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WitchGhost

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WitchGhost

personalError · Published by personalError · Official site ↗

Positive — 82% positive (11 reviews) · 15 achievements

Last updated 28 Sept 2026

A chaotic survival shooter with roguelite elements. Blast through endless undead, unleash powerful magic, burn the world down in a storm of fire and explosions, die and try again

Free to PlayDJCTQ 6

Free

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Action, Adventure, Indie, Free To Play, Casual · 2026 · More free games

Embark on a chaotic journey as WitchGhost, an action-packed indie game where each death brings new challenges. Blast your way through waves of undead enemies, wield powerful spells, and survive the storm of fire and explosions until you reach the next level.

About this game

Step into a haunted realm where the shadows hunt and explosions light the night. WitchGhost is a punishing top-down roguelite shooter where you fight as Ezme, a witch cursed to battle endless waves of undead and spectral horrors. Unleash explosive spells against swarming terrors, twisted spirits and things that ought not to be. The dead don't stop and neither should you.

Each hand crafted location brims with unsettling beauty and lurking horrors. Curiosity may reward you... or kill you

Wield over 50 explosive, bizarre, and downright dangerous spells to tear through endless undead and keep yourself alive, if only for a little longer

Mix and match your spells like a true arcane bartender, then watch the undead explode in spectacular fashion

The huanted forest is alive with vengeful dead and relentless chaos. When everything wants you dead, sometimes the only answer is to blow it all up.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i3-2100 / AMD FX-4300
  • Memory: 4 MB RAM
  • Graphics: NVIDIA GeForce GTX750 Ti / AMD Radeon HD 7850
  • DirectX: Version 11
  • Storage: 2 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-6600 / AMD Ryzen 5 1600
  • Graphics: NVIDIA GeForce GTX 970 / AMD Radeon RX 570
  • DirectX: Version 11
  • Storage: 2 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Update 1.0

    Hey everyone,I want to share an important update about WitchGhost.After a lot of reflection, I've decided to bring the game out of Early Access earlier than originally plannedand shift my full focus onto a new project.WitchGhost was my first released game, and it has been an incredibly important learning experience forme as a solo developer. Over the course of building it, I've learned more than I ever expected - aboutgame design, systems, scope and the type of games I really want to make moving forward.As development continued it became clear that the vision for the next stage of WitchGhost would require a much larger scope than originally intended. Rather than stretch the project out indefinitely, I've made the decision to wrap it up in a stable, playable state and move forward with what I have learned.This doesn't mean the game is being abandoned. WithGhost will remain available as a complete experience, and I am proud of what it represents - My first steps into game development and a foundation for everything that comes next.I want to sincerely thank everyone who has played, supported, or followed the project so far. It genuinely means a lot.Going forward, I'll be focusing on a new project that builds on everything I've learned here, with a clearer scope and stronger direction from the start but more on that soon...Thank you again for being part of this journey.Shay @ personalError
    Read full article on Community Announcements (personalerror)
  • Patch NotesOfficial

    Hotfix 0.2.5.1

    Minor bug fix:Fixed visibility issue where some mobs become invisible after going off screen then coming back on screenThat's all :)Scot @ personalError
    Read full article on Community Announcements (personalerror)
  • Patch NotesOfficial

    Update 0.2.5

    Update 0.2.5 is here!This should be the final minor update before 0.3.0 releases (except of course for bug / hot fixes)A lot of work has gone into this update and I sincerely hope you enjoy itGhoul Gulch level completeNew Ghoul Gulch MobsCactus Monster UpdatedThe FlyCowboy SkeletonDynamite MonsterZombie SheriffWhiskey MonsterThe update also sees some minor quality of life updatesParticle effects on scroll, health and mana pickups updatedParticles effects on bat swarms updatedRain glass shader removed for clarityminor balancing completeHave fun battling in the haunted desert and as always your feedback is hugely appreciated.Happy witchingScot @ personalError
    Read full article on Community Announcements (personalerror)
  • Patch NotesOfficial

    Hotfix 0.2.4.2

    Mob spawner on Ghoul Gulch replaced with Witcheye spawner until new mobs are ready for 0.2.5Main menu fixedControls on main menu now no longer say "Physical" next to them
    Read full article on Community Announcements (personalerror)
  • Patch NotesOfficial

    Hotfix 0.2.4.1

    Poisoned state added back to mobs to allow poison spells to workMob shaders disabled on death to allow alpha tweens to workMob shaders disabled on state change to allow alpha tweens to work
    Read full article on Community Announcements (personalerror)

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