
Screenshots

Watch trailer on Steam ↗Supermarket Together
DeadDevsTellNoLies · Published by DeadDevsTellNoLies
Very Positive — 94% positive (99,688 reviews) · 51 achievements
Last updated 28 Sept 2026
The multiplayer supermarket has arrived to your neighbourhood for free! Stock your shop space, unlock perks and franchises, hire employees or chase those pesky shoplifters. The more players, the more action!
Indie, Simulation, Free To Play, Casual · 2024 · More free games
Step into the bustling aisles of Supermarket Together, where you can stock up on goods, hire employees, or fend off pesky shoplifters. This casual indie game offers endless fun for both solo and multiplayer sessions.
About this game
Up to 16 players or go solo
Split the action with your friends: the more players in your supermarket, the more demanding customers will become. You can also choose to go solo and inflate the difficulty artificially if you are feeling hard-working.Unlock franchises and perks in the skills blackboard
Owning a successful supermarket grants Franchise Points: use these to advance in the skills blackboard and add more advantages to your business like unlocking products or improving your employees performance.Acquire shop space, storage or extra facilities
Expanding public space allows player to offer more and better merchandises. A fully improved store can harbor up to 49,000 products in its shelves.Over 300 different products
Discover over 300 products including the basics. Updates have progressively added new categories like pharmacy, produce, electronics, child care or gardening.Departments are here to stay
Once your business thrives you can start thinking in acquiring departments. Prepare online packages for your customers or make your employees do it. Manufacturing department is going to arrive quite soon!Do not neglect secondary duties
Extra activities like cleaning make customers happier. Careful with shoplifters, catching them red handed will prevent finances leaking at the end of the working day, acquire a CCTV system to monitor their activities! Also demolish those pesky pillars for better decoration placing and navigation for your customers.Eighteen employees available for hiring
Going solo? No problem, you will be able to hire your own crew. Name them and level them up in 7 different roles: cashier, restock, storage, security, technician, packaging and manufacturing. When assigned to a role they will earn experience in that respective job and earn advantages from it!
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Graphics: GTX 960 or equivalent
- DirectX: Version 12
- Storage: 7 GB available space
- Additional Notes: Performance will ultimately depend on how many props are used to decorate the shop as this game doesn't limit the amount of decoration or lighting.
Recommended
- OS: Windows 10
- Processor: Intel Core i7
- Memory: 16 GB RAM
- Graphics: GTX 1070 or equivalent
- DirectX: Version 12
- Storage: 7 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Routine Patch: Event End
Small patch marking an end to the alien’s event. Also features some fixes and small additions like a new star perk and a gardening tablet to change all hedge's textures. Changelog: - Alien event is now over until next time and the Suspicious Looking Antenna can’t be placed anymore. Existing ones will remain but will do nothing. - Implemented a new star perk: Vacuum Expansion. It makes the mini transport vehicle even more useful by automatically picking up stolen items on floor when on contact with its front part. Requires 5 perk points. - Added a new gardening tablet next to the paintable ones in the DLC room which allow to replace the recently implemented hedges’ textures with another 25 options. A reminder that must aim for the hedge’s base. - Added three new simple achievements related to the mini transport vehicle. - Mini transport vehicle shouldn’t get stuck on unstuck blocks now (paradoxically). - Customers should now choose from several manufacturing store shelves if they hold the same item type. - Fixed enigma achievement being given in classic layout when it’s plaza intended. https://i.postimg.cc/15GD2hW8/Discord-Image.pngRead full article on Community Announcements (SelDEV)AnnouncementsOfficial
Supermarket Kart
No, it’s not a new game… but the mini transport vehicle has been reworked and might be finally useful. Also, it seems some visitors from outer space are back so if you want a chance to retrieve all 30 previous broom skins now’s your chance! Changelog: - The alien event is back. In order to activate it, the Suspicious Looking Antenna must be placed anywhere from the devices tab and then wait for 18pm. They have a chance to drop every token from the past’s events so far. - Implemented a new special broom for the event called ‘The Entropy Broom’. In order to have a chance to be spawned from an alien, the final coup de grace must be dealt with a salt firework. (Read Mini Transport controls below). It is unique in the sense that it generates a small effect around the player that persists for some time even after dropped off. - Mini transport Vehicle now features more responsive controls, also allowing to circle around vertically on the spot. Still may have some minor issues but it should have improved greatly. Will be further tweaked depending on feedback. - Transport vehicle automatically gets a box by driving over it and releases all boxes with the press of a button. Right or left side must have the required space to fit those boxes or otherwise it won’t work. - Interface has been added in the vehicle’s panel that shows which slots are occupied with a box. - Mini transport vehicle now can be moved via the builder in case of getting stuck but not above a certain distance and has a small cooldown. - Implemented 10 different tree planters/grass garden tiles. Non grass part is paintable. Note not all materials may look good in this kind of furniture, matter of testing. Also, to apply materials and to delete these modules players must aim at the sides’ lower part. Recommended to use grid mode to snap them. - Implemented 8 different hedges and 33 big trees to populate your exteriors with. Hedges are traversable by players but not for NPCs. In order to remove hedges, aim at t...Read full article on Community Announcements (SelDEV)AnnouncementsOfficial
Logistics Desk
Already owning a store and feeling like starting a new layout should require a small help? With the logistics desk you can have a modest quicker start by moving some money from your advanced stores to your current one. In order for it to be compensated the following restrictions are bound: - Can only transfer 1000$ for every day passed in your new store. Also gives franchise experience. - Game day must be below the store’s game day funds are being transferred from. - It is per-layout restricted, players will only be able to transfer a limited amount from a classic store to a plaza store, even if owning several classic stores. However, once another layout is released more funds will be available to be transferred, hence having a concept in which the more layouts you started, the more convenient it becomes to start a new one in a progressive way. Changelog: - Implemented a new prop: the logistics desk. Located almost at the start of the devices tab. - Fixed employees going to a weird spot when recycling boxes in plaza layout. - All desks’ logos and texts have been reworked and unified for cosmetic purposes (security, announcements, etc.) - Added 7 more slots to saving and loading priorities’ layouts in the employees’ blackboard. - If a shelf or store container has several sides (marked with a red area when placing), customers will now choose one of them instead of always going to the same spot. https://i.postimg.cc/15GD2hW8/Discord-Image.pngRead full article on Community Announcements (SelDEV)AnnouncementsOfficial
New Layout: Plaza
Hullo! This update features the first layout: Plaza. Now that the base changes have been done, implementing new layouts should be way faster and next one incoming will the layout called ‘The Big One’. How plenty of references work has been changed so there could be unspotted issues or minor broken features in almost every aspect of the game, if you happen to find any of these issues I’ll be quite active preparing hotfixes especially these following days. Also suggestions related to layouts are welcomed. Changelog: - Reworked the store creation menu. Players can now choose different layouts when creating a store and the new Plaza store is now available. - Added a new mistery decoration: The Enigma Cube (?) - Implemented three new achievements. Finding the new cat and demolishing every pillar and beam in the new store layout and building the new decoration. - Difficulty, current day and layout is now shown in the public server lists. - Due to some layouts having longer paths for NPCs entry and exit, an extra factor has been implemented to have some more customers in those for additional flow. Known issues: - Cameras position in new layout’s surveillance desk interface appear wrong and have to be fixed. - Due to the new opposing store’s entry doors, customers and thieves pathing may need some fixing based on suggestions. Make sure that everyone is updated before trying to play multiplayer or there would be heavy syncing issues. https://i.postimg.cc/15GD2hW8/Discord-Image.pngRead full article on Community Announcements (SelDEV)Patch NotesOfficial
Patch April 2026
Hello! This small patch signals the end of the animals event. They will eventually make a comeback bringing more friends. Note that next update may take longer than usual as it is aimed to be the layouts update and it includes some delicate changes to the game’s core that require careful testing. Thanks for your patience. Changelog: - Animals event is over and the cage decoration is unavailable again until next time. Placed ones will stay but will do nothing. - Added 13 new modern tile materials and their respective colors to the paintables tablet. This increases available painting materials to 230 options. - Added 26 new more props to the decoration tablets in the shape of shiny LED vases and some statues. - Implemented a small cooldown on the close store button to avoid spamming, which should prevent a problem that generates duplicated invoices on the next day. - Employees and players’ names should show correctly through hats and geometry again. - Save and quit is unavailable during day 1 for now to avoid some money exploits. - Manufacturing units’ number should update correctly on joining clients in the manufacturing desk. - Corrected a repeated ingredient in the tiramisu recipe. Also removed butter from cookies and pretzels optional ingredients as it was redundant. https://i.postimg.cc/15GD2hW8/Discord-Image.pngRead full article on Community Announcements (SelDEV)






