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Quest Industries

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Quest Industries

Damask · Published by Damask · Official site ↗

1 user reviews — 0% positive (1 reviews)

Last updated 28 Sept 2026

Mine resources, build a factory, hire goblins, launch a space rocket. A short and satisfying factory builder about turning a one-goblin operation into a sprawling industrial empire.

Free to PlayComing SoonDJCTQ 10

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Adventure, Indie, Simulation, Strategy, Casual · More free games

Embark on a journey to turn your one-goblin operation into an industrial empire by mining resources, building factories, and hiring more goblins. Experience the thrill of strategy and adventure in this unique indie game from Damask.

About this game

Quest Industries is a top-down factory builder where you take direct command of a goblin operation. Mine resources with your own pickaxe, hire goblins to haul materials, design factory layouts across five biomes, and assemble a rocket to launch into space. Build the supply chain, optimize the routes, watch the base grow.

SWING YOUR OWN PICKAXE

You are the operation's first miner. Take direct control of a goblin avatar with WASD, aim with your mouse, and harvest wood, stone, ore, and rare materials by hand. Upgrade through five pickaxe tiers — Stone, Iron, Steel, Diamond, Plasma — unlocked through research as your factory grows.

HIRE A GOBLIN WORKFORCE

Recruit goblins and assign them to specific buildings or to the central Obelisk. Assigned goblins work dedicated supply lines. Obelisk goblins scavenge loose materials across the map. Every goblin is a deliberate allocation, and shifting workers between jobs is one of the core levers for unblocking your factory.

DRAW YOUR LOGISTICS NETWORK

Click a building, enter route mode, and physically draw a route to its destination. Set route priorities to make sure critical factories get fed first. Goblins haul materials along the paths you design — turning a chaotic colony into an engineered production line.

EXPAND ACROSS FIVE BIOMES

Start in the Forest. Push outward into the Desert for sand, oil, and gold. Brave the Volcano for coal, copper, sulfur, and uranium. Explore the Snowland for ice and lithium, and the Graveyard for the materials of late-game alchemy. Every biome unlocks new resources, new recipes, and new pressure on your supply lines.

CLIMB FIVE INDUSTRIAL ERAS

Progress through the tech tree from Stone Age to Space Age. Smelt iron, refine oil, synthesize plastics, enrich uranium, fabricate microchips. Each era opens deeper recipe chains and harder logistical puzzles, building toward the final goal.

LAUNCH THE SPACE ROCKET

The endgame is a nine-stage rocket. Each stage demands fresh deliveries of advanced materials — circuit boards, rocket fuel, nuclear cores — pulled from your factory. Complete every stage, fire the engines, and escape to space.

A focused factory-builder experience. Roughly 5 to 10 hours from first pickaxe swing to space launch.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: x86_64 CPU with SSE4.2
  • Memory: 4 GB RAM
  • Graphics: Support for Vulkan 1.0
  • Storage: 1 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese

Latest news

  • Patch NotesOfficial

    Big Demo Update

    The latest build 17491883 introduce a big change to the upgrade of buildings. Major Changes - Removed the purchasing of upgrades level caps - Now each building has an elemental type among Air, Fire, Water, Lightning. Each building also has an influence pattern of surrounding slots each with a preference for an elemental type. Placing a building of the corresponding type in the appropriate slot upgrades the building. - Each building now can be interacted with showing a UI that reports the current level, production per second and enabled the relocation of the building Minor Changes - Level up visual effects and sounds - Volume sliders Fixes - Fixed the gathering tool not colliding with gatherables on certain occasions.
    Read full article on Community Announcements (Kalimantros)
  • AnnouncementsOfficial

    Demo Time Limit Removed

    Upon popular request from the last update - build 17461679 - the demo is no more time limited.
    Read full article on Community Announcements (Kalimantros)
  • Patch NotesOfficial

    Demo Hotfix

    Demo Hotfix - Build 17458302 - Added a setting to enable/disable the screen shake effect - Added a setting to enable/disable the fullscreen window mode - Fixed the mouse drift bug that happened when in build mode Thank you for your support in providing precious feedback.
    Read full article on Community Announcements (Kalimantros)
  • AnnouncementsOfficial

    Demo Release

    I'm happy to announce that the demo is now live. Go give it a try. Thank you for your support.
    Read full article on Community Announcements (Kalimantros)

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