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Undead: Rise of the Betrayed King

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Undead: Rise of the Betrayed King screenshot 1
Early Access Release Gameplay Trailer trailerWatch trailer on Steam ↗

Undead: Rise of the Betrayed King

Artak Avetisyan · Published by Artak Avetisyan

Content notice: The game contains fantasy violence and characters wearing revealing outfits. No sexual acts, no explicit nudity, and no depictions of sexual assault.

Mostly Positive — 75% positive (20 reviews)

Last updated 28 Sept 2026

An action RPG with realistic visuals where you play as a dragon hiding in the form of a barbarian, fighting the undead using magic, combat companions, and a deep progression system.

Early AccessESRB mFull Controller Support

£16.75

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £16.75 · Highest: £16.7510 Oct 2026

RPG, Early Access · 2025 · More £15 - £30 games

Embark on a unique adventure as Undead: Rise of the Betrayed King challenges you to play a dragon disguised as a barbarian. With early access, dive into intense combat, form alliances with companions, and master magical abilities in this action-packed RPG.

About this game

BECOME THE DRAGON. HIDE YOUR POWER. DESTROY THE UNDEAD.

In a world consumed by darkness, an ancient dragon takes the form of a barbarian to hunt the forces of the undead while remaining unseen by humans who fear and despise all dragonkind.
You are the last surviving golden dragon, forced to conceal your true nature as the world slowly collapses under the spread of dark magic.

Explore grim crypts, battle hordes of undead, uncover ancient spells, and forge your own path in a fantasy action RPG with realistic visuals, developed by a solo developer using Unreal Engine 5.

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🔥 PLAY AS A DRAGON DISGUISED AS A BARBARIAN

Use your human form to interact freely with people, accept quests, and explore the world.
When battle begins, unleash your true draconic power through devastating spells and abilities.

⚔️ INTENSE ACTION COMBAT

Fight undead, demons, cursed knights, and creatures of darkness using:

  • powerful weapon strikes

  • destructive magical blasts

  • combo-based attacks

  • dodges and tactical positioning

Every encounter is fast-paced, brutal, and visually explosive.

✨ ANCIENT DRAGON MAGIC

Unlock and upgrade unique spells, including:

  • ice spears

  • fiery explosions

  • arcane projectiles

  • shockwaves

  • dragon rage abilities

Create your own playstyle by combining magic and melee combat.

🐺 COMPANIONS WHO FIGHT BY YOUR SIDE

Do not travel alone. Your companions:

  • assist you in combat

  • react to the environment

  • comment on events

  • grow stronger alongside you

🌄 A WORLD BUILT WITH UNREAL ENGINE 5

Explore atmospheric locations:

  • abandoned crypts

  • dark forests

  • ruined villages

  • ancient ruins

  • snow-covered mountain passes

Each area is filled with secrets, enemies, and lore.

📈 CHARACTER PROGRESSION

Develop your character by improving:

  • strength

  • intelligence

  • endurance

  • magic

  • weapon skills

Unlock new abilities, upgrade your gear, and adapt to an ever-growing threat.

🧩 QUESTS AND SECRETS

Uncover:

  • ancient dragon legends

  • the origins of the undead uprising

  • the secrets of your own bloodline

Your choices shape the story and the fate of the world.

🛠 DEVELOPED BY A SOLO CREATOR

Created entirely by one developer with passion and attention to every visual and gameplay detail.
A demo is available now — try it and help shape the game’s future.

✨ KEY FEATURES

⚔️ Action RPG with a realistic combat system
🐉 Play as a dragon hiding in human form
🔥 Devastating magic and spectacular spells
🧟 Hordes of undead, bosses, and deadly enemies
🤝 Combat companions
🌄 A beautiful world powered by Unreal Engine 5
📈 Deep character progression system
🕯 Atmospheric crypts, ruins, and dark forests
🎮 Demo available now
🛠 Developed by a solo developer

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64
  • Processor: Intel I7-11700
  • Memory: 12 GB RAM
  • Graphics: GeForce RTX 4070
  • DirectX: Version 12
  • Storage: 50 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 x64
  • Processor: Intel I7-14700
  • Memory: 32 GB RAM
  • Graphics: GeForce RTX 3090
  • DirectX: Version 12
  • Storage: 50 GB available space

Supported Languages

English*, Russian*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update 0.4

    Hello everyone!Thank you to everyone who has already bought the game or is planning to buy it. Your support is incredibly valuable to me right now!After a long break, I have finally released a new update for the game. It includes quite a few new features, changes, and fixes.What's new:1. Your character can now transform into a dragon almost anywhere and at almost any time! 🐉Press T to transform.⚠️ Just please don't try to transform inside houses — I haven't implemented a restriction for indoor areas yet. 😄2. Resting places have been added.Your character can now sleep and skip time until morning or evening. Resting places also work as additional save points.3. An inventory system has been added.The inventory is still in an early stage of development, so some features are not implemented yet. In particular, inventory contents are not saved when loading checkpoints yet.4. Barbarian attack animations and their visual effects have been reworked.Heavy attacks have received a major overhaul and should now actually feel like heavy attacks.5. A new enemy has been added.6. Various bugs have been fixed and game performance has been improved.🔥 And one more thing…Some enemies are immune to the dragon's fire breath.I challenge you to find out which enemies can survive the dragon's fire breath! 😈🐉Thank you for your support and for continuing to follow the development of the game. ❤️
    Read full article on Community Announcements (artakmes2015)
  • Patch NotesOfficial

    Vote for next update

    It’s time to highlight the most important points for the upcoming update. I’ve decided to split the current major update into three smaller ones in order to release updates faster and more consistently.I’d like to propose creating a list of 7 key features or improvements for the next update — the changes you consider the most important.Here is list of changesFinalize Russian text localization and start Russian voice localizationAdd necessary sound effects for wolf and boarAttacks of horse will cause a damage to enemiesFinalize Main level, add all planned enemies and ObjectsInventory system, chests with loot and etcSecret locations with secret enemies, Boss, new sword for barbarian and new staff for MirimeNew Roll Animation for Auron (actually roll will be replaced with dodge)Destructable objectsFinalize Auron animations and add crouch, walk, jog and run statesAdd cinematics between Edrikia and Dungeons level and between Dungeons and dark forest levelsFirst Person View for Barbarian with animations specially for First Person ViewFast Fly for dragon and dragon roll abilityRemove all AI generated voices and replace it with real actorsFix All ingame collisionsIn Survival mode add camera fly around location before game will startDifferent awards for winning in Survival mode for different difficulties of gameSteam achivmentsRework of Edrikia Level, optimizationMouse invert and mouse sensetivity in game settingsTransform Into dragonSomething Secret
    Read full article on Community Announcements (artakmes2015)
  • Patch NotesOfficial

    Hotfix

    🔥 Hotfix ReleasedMain fixes and changes:Fixed an issue where the player could get stuck in mid-air if the attack button was pressed while dismounting a horse.Fixed a crash that occurred when the player took damage while attempting to sheath the sword: the sword was removed, but pressing the attack button triggered an unarmed attack, which caused the game to crash.Fixed an issue where when player call the horse in a forest, a horse could fall onto the player’s head, leaving the character unable to move.Fixed a Russian localization issue where text was missing in certain places.Fixed an issue where the companion Mirime would stand next to a wall and endlessly shoot at it.Fixed a dungeon issue where the player could fall into a small pit and become unable to escape.Mirime has learned how to swim.Updated the engine version in hopes of improving overall game performance.Various minor fixes and improvements.PS: An issue has been discovered with the automatic graphics settings on the first launch, causing the game to set the screen resolution to 4K regardless of the monitor being used. This will be fixed in the next upcoming update.Temporary workaround:Go to Settings → GraphicsSet Window Mode to Full Screen ModeSet Screen Resolution to your actual monitor resolutionIt is also recommended to set 3D Resolution to 70%
    Read full article on Community Announcements (artakmes2015)
  • Patch NotesOfficial

    Update 0.3 is released

    Update 0.3 is live List of features and fixesAdded button for call horse (H). Now you can call horse almost anywhere in the game where its possible. (for example you cant call horse in dungeon) Tutorial messages. If you just started game you need to now how to play. And I added tutorial windows in the beginning of game for itHairs bug fixNotes and notes reading system. Now you can find notes in the game which will show you game storyAdded Russian text localization for notes and for some other content Add ability for barbarian to attack when he on horse. Also you can equip and unequip sword when Auron on horseFinished and added quest system into game.Added Tribal Warriors enemy. You can find them in one of the islandsAdded Elven Mirime into game. As companion and as playable characterAdded Hit React HUD FX for Auron and Mirimeand other small fixes and features :)
    Read full article on Community Announcements (artakmes2015)
  • Patch NotesOfficial

    Hotfix

    HOTFIX!!!! Issue, when character can't do any actions after jump is fixedCrush issue when player get hit on horse is fixedIssue, where horse continue move after player is dismounted it is fixed
    Read full article on Community Announcements (artakmes2015)

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