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Horizon of Horus

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Horizon of Horus screenshot 1
Horizon of Horus Trailer trailerWatch trailer on Steam ↗

Horizon of Horus

GFDS Inc. · Published by GFDS Inc. · Official site ↗

9 user reviews — 67% positive (9 reviews)

Last updated 28 Sept 2026

Embark on a thrilling journey through the mesmerizing landscapes of Ancient Egypt in "Horizon of Horus" – a Virtual Reality action-tower defense game. Immerse yourself in a world of magic and mythology, where you are the last line of defense against mythological creatures.

Early AccessDJCTQ 6VR

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.504 Oct 2026

Action, Adventure, Strategy, Early Access · 2024 · More £5 - £15 games

Embark on a virtual reality adventure through ancient Egyptian landscapes as you defend against mythical creatures. Play Horizon of Horus, an action-strategy game from GFDS Inc., set to release in 2024.

About this game

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About the Game

Embark on a thrilling journey through the mesmerizing landscapes of Ancient Egypt in "Horizon of Horus" – a Virtual Reality action-tower defense game. Immerse yourself in a world of magic and mythology, where you are the last line of defense against mythological creatures.

Key Features:

  • Take on the role of Horus and use your versatile magical crossbow to defend Egypt.
  • Confront Seth, the Shadow of the Sands, as he seeks to cast the realm into eternal night.
  • Wield a powerful magical crossbow with four unique ammo types, each offering its own form of destruction.
  • Strategically deploy eight distinct traps to halt the advance of three varied enemy types across three stunning levels.
  • Explore an intricately designed world that echoes the grandeur of Ancient Egypt, featuring atmospheric visuals and stunning visual effects.
  • Experience intuitive gameplay with a user interface designed for seamless and intuitive interaction.

What’s the Plan?

During Early Access, we'll actively engage with the community and expand the game:
  • Introduce more levels and challenges.
  • Add new and diverse enemy types and final bosses.
  • Incorporate an ancient Khopesh with melee attack abilities.
  • Expand your arsenal of weapons and traps.

Your feedback is instrumental in this journey. Join us and be a part of the evolution!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel i5-4590 / AMD FX 8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce® GTX 1070 or equivalent
  • Storage: 4 GB available space
  • VR Support: Oculus PC
  • Additional Notes: Oculus VR Headsets Required!

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Patch Update V0.3.1.1

    As we eagerly work on our upcoming substantial update, we recognize the importance of ensuring a seamless gaming experience for our community. In the meantime, we've prepared a minor patch to tackle some issues reported since our last update. This hotfix is designed to enhance the overall stability and address specific concerns, providing you with a smoother gaming experience as we gear up for the release of our next major update. Thank you for your continued support and patience! With that in mind, here is the comprehensive list of modifications included in this update: GAMEPLAY & BALANCE CHANGES: Added 'Horus Vision' feature to see enemies through the walls. Trap placement feature became smoother. Tweaked the damage balance of Purple Bullets. Adjusted Wadjet's death counting for increased coin rewards. Updated all enemies' attacking barricade logic. Enabled teleportation for all stairs. Modified Flip Trap dynamics to prevent excessive throwing of characters. Slowed down Scarab by 25% and increased Thoth's speed by 50%. Implemented raycast check for Thoth to prevent shooting through walls. Increased lava trap cooldown. QUALITY OF LIFE: The Pause Menu now automatically closes upon pressing any button within it. During wave countdown, both the Pause Menu and Trap Menu are deactivated for 3 seconds. Upon completing a level, various actions such as movement, rotation, teleportation, shooting, and menu functionalities are now deactivated for a smoother transition. Aligned UI elements for a centralized display. Improved UI warnings for trap placement and insufficient coins. Updated LevelLoader function for smoother level transitions. Updated the controller image at the lobby. Level descriptions now display the names of each level. Checked and confirmed proper functionality of graphics and sound settings. Disabled trap buttons on the menu when the player's total coin is insufficient. Implemented a warning UI when Wadjet spawns to alert players of an incoming boss. ISSUE &...
    Read full article on Community Announcements (GFDS Inc.)

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