
Screenshots

Watch trailer on Steam ↗VELKYN
endeetree · Published by endeetree · Official site ↗
Last updated 28 Sept 2026
Uncover the secrets of the floating island of Vynary and dive into an epic adventure waiting to be explored. VELKYN is an immersive OPEN WORLD adventure with a focus on combat, exploration, and puzzles.
Action, Adventure, Indie, RPG, Casual · More free games
Embark on a journey to uncover secrets on the floating island of Vynary, where exploration meets adventure in VELKYN. Engage in tactical combat and solve intricate puzzles as you navigate this immersive open world.
About this game
Uncover the secrets of the floating island of Vynary and dive into an epic adventure waiting to be explored. VELKYN is an immersive OPEN WORLD adventure with a focus on combat, exploration, and puzzles.
Story
Stranded on a mysterious island with fragmented memories, you embark on an unknown adventure. Guided by the voice of the Ancients, you gradually regain your memories and venture into the sky realm of the floating island Vynary. There, you must confront a sinister power to save what is dear to you.
Dungeons & Trials
Challenging dungeons and a variety of trials will put you to the test. You will encounter various foes — some unbelievably powerful, so beware! Not every challenge requires your sword; sometimes, your intellect is the key.
Items & Equipment
In VELKYN, you will discover various items and equipment. These will assist you on your adventures and can make your life easier in certain situations. Sometimes, these items are also part of a puzzle or help you access previously unexplored places.
Upgrades
Throughout the game, you will be able to upgrade your equipment. Upgrades are not just about higher numbers — some items gain entirely new functionalities! Be creative and discover how to leverage upgrades to your advantage.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 or 11 (x64)
- Processor: Intel i5-2550K, 3.4 GHz
- Memory: 4 GB RAM
- Graphics: GeForce GTX 670 / Radeon HD 7950
- DirectX: Version 11
- Storage: 500 MB available space
Recommended
- OS: Windows 10 or 11 (x64)
- Processor: Intel Core i7-3770, 3.4 GHz
- Memory: 16 GB RAM
- Graphics: GeForce GTX 970 or GeForce GTX 1060 / Radeon R9 290X or Radeon RX 480
- DirectX: Version 11
- Storage: 500 MB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
You Can Fly Anywhere as a Raven - VELKYN Devlog
A new devlog about the raven form in Velkyn is now available! Today, I’m introducing a very special feature: In the open world of Velkyn, you will always be able to transform into an astral raven. {STEAM_CLAN_IMAGE}/44804988/959d97ff089de12e6bb618b3e73876f296011a74.jpg The Raven Form I’ve already fully implemented the raven into the game, and the transformation is working. If you're in the open world of Velkyn and have activated at least one astral crystal, you can transform into a raven and explore the world from above! {STEAM_CLAN_IMAGE}/44804988/6b14caaab2b9749860e28855db7fc31e3fca6439.jpg The implementation of the raven took a lot of time and required extensive testing. When ascending, you lose speed, and when diving, you accelerate. {STEAM_CLAN_IMAGE}/44804988/161331bf22905f6dd4af549d0b4f6b6ee85f1b61.jpg The raven has an ability called "Flap" - with this, the raven takes a very strong wing flap and gains an instant speed boost. {STEAM_CLAN_IMAGE}/44804988/aeeab88dc2b10c1a62a8f1b170cdf9c4e6acf8d4.jpg Once you unlock the raven form, you automatically unlock a new resource system called "Astral Power". Astral power is consumed during ascent and when using abilities. You can regenerate astral power by staying near astral crystals, collecting magical orbs while flying, or reaching high speed during a dive. Today’s Devlog For everything else, please check out the new devlog on my YouTube channel. Besides many new game impressions, I’ve tried to make the video as entertaining as possible! Enjoy the video! Here’s the playlist if you want to check out the older VELKYN videos too: VELKYN Devlog Playlist Best wishes, AndyRead full article on Community Announcements (baum)AnnouncementsOfficial
New VELKYN Minigame Devlog
A new VELKYN devlog has just been published! Today it's all about one of the minigames you can find throughout the world of VELKYN. {STEAM_CLAN_IMAGE}/44804988/cd58971c21e97128703c7c83cf18ebaea34cbe87.jpg Golf Minigame You’ll encounter the golf minigame pretty early in the game. Minigames are located in so-called minigame huts. These huts are run by brothers from an old trade family. {STEAM_CLAN_IMAGE}/44804988/70a5daba81f6191299461d3f99e026e4eec8783f.jpg Each minigame offers its own type of challenge - and of course, there are useful items to win! In this dungeon-themed golf minigame, you need to be accurate, because you can only win if you sink the ball on every course in just a few strokes. {STEAM_CLAN_IMAGE}/44804988/664c132f8a7f12cf73f7ce63a1cd75221ffbbf68.jpg Minigames in VELKYN aren’t meant to be annoying or super grindy, but they should still provide a certain level of challenge as well as variety for the player. The minigames will be entirely optional - but that doesn’t mean the rewards aren’t worth mastering them for. More screenshots: {STEAM_CLAN_IMAGE}/44804988/07a5e80786635658bfe18bdfa31b867854dc1ee0.jpg {STEAM_CLAN_IMAGE}/44804988/c045327526c5179ea4cf13d05c7f1294ddc4ab45.jpg Today’s Devlog In today’s devlog, I’m sharing info about the concept, gameplay, and also a few technical details. Either way, it’s an interesting video and I hope you’ll forgive me that it’s not about dungeons or combat today. ;-) Enjoy the video! Here’s the playlist if you want to check out the older VELKYN videos too: VELKYN Devlog Playlist Best wishes, AndyRead full article on Community Announcements (baum)Patch NotesOfficial
VELKYN Development Update
Welcome to the first development update for VELKYN on Steam! I'm excited to share that I'll be posting devlogs here on Steam, in addition to my YouTube channel. If you're reading this, there's a good chance you're interested in everything about VELKYN. Catching Up Since the store page launched, a lot has happened in the game's development. In short, I've scrapped and restarted work on the old character controller and some other elements, which set back the timeline a bit. However, I'm thrilled to say that the new character movement feels fantastic and is designed to easily integrate more new mechanics! I've documented the character controller development journey in a short mini-devlog series available in this YouTube playlist: VELKYN Devlog Playlist The Vision While I can't share much about the story and world of VELKYN today, I can certainly talk about the gameplay! VELKYN is, and will remain, an action-adventure game with a strong focus on combat, exploration, and puzzle-solving. What’s new—and hopefully a standout feature—is my focus on smooth, exhilaration-inducing character movement! I want this exciting feel to extend not just to the open world, but also into dungeons and, most importantly, combat! Think wall jumps, sliding or bar swinging combined with regular combat mechanics like air attacks, cool attack combos or dodge rolling. {STEAM_CLAN_IMAGE}/44804988/f7a896cb4312f2d411e1c18692c17ef8225e66cf.jpg A lot of these features are already in place in a basic form and, in my opinion, are already a lot of fun. This brings me to the next point. The Biggest Update Yet: The COMBAT SYSTEM A new devlog video is out today on my YouTube channel showcasing the current state of VELKYN's combat system! {STEAM_CLAN_IMAGE}/44804988/36bef491ea0d68cfe4783c9694eb2b827ec0c561.jpg You’ll see various subsystems, different types of enemies, melee and ranged combat, blocking, dodging, parrying, and the movement (some might call it parkour) mechanics already mentioned. {STEAM_CLAN_I...Read full article on Community Announcements (baum)






