🎁 Rewards📈 Progression flowMore details on that soon.💬 As always, thank you for the feedback and for playing the demo. Your input directly shapes what we work on next.Read full article on Community Announcements (HaloMathieu)Patch NotesOfficial
DUNGEONS & DINERS – MAJOR MULTIPLAYER DEMO UPDATE
🌟 DUNGEONS & DINERS – MAJOR MULTIPLAYER DEMO UPDATE 🌟Our biggest Demo update yet is LIVE! This patch brings multiplayer, major clarity upgrades, smoother usability, and a full round of improvements across both the Dungeon ⚔️ and the Diner 🍳.🤝 MULTIPLAYER ARRIVESCo-op is now available in the Demo! Team up with up to 4 players and take on the entire Dungeon loop together:• Explore dangerous dungeons ⚔️ • Fight creatures 👾✨ NEW FEATURES & IMPROVEMENTS🎯 Aim ReticleA new white aim reticle helps clearly show where your attacks and abilities will land. Simple, clean, and makes combat much easier to read.🔥 Status Effect VisualsCombat clarity has been boosted with new visual effects for: • 🔥 Fire • ❄️ Slowed • 💫 Stunned • 🩸 Bleed • ✨ HealingThese effects now display above characters whenever active.🧪 Usable Health PotionsPlayers can now: • Buy Health Potions at the General Store 💰 • Store them in their inventory 🎒 • Use them inside the dungeon for instant healing ❤️A reliable safety tool for early runs.🍽️ Starter IngredientsNew players now start with ingredients to cook 5× Chicken Katsu: • Chicken Breast ×5 • Cabbage ×5This gives everyone a chance to try cooking before entering the dungeon.⚙️ Expanded Settings MenuThe Demo Options Menu now includes: • Windowed / Full-screen toggle • Resolution options • Master Volume, Music, and SFX sliders • A warning prompt when quitting a dungeon🛠️ BUG FIXES & QUALITY OF LIFE⚔️ Dungeon & Combat• Fixed Fire, Bleed, and Slow icons not displaying properly • Fire & Slow now refresh duration correctly • Improved certain enemy behaviors to avoid idle/stuck cases🍳 Diner Fixes• Fixed dirty-dish spam at the sink • Customers no longer get stuck at Table 2 • Table 3 now registers occupancy correctly • Customers reliably eat their food when served • Fixed order-card visuals when ending a session early🔮 Relics & Inventory• Fixed relics displaying incorrect values • Fixed relics not appearing until inventory sorting • Fixed Bloody Flower Basket visuals...Read full article on Community Announcements (HaloMathieu)Patch NotesOfficial
Patch Notes - Quality of Life + Backend Prep!
Patch Update - UI Fixes & Multiplayer Prep! 🛠️ What's New Fixed UI Text Position – Cleaned up layout issues for better visual consistency. 'Exit Dungeon' Button Added – You can now exit dungeons via the Pause Menu (press ESC). Dungeon Event Instruction Fixes – Event instructions now trigger and display correctly. New Audio Cues & SFXs – Some new sounds have been added to spice up gameplay. More will be added with each update. Multiplayer Prep (Backend Only) – We've laid down the foundation for multiplayer. This is backend only for now, so no changes are visible just yet. 🔮 Coming Soon More audio SFXs Combat camera shake for a more dynamic feel Multiplayer mode support will be enabled Thanks for the support! Keep sending feedback and stay tuned for more updates. 👀Read full article on Community Announcements (HaloMathieu)Patch NotesOfficial
Patch Notes 0.3.6
🥩 Patch Notes 0.3.6 – Chef’s Special & Safe Haven Tweaks! 🔪 Another round of fixes is hot off the grill! Here’s what’s changed: 🔧 Bug Fixes & Improvements 🔥 Chef's Dash & Skewer Adjustments – Fixed an issue where the Chef's Dash (Right Click) and Skewer (E) would overshoot if the mouse hadn’t been moved recently. No more surprise wall-hugs! 👀 Chef Facing Fix – The Chef now faces the correct direction when using Dash and Skewer. No more awkward backward lunges. 🏰 Safe Haven Teleporters Updated – As a temporary fix, the two teleporters on Floor 5 have been moved and labeled to make choices clearer when players reach the Safe Haven. 🗨️ Dialogue Improvements – Tweaked various dialogue lines for better clarity. No more cryptic NPC mumblings! As always, keep the feedback coming! Your reports help us keep the dungeon running smoothly (or at least intentionally chaotic). See you in the next run!Read full article on Community Announcements (HaloMathieu)Patch NotesOfficial
Patch Notes 0.3.5
⚔️ Patch Notes 0.3.5 – Fine-Tuning the Chaos! ⚔️ Adventurers, we’ve got some crucial fixes to make your dungeon delves smoother (and slightly less cursed). Here’s what’s changed: 🔧 Bug Fixes & Improvements 🗡️ Warrior’s attack hitbox adjusted – Now properly matches animations for more precise combat! No more phantom swings. 🏷️ Seed Display Enabled – You can now see the generated level seed in the bottom-left corner. This should help track down those tricky dungeon bugs! 📜 Event Room Instructions Restored – Turns out they went poof by accident. They’re back now, so no more wandering around clueless! Thanks for your continued support! Keep slashing, looting, and reporting those bugs. See you in the dungeon!Read full article on Community Announcements (HaloMathieu)






