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Watch trailer on Steam ↗PUIQ: Demons
Giammnn · Published by Giammnn
2 user reviews — 100% positive (2 reviews) · 28 achievements
Last updated 28 Sept 2026
PUIQ: Demons is a game where you must survive several waves of demons and bosses for 30 minutes to win. Gain powers, passives and combine them to get buffs, as well as buy turrets to help you on this journey.
£2.49
Lowest price we've ever recorded
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Price history
Action, Indie, RPG, Casual · 2024 · More under £5 games
Embark on a thrilling survival journey as you face demons and bosses in PUIQ: Demons. Harness unique powers, passives, and turrets to protect yourself through intense waves of enemies.
About this game
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 and above (64 bits)
- Processor: Intel, AMD 2 cores CPU at 2Ghz
- Memory: 2 GB RAM
- Graphics: AMD Radeon™ HD 7730, NVIDIA GeForce® GT 640
- DirectX: Version 11
- Storage: 150 MB available space
- Sound Card: No
- VR Support: No
- Additional Notes: No
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 and above (64 bits)
- Processor: Intel, AMD 4 cores CPU at 3Ghz
- Memory: 4 GB RAM
- Graphics: AMD Radeon™ R9 290, NVIDIA GeForce® GTX 970
- DirectX: Version 11
- Storage: 150 MB available space
- Sound Card: No
- VR Support: No
- Additional Notes: No
Supported Languages
Latest news
Patch NotesOfficial
Update 1.0.4 (Experience and Weapon Movement)
- Improved the weapon animation system to be more flexible. - Changed the experience system to experience towers that accumulate enemy experience. - Fixed bug that caused the player to "get on the train" when jumping to the side and coming back.Read full article on Community Announcements (Giammnn)Patch NotesOfficial
Update 1.1.0 - Weapons and Enemies!
Firstly I would like to thank all the players! We are launching an update to change the direction of our game, I believe that with this update and the others that will come soon we will have incredible things on our hands. Problems resolved: - Achievements "Succubus" and "First Time" have been fixed and can now be obtained by any user. - All turrets have been optimized, they should be weighing around 0.2x what they weighed before for the computer, and soon we will optimize more. Changes: - The enemies have been completely remodeled, now we have enemies that fly and have wings, and enemies that just walk, each of them has their own attack animation, I'll leave it for you to test and see the changes instead of explaining each one. - The player's weapon system has been completely remodeled to look more beautiful and fit better on the screen, I believe I can improve it more in the future, but for now I like the result. - The Rusty Turret skill has been remodeled and optimized. New: - New enemy, the bat has little health, but a very precise and quick attack to escape.Read full article on Community Announcements (Giammnn)Patch NotesOfficial
Puiq: Demons update 1.0.3
Bugs fixed: - Bug that crashed the game after using the Knives skill too many times. - Optimized turret loops that weighed down the game when there were many turrets in play. - Fixed bug that caused time to jump a few minutes after minute 7.Read full article on Community Announcements (Giammnn)Patch NotesOfficial
Puiq: Demons update 1.0.2
Bugs fixed: - Bug that allowed the player to buy the weapon holder without having weapons to put on it. - "L" button used to open and close the store, previously it was only possible to open it with the "L", now it is possible to both open and close it. Improvements: - Improved the Skills, Buffs and Passives screen, making it more optimized and improving the design. - Enemies have a larger (HIt Box) to be hit. - Reduced the number of enemies at the beginning of the game to make the start easier. Changes: - Now the RG weapon has a different appearance, in addition to having been changed from shots to be fired, to a beam that deals damage in an area.Read full article on Community Announcements (Giammnn)Patch NotesOfficial
Puiq: Demons First Update 1.0.1
Bugs fixed: - Optimization of loops and scripts. - New tab in the inventory that shows the statistics of the current run. -Reduced the number of enemies that appear as time passes. -Optimized the enemy code, before the game started to lose fps after 14 minutes due to the excess of enemies, now the code runs 4x better.Read full article on Community Announcements (Giammnn)






