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Watch trailer on Steam ↗The Emperor and State
涂途 · Published by Hawthorn Games · Official site ↗
Mixed — 58% positive (344 reviews) · 62 achievements
Last updated 28 Sept 2026
The Emperor and State is a turn-based strategy game that simulates the rule of an ancient feudal monarch. It involves the administration, policy adjustment, diplomatic checks and balances, national wars, as well as the emperor's self-cultivation, the cultivation of successors and so on.
£12.79
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Price history
Indie, RPG, Simulation, Strategy, Early Access, Casual · 2024 · More £5 - £15 games
Delve into the complexities of feudal monarchy in The Emperor and State. Manage policies, navigate diplomacy, and wage wars to guide your empire towards prosperity under the guidance of developer 涂途.
About this game
Roadmap

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About the Game
Pleases follow us and add the The Emperor and State to your wishlist! Your support is the greatest motivation for game development!
English localization is still in progress. We expect to provide English support in the update after the release of the Early Access version. We sincerely ask for your understanding and patience.

Game Introduction
The Emperor and the State is a simulation game that combines elements of strategy, management, development, and collection. Players will portray ancient Chinese monarchs, governing the country, collecting renowned ministers and consorts from various eras, nurturing descendants, and ultimately building an enduring empire through generations.

Conduct court sessions, handle memorials, and set national policies. The State includes over 20 different Indicators that interdepend and influence each other. By adjusting the relationships between these Indicators, stabilize and promote the development of the nation.
Issue decrees, contemplate strategies, appoint officials, and enforce decrees. Decrees are categorized into seven major types, requiring issuance by the Secretaries of the six Ministry: Personnel, Revenue, Rites, Military, Punishment, and Public Works, as well as the Prime Minister. These decrees contribute to the governance and development of the nation, with most requiring cooperation between the Emperor and ministers through policy proposals.
Making distant friends while attacking nearby in diplomacy. Send envoys to other countries, establish trade relationships, or initiate wars...
Train soldiers, prepare military supplies. When the time is right, seize cities and conquer territories. Influence the course of war by issuing military commands.

Promote education, advance imperial examinations, and gather talented ministers. Through the annual imperial exams and additional special exams, collect historically outstanding ministers and employ them according to their abilities.

The Emperor possesses four attributes: governance, benevolence, valor, and talent. Engage in self-cultivation within various facilities in the imperial palace to enhance corresponding attributes. The Emperor's personal attributes greatly influence the efficiency of governance; therefore, properly schedule daily activities to exercise and improve oneself.

Gather beauties, bestow favor in the six palaces, and enjoy worldly splendor. Confer titles in the harem, bear imperial heirs, and relax to increase efficiency in other matters.

The Emperor is also mortal, and life has its limits. Choose the most talented prince in advance and focus on their cultivation. After the current Emperor's passing, the imperial heir will ascend the throne, and the game will continue! Through generations of inheritance, create your everlasting empire.
Through generations of inheritance, developing national strength, expanding territories, ultimately creating your eternal empire.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: WIN7/WIN8/WIN10/WIN11 bit64
- Processor: 2.5GHz
- Memory: 2 GB RAM
- Graphics: 2 GB RAM
- DirectX: Version 9.0
- Storage: 2 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: WIN11 bit64
- Processor: 3.5GHz
- Memory: 8 GB RAM
- Graphics: 4 GB RAM
- DirectX: Version 11
- Storage: 4 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Early Access Update - v0.72
The Emperor and State has now been updated to version 0.72. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.New ContentAdded a \ option at game start. When checked, famous ministers who were not selected on the imperial examination list will return to the famous minister pool and may appear again later. (The timing of their reappearance is completely random.)Added \ to game start settings.Rewrote diplomatic relations between AI factions: they may now form alliances, marriage alliances, sow discord, mediate, rescue, and so on.Added the concept of \, which affects international relations.Added the concept of \. Detailed information about factions will be gradually unlocked based on this value.Added the concept of \. Once this relation is established, the ally's map will be unlocked, and armies may enter each other's territory.Added a Ministry of Rites decree to set \.Added the ability to view the relations between one faction and other factions in the diplomacy table. The entry point is the magnifying glass button to the left of each faction's name.Added extra pop-ups to the information bar on the left side of the Receive Envoys panel to view the factors that make up that value.Implemented the function of constructing harem side halls.Implemented two new tech tree nodes: \ and \, used to unlock harem side halls. ※ The newly added diplomatic mechanics may be unstable and incomplete, and will continue to be optimized and developed in the near future.OptimizationsBuilding attributes of each harem hall are now independent. When the mouse is placed over the nameplate of a harem side hall, its respective attributes will pop up.When the message bar shows that two factions have gone to war, it will also display the motive that triggered the war.When invaded and there are no reinforcements, the local general will participate in battle as the reinforcement marshal.When invaded with no reinforcements and no ...Read full article on Community Announcements (Liac)Patch NotesOfficial
Early Access Update - v0.7
The Emperor and State has now been updated to version 0.7. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.New ContentUnlocked the academic technology node \: Grants one additional envoy.Implemented the official skill \: Accelerates academic technology tree unlocking.Implemented the official skill \: Bonus damage to city fortifications.Implemented the official skill \: Increased effectiveness when enacting new policies.Added a feature that grants a chance to obtain female captives after capturing a faction's capital.Added random events in various Imperial City scenes that allow you to recruit talented individuals.Added 22 famous ministers. (Effective in new saves) (Provided by Bujige Academician)Added 24 new imperial consort portraits.Optimizations and FixesAdjusted the Two-Tax System: the positive effects on handicrafts and commerce have been reduced from 30 to 20.Optimized eunuch portraits.Fixed the bug where stamina would not refresh promptly when entering the battlefield scene.Fixed the bug where certain tax and military system effects would revert after loading a save, requiring one turn to take effect again.Various other detail optimizations and fixes.Read full article on Community Announcements (Liac)Patch NotesOfficial
Early Access Update - v0.69
The Emperor and State has now been updated to version 0.69. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.New ContentAdded the ability to set \ and \ policies.Academic Technology EnhancementsImplemented 5 tax system nodes and 6 military system nodes in the academic technology tree.Implemented the academic technology node: \ – Effect: Mobility +1.Implemented the academic technology node: \ – Effect: Each local building provides 1 point of Governing Power.Removed the academic technology node: \ – its function has been merged into \.Removed the activation mechanism for the \ button via the \ node.Optimizations and FixesSlightly increased the probability of bandit outbreaks and the speed of bandit自立 (self-establishment) when public sentiment is low.Added detailed explanations of the temple name and posthumous name system mechanics and character usage rules to the question-mark button on the posthumous name panel.Fixed the bug where grain in transit would disappear if the transport task was canceled during grain allocation.Fixed the bug in the Imperial City Tavern trade event where an option with an item quantity of 0 would sometimes appear.Changed the achievement \ requirement from granary fullness rate > 65% to: grain storage > 10 million shi.Various other optimizations and fixes.Read full article on Community Announcements (Liac)Patch NotesOfficial
Early Access Update - v0.68
The Emperor and State has now been updated to version 0.68. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.New ContentYou can now construct the Hanlin Academy to accelerate academic technology research.Implemented the Appointment Edict, used to activate the appointment of Hanlin Academicians.Implemented "Broad Appointments within the Ranks" and "General Appointments within the Ranks" to increase the quota of honorary official ranks and enhance bureaucratic governing power.Optimizations, Adjustments, and FixesFixed the bug where policy drafting at Yanying Hall did not advance the time period.Fixed the bug where grain transfer was not possible.Temporarily disabled "Generous Giving, Meager Receiving" in the academic technology tree (as it has not yet been fully implemented).Various other detail optimizations and fixes.Read full article on Community Announcements (Liac)Patch NotesOfficial
Early Access Update - v0.67
The Emperor and State has now been updated to version 0.67. If you encounter any bugs or issues in the game, please use the in-game feedback feature or discuss them on our Discord.New ContentAdded the foundational content for a brand-new academic technology tree system. Detailed rules will be continuously improved.OptimizationsAdded a vague assessment of a faction's military strength to the diplomacy interface.Optimized the algorithm for bandit troubles; public sentiment and popular will now have a greater impact on it.Added the ability to influence Orthodoxy values to the event editor.Placed restrictions on some existing functions; these functions must now be unlocked through academic technology research.Various other detail optimizations and adjustments.FixesFixed the bug where it was always impossible for a deceased emperor to receive a Temple Name.Fixed the bug where the Ziwei Huangji Pill and the Wanmiao Baihua Pill were ineffective.Fixed the bug where the second-generation former emperor could not be displayed in the family tree.Fixed the bug where the random fluctuation function for value changes in the event editor was ineffective.Fixed various other detail bugs.Read full article on Community Announcements (Liac)






