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Vengeance Hunters

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Vengeance Hunters screenshot 1
Candy Showcase trailerWatch trailer on Steam ↗

Vengeance Hunters

Nalua Studio SLU · Published by Nalua Studio SLU · Official site ↗

Very Positive — 85% positive (68 reviews) · 25 achievements

Last updated 28 Sept 2026

Vengeance Hunters is an adrenaline fueled Neo-Geo hardware developed beat’em’up that lets you and a friend in local co-op fight mutants, zombies, punks, gangsters, lab techs with bombs (you read that correctly), suited mystery men, cyborgs and more across multiple stages, sublevels and secret areas.

DJCTQ 6Co-opFull Controller Support

£16.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £16.75 · Highest: £16.757 Oct 2026

Action, Indie · 2024 · More £15 - £30 games

Experience electrifying battles in Vengeance Hunters as you and a friend take on diverse enemies like mutants and cyborgs in thrilling Neo-Geo style action.

About this game

Vengeance Hunters is not just any other 90’s era beat’em’up! It’s a game that was developed to play on the legendary Neo-Geo MVS arcade and AES home console hardware but was designed for a newer era of beat’em’up action enthusiasts. Please enjoy fighting a vast array of enemies across multiple stages, sublevels and hidden areas while searching for collectibles and other items that will help you along the way!

GAMEPLAY

Vengeance Hunters allows players to be expressive with their playing style. We have created a combat system that allows both novice/younger players to have fun spamming a couple of buttons randomly and still get cool things to happen while also simultaneously including a lot of choice and depth for the specialists among you who really like to dig into mechanics.

Each character has common inputs and combo strings that are very generously timed to allow for anybody to pick a character up and play immediately. However, each character can play wildly different due to the inclusion of their unique Signature moves. Signature moves allows you to become a grappling and throwing specialist, an evasive cartwheeling aerial combat technician or a ranged missile firing combo monster.

VISUAL STYLE

Vengeance Hunters stars a cast of heroes and villains who are drawn in an early 90’s arcade style by some of the best artists in the industry. We went for a Saturday morning cartoon look that was fairly rare on the Neo-Geo during the era and the results are stunning!

MUSIC

New tracks from one of the industry's best composers in Pentadrangle whose wizardry has made the Neo-Geo sound chip absolutely shine.

STORY & DIFFICULTY

Vengeance Hunters includes a branching story that changes slightly based on the difficulty you choose (there are three options). Dialogue also changes perspective depending on your character choice! You will face mutants, zombies, street thugs, gangsters, trenchcoat wearing mobile bomb enthusiasts, cyborgs, robots and maybe, just maybe, aliens :)

LOCAL CO-OP

Vengeance Hunters can be enjoyed thoroughly solo, but it is insanity in local Co-op mode with a friend! The combat system, with its aerial attacks, combos and juggling will have you both helping your teammate OR stealing their glory by trying to finish their opponent!

CHOOSE YOUR HUNTER


GOLEM
He loves to throw parties!



CANDY

Floats like a butterfly and stings like the baddest bee on the planet!



LOONY
When you absolutely, positively got to play a ranged combo MONSTER...accept no substitutes.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Pentium 4 2.4Ghz
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics
  • DirectX: Version 9.0c
  • Storage: 500 MB available space

Recommended

Recommended:
  • OS: Windows 10, 11
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GeForce GT 640
  • DirectX: Version 9.0c
  • Storage: 500 MB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Steam Deck Bluetooth and automatic glyph support for third party controllers

    With this small update, you should now be able to connect any Sony/MS/Nintendo OEM controller without issue and the glyphs will automatically change in game on any platform (this fix targets Steam Deck/OS). Also, we added support for more third party controllers so that they identify correctly when connected. And if you use a controller that is not supported, you can still change the glyphs manually in the Options screen at any time.
    Read full article on Community Announcements (amerika*)
  • Patch NotesOfficial

    Speed Runners, Steam Achievements and CHICKEN!

    Hello Hunters! It was brought to my attention that a couple of achievements were not working. Due to a change with the Steam SDK between when the game launched in 2024 and the recent changes, there was a breaking change in how achievements worked. That is now fixed! Please let me know if there are any issues. Also, I have added a new feature that might be handy for Speed Runners. The game used to track the amount of seconds that it took to complete a stage. I have changed that to a 00:00:00 format. I also added another short screen that tells the total game time up to that point. This screen will be shown between stages and at the end of the game after you beat the final boss. Also, you can press Start to pause the game, go to Options and see your current time. Time ONLY counts down when you are playing. So no out of game or in game cut scene or between stage screens counts for the timer. Thank you for the assist on this, FelpsFGC. Then, per request, I added two large chickens to drop from the cyborgs before the final boss. You don't want to try to end your quest for VENGEANCE! on an empty stomach, right? Let us know if there are any issues!
    Read full article on Community Announcements (amerika*)
  • AnnouncementsOfficial

    Steam Deck Compatibility!!

    Hello Hunters! This has been a thing for a while, but Vengeance Hunters has been Steam Deck compatible since the early days. A lot of my time and testing actually happened on a Deck!However, it took a while to get through the verification process. And when we did, it was found that our display correctly sets the Steam Deck's default resolution (1280x800), but the resolution list didn't update to show this. Also, some controller issues were fixed.In the big update posted last week, this was an issue that was resolved. So I am making a post to say that if you have a Steam Deck, Vengeance Hunters is the perfect game for it!!Thank you all for supporting us and happy hunting on your Steam Deck in 2026!
    Read full article on Community Announcements (amerika*)
  • Patch NotesOfficial

    Vengeance Mode Timers

    The timer for the game is to short when playing on Vengeance Mode in the final stage. A timer reset will now happen when you get to certain parts of waves avoid this issue (all modes). We still want the timer to be part of the game and influence play, but it was influencing grindy play-styles more than anticipated.
    Read full article on Community Announcements (amerika*)
  • Patch NotesOfficial

    A few fixes and some minor features adds

    Added High Score screen to the Options menu. Now you can view High Scores whenever you want Fixed High Score countdown to properly display and count down from 45 seconds (previously showed 20 seconds incorrectly) Updated Attract Mode sequences to reflect the latest changes Fixed Boss Select positioning so the player now spawns correctly in front of the boss room Fixed an issue where Candy would incorrectly use the alternate palette after continuing or when using Scene Select Restored Desert Cave to Scene Select (previously unavailable due to technical issues)
    Read full article on Community Announcements (amerika*)

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