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Watch trailer on Steam ↗Asylum Nightmares
NecoPlanet · Published by NecoPlanet · Official site ↗
Positive — 80% positive (20 reviews) · 41 achievements
Last updated 28 Sept 2026
In Asylum Nightmares, explore a terrifying asylum in two game modes: in story mode, use a service elevator to light up the floors and eliminate zombies; in horde mode, survive waves, earn points, and unlock weapons and rooms. Dare to face your nightmares!
£9.29
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Price history
Action, Indie, Casual · 2024 · More £5 - £15 games
Embark on a nightmarish journey through an abandoned asylum, choosing between strategic exploration or intense horde mode challenges. Unlock new weapons and rooms as you light up floors and fend off hordes of undead in Asylum Nightmares from NecoPlanet.
About this game
Asylum Nightmares is a survival horror game set in a terrifying asylum filled with zombies. The game features two main modes, each offering a unique but equally challenging experience.
Story Mode:
Objective: Descend through the different floors of the asylum using a service elevator.
Restore the power: Each floor is completely dark, and your first task is to find a way to turn the lights on.
Face the zombies: Every floor is infested with undead who will try to stop you. You must eliminate them all to progress.
Weapons and ammo: You will find new weapons and ammunition on each floor to help you survive.
Limited resources: Manage your resources wisely, as ammunition might be scarce.
Horde Mode:
Zombie waves: Face endless waves of zombies in a fight for survival.
Points system: Every zombie you kill will give you points, which you can use to unlock new areas of the asylum.
Weapon unlocks: You can also use points to unlock more powerful weapons to withstand the waves.
Zombie rewards: Some zombies will drop items upon death, such as:
Health to recover.
Extra ammunition.
"X2" to double the points earned for a limited time.
Increasing difficulty: Each wave will be harder than the last, testing your skill and endurance.
Asylum Nightmares delivers a terrifying experience with an oppressive and tension-filled atmosphere, combined with fast-paced and frantic action. Will you survive the nightmare or become lost in the asylum's dark corridors?
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 (64-bit)
- Processor: Intel Core i3-2100 / AMD FX-6300
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti / ATI Radeon HD 7950
- DirectX: Version 11
- Storage: 2 GB available space
- Sound Card: Compatible con DirectX
- Additional Notes: A mouse and keyboard are recommended for the best gaming experience.
Recommended
- OS: Windows 10 (64-bit)
- Processor: Intel Core i5-2500K / AMD Ryzen R5 1600X
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 970 / AMD Radeon RX 480
- DirectX: Version 12
- Storage: 2 GB available space
- Sound Card: Compatible con DirectX
- Additional Notes: A mouse and keyboard are recommended for the best gaming experience.
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update Notes - 1.8.1 - Elevator
Bug Fixes: - Fixed a regression from Patch 1.7 where the elevator floor had no collision, causing the player to fall through. Door physics fix now correctly targets only door colliders without affecting the elevator platform.Read full article on Community Announcements (NecoPlanet)Patch NotesOfficial
Update Notes - 1.8 - Graphics Quality
New Feature: - Added Graphics Quality settings (Low / Medium / High) to the Options menu. Adjusts shadow distance, shadow quality, LOD bias, texture quality, particles, and skin weights. Steam Deck defaults to Low for better performance. Bug Fixes: - Fixed weapon pickup mission text now showing the correct weapon name (e.g., "Take the Axe" instead of generic "Take the gun") for all 8 weapons across all 20 languages. - Fixed gamepad navigation between Graphics Quality and Frame Rate dropdowns in the Settings menu.Read full article on Community Announcements (NecoPlanet)Patch NotesOfficial
Update Notes - 1.7 - Door Collision
Bug Fixes: - Fixed an issue in Story Mode where opening doors could push the player through walls and outside the map. Door physics colliders are now properly disabled before the opening animation begins.Read full article on Community Announcements (NecoPlanet)Patch NotesOfficial
Update Notes - 1.6 - Achievements Fixed
Bug Fixes: - Fixed an issue where Horde Mode achievements (Waves, Zombies, Boss, Cockroach, Points, X2, Health, Ammo) could fail to unlock if the cumulative counter had already passed the required threshold in a previous session. All achievement checks now trigger correctly regardless of when the milestone is reached.Read full article on Community Announcements (NecoPlanet)Patch NotesOfficial
Update Notes - 1.5 - Performance Improvements
NOTES • Improved overall game performance • Reduced CPU usage during combat and horde mode • Faster zombie spawning with less overhead • Optimized UI rendering and font switching • Fixed unnecessary background processes running every frameRead full article on Community Announcements (NecoPlanet)






