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Watch trailer on Steam ↗Our Journey: The Silent Voice
Double Machine · Published by Double Machine
Mostly Positive — 77% positive (30 reviews) · 29 achievements
Last updated 28 Sept 2026
Our Journey: The Silent Voice is a co-op (2 players) asymmetric adventure game. Communicate creatively with symbols to unveil the path to success. Find out who you really are by meeting intriguing characters and visiting new places.
£4.71
Lowest price we've ever recorded
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Price history
Adventure, Indie · 2026 · More under £5 games
Discover hidden truths by interacting with unique characters and uncovering mysteries in Our Journey: The Silent Voice, an asymmetric co-op adventure where symbols guide your path.
About this game

Embark on a unique co-op journey with a friend.
Play two different roles: the Hero and his Spirit.
Cooperate throughout your journey to find the artifacts that will bring you together.

Spirit: Guide your partner through the world by playing symbols cards.
Body: Determine your destination by comparing the received cards to the environment.

Communicate without talking, communicate with the cards!
Your vocabulary: Symbols cards.
Your grammar: Artifacts allowing new card manipulation.

Discover other civilisations and beautiful places.
Your encounters will help you understand this enigmatic world.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: windows 7
- Processor: i5 7th gen
- Memory: 4 GB RAM
- Graphics: GTX 1050
- Storage: 800 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: windows 10
- Processor: i7
- Memory: 8 GB RAM
- Graphics: GTX 1060 or above
- Storage: 800 MB available space
Supported Languages
Latest news
Patch NotesOfficial
New game engine version
We updated the game engine to the newest version (Godot 4.6) The performance and support for DirectX 12 has been improved. Once again performance should be bettre! Patch note: - Upgrade Game engine to the last version (Godot 4.6) - Cap max fps to 60 to improve performance on all configurations - Fix a bug preventing the level to load (first level of Sonotis Drums)Read full article on Community Announcements (Thibault)AnnouncementsOfficial
Gameplay balance
Gameplay UpdateLast Chapter:Redesigned the first level and added a tutorial popup for better onboarding.Added more buttons to level 7.Adjusted sound levels in level 7 to make the puzzle mechanics clearer.Implemented respawn on the current level when the player loses.Desert Chapter:Modified some level layouts to prevent unintended solutions.UI ImprovementsRenamed the "Quit" button to "Back to Main Menu" for clarity.Adjusted the font size for the tip displayed in the role selection menu.Bug FixesAchievement: Fixed the "Gossip Master" achievement (talk to 20 characters) so it now unlocks for both players.Read full article on Community Announcements (Thibault)Patch NotesOfficial
Technical support update
After noticing several users with loading issues, mostly on older AMD devices.We have done an optimization pass. Patch note:- Game Launch with DirectX 12 by default. (Vulkan still available)- Better memory management between levels.- Shaders are now baked into the application. Launching the game should be smoother- Adding missing translation keyRead full article on Community Announcements (Thibault)AnnouncementsOfficial
Thank You for over 2,000 Wishlists!
We hit 2,000 wishlists! That's over 2000 people who've been deliberately looking for a little trouble 👀 (and a lot of fun) to put their communication skills to the test with their lover, friends, or kids!We'd like to give a warm thanks to all of you who believe in this game. Seeing new people add it to their wishlist every day really means something to us! Since the game is all about communicating with symbols:⏭️ 3️⃣ 0️⃣0️⃣0️⃣ ⏳❔Read full article on Community Announcements (Shardine)Patch NotesOfficial
Demo update : Fullscreen and windowed options.
Hi, A user reported an issue regarding an offset of the game window. We added an option to switch between fullscreen and windowed. We hope it fixes the problem. Please note that the game is currently locked in 16:9 ratio because we have to sync the position of the cards bewteen the 2 players. The synchronisation is not possible if the two players have different screen ratio. We are working on a solution for the release ! Thank you and enjoy !Read full article on Community Announcements (Thibault)






