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Holo X Break

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Holo X Break screenshot 1
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Holo X Break

KayAnimate · Published by holo Indie

Very Positive — 86% positive (2,653 reviews) · 21 achievements

Last updated 28 Sept 2026

Fight your way through endless waves of holoX's minions! Gear up with all sorts of equipment and items in this action packed beat-em-up to reach the 5 bosses of hololive's "holoX", and put a stop to their plans!

Free to PlayDJCTQ 6Co-op

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie, Casual · 2024 · More free games

Embark on a relentless action journey as you gear up and fight through waves of enemies. Holo X Break challenges you to reach the final 5 bosses from hololive's "holoX" and thwart their plans, all while enjoying casual gameplay in 2024.

About this game

It was your usual daily life over at hololive HQ in Holo City, until one day their CEO mysteriously disappears!

Moments later, a nefarious organization who called themselves "holoX, the Secret Society" announces their plans to take over the world! Play as the talents of the Vtuber group Hololive to fight your way through the minions of holoX and put a stop to their plans in this classic style beat-em-up!

-Play as different talents of hololive, such as the talents of Generation 5's "NePoLaBo", each equipped with their own unique abilities and super attacks!
-Find various kinds of equipment that will change the way you play each time!
-Use quick consumable defensive or offensive items to change the tide of battle
-Fight action packed boss battles against the members of holoX
-Up to 4 players local with online in an upcoming update
-Easy to pick up and get right into the action
-Challenge harder difficulties that will put your skills to the test!
-The "X" in the title is silent.


This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)
This game is allowed to be monetized under the examination and terms of "holo Indie".
Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.

※1. About CCMC Corp.
CCMC Corp. is entrusted with website management (ex: steam) including, examination, publishing and other necessary tasks by Cover Corp.

※2. About "holo Indie"
holo Indie's objective is to cooperate with hololive production fans and creators.
It is a game brand that offers "Game Creator Support Program" for the derivative work games.
For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Any 64 bit CPU
  • Memory: 2 GB RAM
  • Graphics: GPU with full Vulkan 1.0 support. Example: Intel HD Graphics 5500, AMD Radeon R5
  • Storage: 300 MB available space
  • Additional Notes: May run on older GPUs with OpenGL 3.3 support such as Intel HD Graphics 2500 (Ivy Bridge) but needs additional run parameters to be configured.

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English, Indonesian, Japanese, German, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Latin America

Latest news

  • Patch NotesOfficial

    Save Update

    Hello all, Previously we have talked about implementing saving and quitting during a run. We are now releasing an update with this feature in game version 1.1.0, now available. While playing, the game will automatically be saved anytime a checkpoint is reached. Checkpoints include the third section of any stage (x - 3), the Rest zones, and the start of a new stage. Please note that quitting while in a Rest zone will also save the game. When the game is being saved, an icon in the bottom right corner of the screen will be displayed. Please note that only 1 run can be saved at a time. If you start a new run, the previous run will be overwritten. Thank you for your patience and your continued support!
    Read full article on Community Announcements (Kay)
  • Patch NotesOfficial

    Some More Changes

    Hello, today we have another batch of updates and bug fixes. Some bugs were introduced from the last update that needed to be urgently fixed, where under certain conditions, all items and holo coins were no longer able to be picked up. We have also made some slight game changes. -All treasure chests may now drop heal orbs at a chance. -Furthermore, if the player picking up a heal orb is at full HP, all freed followers will be healed instead. -Botan has been given some slight adjustments to her Ability 1. -Botan's basic reload animation duration has been slightly reduced. -The damage of Lamy's Abilities have been increased slightly. -Koyori's Ultimate damage has been increased, while lowering its knockdown strength. Thank you all very much for your patience as we continue to roll out updates and fixes.
    Read full article on Community Announcements (Kay)
  • Patch NotesOfficial

    Bug Fixes and Small Adjustment to Charged Attacks

    Here is another update to fix a number of small issues (some for achievements). We are aware of more bugs that remain unresolved, but we are working through them slowly. Thank you for your patience. We have also made a small adjustment regarding charging Power Attacks and Ability 2. While charging, being hit will no longer cause a flinch. However, being hit too many times while charging will still result in a knockdown (it is not a super armor effect). Regarding Mid-run Saves: We have seen that the average playtime of one run for players is significantly longer than what we anticipated. Originally, we expected players to clear a run around 1 hour (based on our own internal experiences from testing). Therefore, we did not feel that a mid-run save was necessary for such a short game. However, it has been shown that we were quite off in our estimate, and that the actual average run times are significantly longer. Therefore, being able to quit the game and return to the same point later is absolutely warranted. We have been working to implement this functionality. The next update (hopefully within this week) will include saving between runs. Please look forward to more updates and thank you all for playing!
    Read full article on Community Announcements (Kay)
  • Patch NotesOfficial

    Small Update

    Hi everyone, Thank you all very much for playing Holo X Break! We will be pushing a very small update just to tune the game a tiny bit for now. This small update only adjusts some values for certain boss fights, as well as some slight adjustments to some characters such as Botan. No specific patch notes for now since they're mostly very very minor. Also wanted to talk about our next steps. Currently, as most of the team has been heavily crunching leading up to release, everyone is mostly taking a very well-deserved break right now. In the coming weeks, we will be continuing to work on online as well as fixing bugs and making further adjustments and fine tuning to characters and enemies. Please stay tuned and thank you again for playing!
    Read full article on Community Announcements (Kay)

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