
Screenshots

Watch trailer on Steam ↗duplicity loop
batbeato, postmanic · Published by batbeato
Content notice: The game includes depictions and discussion of religious trauma, suicide, murder, and child murder. Blood will be shown on screen, but there will be no in-detail description or depiction of gore.
Positive — 100% positive (15 reviews)
Last updated 28 Sept 2026
A dark magical girl VN that takes place in an Alice in Wonderland inspired world.
Indie · 2026 · More free games
Explore a complex web of deceit and magic as you navigate through a whimsical yet perilous realm. Experience the intricate storylines and character development offered by this indie game developed by Batbeato and Postmanic, released in 2026.
About this game
The story begins when Abriel falls into a Wonderland distinctly different from the story books: a world filled with magical girls devoted to fighting for the sake of the Queen. As Abriel tries to find her place in Wonderland and face her past, she must also face the reality of her situation: in Wonderland, nothing (everything) makes sense.
duplicity loop features branching paths, bad endings, and one true end - if Abriel can reach it.
This game is not suitable for younger audiences due to its depiction of darker topics.
System Requirements
Will my PC run this? →Minimum
- OS *: Win XP+
- Processor: 1Ghz
- Memory: 512 MB RAM
- Graphics: DirectX® 9 Compatible Graphics Card
- Storage: 200 MB available space
- Sound Card: DirectSound-compatible sound card
- VR Support: N/A
Supported Languages
Latest news
Patch NotesOfficial
Demo Update + Development Progress
This is the duplicity loop team's first time posting on Steam - hello to everyone here. Most of our devlogs are on itch.io, where we try to give regular updates about development progress. Today we've updated the demo to better reflect the final version of duplicity loop, as well as the store page's screenshots. We've made some UI changes and updated the backgrounds as well. We did this so that the demo will be a meaningful representation of what we want our game to look like. As we've worked more on duplicity loop and received feedback, we've been doing our best to improve it in various ways, ranging from writing choices to these bigger visual changes. We may update the demo if we do another big rehaul of the game. I'll include a list of demo changes at the bottom of this post, but I also wanted to speak on our development plan and status here for our Steam audience. duplicity loop is a passion project for us, and we are a small team of two (plus meaningful contributions from play testers, composers, etc.). Our current plan is for duplicity loop to have around 10 chapters in total. Currently, we are finishing up work on assets and scripting for Chapter 3, and are in the outlining stages for Chapter 4. While we did originally have a time estimate for the game's completion, this didn't fully take into account the amount of time we had available to work on the game, as well as the scope and quality we wanted to give our game. As of right now, we don't have an estimate on when duplicity loop will be ready for everyone. Please wait until that exciting time comes. Changes made for duplicity loop demo 1.1: Changed default text font Added simple font option in preferences menu Added 'accessibility menu' button for easy access to native Ren'Py accessibility options New art for textbox and choice buttons New backgrounds for checkerboard areas (all Chapter 1 backgrounds) Redid sidebar for characters screen Added characters menu button to quick menu Made it so newly added or u...Read full article on Community Announcements (Bat)






